Cloud Gaming

OnLive cloud gaming collection expands, subscriptions chopped

OnLive cloud gaming collection expands, subscriptions chopped

A new collection of games have arrived this week with the OnLive service CloudLift. This system allows you to play a number of games that you’ve already purchased from OnLive and with Steam on any device you like, online, just so long as it has the OnLive app. We’ve tested games like Mortal Kombat with this system in the past and are having a peek at the new titles today.

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Remote GameStream Review with NVIDIA SHIELD

Remote GameStream Review with NVIDIA SHIELD

It’s not often that we review the services of a device we’ve reviewed in the past, but the opening of the gates NVIDIA is providing here in the SHIELD, we must. When NVIDIA SHIELD was first introduced, the service that would eventually be called GameStream showed how we might mirror PC games to a handheld gaming system, and control them with that system too. Here a year and four months later, we get to see this service work outside of our own home internet network.

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Titanfall Xbox 360 release detailed

Titanfall Xbox 360 release detailed

The final first-wave version of Titanfall is nearly here. It’s been confirmed and re-confirmed several times at this point, finally landing on the 8th of April, and today those responsible for its development are speaking up. What we’re to understand this week is that the final presentation is really a looker - despite technical limitations.

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Titanfall Matchmaking v2 released as BUILD 2014 sings Azure praises

Titanfall Matchmaking v2 released as BUILD 2014 sings Azure praises

This week at BUILD 2014, representatives of Microsoft’s cloud computing technology Azure spoke up on the launch and continued serving of Titanfall. The game’s sessions are all hosted on the cloud - over 100,000 Azure virtual machines were being used on launch day. Also hosted in the cloud - as the entire game is there, as it were - is matchmaking, now hitting its second version, live today.

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Amazon TV set top box may use NVIDIA GRID to initiate cloud gaming

Amazon TV set top box may use NVIDIA GRID to initiate cloud gaming

When the folks at Lab126 (Amazon’s "inventive research and development company") started work on a set-top box, it’s said this week, it wasn’t the same dongle we’re being tipped on this week. What’s being tipped this week via TechCrunch is a stick that’s essentially the same size as Chromecast, shipping with support for a massive amount of media - and not just TV shows and movies. Instead it could be time to bring cloud gaming to the forefront as OnLive has, bringing full-fledged PC gaming to the television using Amazon’s servers remotely.

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NVIDIA responds to OnLive game streaming with GRID

NVIDIA responds to OnLive game streaming with GRID

At the beginning of this month, the game streaming crew at OnLive brought about a sort of rebirth for themselves, launching a service called CloudLift to allow top-tier games to be streamed remotely. They included such titles as The LEGO Movie Videogame and Batman: Arkham Origins, and generally came across as impressive in our OnLive CloudLift Beta hands-on right off the bat. But what about their biggest competitor - NVIDIA GRID?

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OnLive CloudLift to stream Steam games from anywhere

OnLive CloudLift to stream Steam games from anywhere

In the past, OnLive offered gamers the ability to play high-powered games over the internet in a web browser and through their high-powered mobile app. This week they’ve announced a system called OnLive CloudLift which allows the user to stream their already-purchased games through the cloud. This service will cost users $14.99 a month, and will start with 20 compatible games.

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NVIDIA GRID powers Amazon cloud computing “G2 instances”

NVIDIA GRID powers Amazon cloud computing “G2 instances”

This week the folks at Amazon Web Services (AWS) have announced that they're rolling with a new EC2 instance called "G2 instances", running with no less a technology than NVIDIA GRID. We've seen NVIDIA's GRID system pop up here and there over the past year, having originated all the way back at CES 2012 where it was first touted as a "revolutionary cloud-gaming architecture". Here in 2013, NVIDIA GRID provides hardware virtualization of their top-level GPU technology: Kepler.

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