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‘Cloud Gaming’ Stories

LG Smart TVs get GameNow cloud gaming

, Jun 11th 2013 Discuss [0]

LG's latest smart TVs will get "console quality gaming" thanks to a Ubitus GameNow deal, streaming cloud gameplay direct to the sets without the need for standalone hardware. GameNow - which is already available on tablets and smartphones, not to mention on Google TV - will work on LG's LA7900, LA8600, and LA9600 sets, though you'll need a gamepad controller to actually use it. Read The Full Story

Xbox One gets trio of ‘cloud consoles’ for extra crunching Microsoft explains

, May 24th 2013 Discuss [7]

The 300,000-server-strong Xbox LIVE cloud for the new Xbox One will share processing duties with the console, Microsoft has detailed, responsible for "latency-insensitive computation" like filling in background detail or figuring out complex lighting effects. The split crunching had been broadly outlined before, but Microsoft shared some specifics with Ars Technica, including how the system would amount to roughly three virtual Xbox One consoles per the one in your living room, and what visual impact it would have for gamers without a persistent internet connection. Read The Full Story

Xbox One vs Xbox 360: What’s Changed?

It’s all change for Microsoft and Xbox today, with the new Xbox One shaking things up in the gaming world and meeting Sony’s PlayStation 4 challenge head-on. The Xbox One has a lot to live up to, though: the 360 held the best-selling console torch for some time, and that’s something Sony would just love to steal away with the PS4. Join us after the cut as we run through the next-gen console and how it compares to the 360.

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AMD announces Sky graphics for cloud gaming capabilities

, Mar 27th 2013 Discuss [0]

It looks like AMD is wanting to tackle the cloud gaming industry and take on the likes of OnLive. The company announced its new Sky series graphics at GDC 2013 this week, which is a new series of graphics chips being added on to the company's current Radeon line. The Sky series was built specifically with cloud gaming in mind. Read The Full Story

PlayStation 4 used games policy: yes and no

, Feb 21st 2013 Discuss [5]

This week we've been following along with the release of the Sony PlayStation 4 and even stopped by the event to see what all the hype was about. One of the biggest questions that continues to appear is "will the PlayStation 4 play used games?" The answer seems to be yes - from what we've heard and what both Eurogamer and Engadget (amongst others) have heard, used games will function on the PlayStation 4. The question that's not been answered in any real way is: "what happens if I want to sell my PlayStation 4 games?" Read The Full Story

PlayStation 4 event wrap-up: Everything you need to know

, Feb 20th 2013 Discuss [4]

The Sony PlayStation 4 press conference has just wrapped up and with it a plethora of huge, and great news for the upcoming game console. Sony stated that the PlayStation 4 will inspire the next generation of gamers, and that the living room is no longer the center of the PlayStation universe. With the PlayStation 4 and the PlayStation Network, everything will center around the gamer. Read The Full Story

PlayStation 4 will not have native PS3 compatibility

In case you've somehow missed the news, Sony just revealed some details about the highly anticipated PlayStation 4. We're still waiting for the good stuff, but we've just learned the details on an important question: backwards compatibility. Today Gaikai's CEO Dave Perry confirmed that the Playstation 4 will not have native backwards compatibility with the PS3, at least not in the usual aspect. Read The Full Story

PlayStation 4 cloud services bringing “Everything Everywhere”

, Feb 20th 2013 Discuss [0]

This week the PlayStation 4 was revealed with no less than Gaikai-powered cloud gaming prepared for a future in which Sony's aim is "Everything Everywhere." In this case it means that PlayStation 3 games will be able to be played by any device at any time, streaming over the web rather than being physically run from a disk on the system. PlayStation 3 games, they've made sure to say and define several times as separate from PlayStation 4 games, will not run natively on the PlayStation 4, but with Gaikai technology you'll be able to work with these games via the cloud. Read The Full Story

Sony discusses Gaikai cloud gaming

, Feb 20th 2013 Discuss [0]

Sony plans for the PlayStation network to be one of the fastest, most powerful networks available. It has enhanced social play immensely, with one example being a notification feature that notifies you whenever someone on your PlayStation Network friends list purchases a new game. It has also announced that it has huge plans for Gaikai, and its cloud-gaming services, and that it will change the future of PlayStation games altogether. Read The Full Story

Sony announces Remote Play, brings PS4 titles to the Vita

, Feb 20th 2013 Discuss [0]

Sony has just announced their all new PlayStation 4. While we're still slowly but surely getting all the details a few things are already clear. That being this device will be a gamer-centric platform, have nearly unlimited amounts of social aspects, and of course now their talking about essentially cloud gaming. You'll now be able to use Remote Play to stream and continue games on the PS Vita. Read The Full Story

Agawi True Cloud teams with NVIDIA GRID for one-stop cloud gaming

, Feb 19th 2013 Discuss [0]

It's time for the NVIDIA GRID processor project to fire up and bring on the first-ever reference architecture for cloud gaming, straight from Agawi in the form of what's being called "True Cloud." This reference architecture is being called a "seamless" integration of hardware, servers, and service providers in an effort to create a cloud gaming universe like we've never seen before. Agawi's own executive chairman Peter Relan unveiled this system today in what the company says is the first industry-wide solution for the terribly fragmented cloud ecosystem we're working with today. Read The Full Story

PlayStation 4 backwards compatibility to be entirely virtualized

, Feb 18th 2013 Discuss [2]

Sony will be taking complete advantage of its purchase of Gaikai, and it's cloud gaming services, for its soon-to-be-announced PlayStation 4. According to a recent tip from The Wall Street Journal, and a teaser video just released by Sony, we see that all signs are pointing to the PlayStation 4 being backwards compatible with PlayStation 3 games through a total streaming service with Gaikai. Read The Full Story

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