cloud computing

Titanfall Matchmaking v2 released as BUILD 2014 sings Azure praises

Titanfall Matchmaking v2 released as BUILD 2014 sings Azure praises

This week at BUILD 2014, representatives of Microsoft’s cloud computing technology Azure spoke up on the launch and continued serving of Titanfall. The game’s sessions are all hosted on the cloud - over 100,000 Azure virtual machines were being used on launch day. Also hosted in the cloud - as the entire game is there, as it were - is matchmaking, now hitting its second version, live today.

Continue Reading

iWork for iCloud update brings set of collaborative tweaks

iWork for iCloud update brings set of collaborative tweaks

In an effort to bring about a new wave of online any-machine working for those in the Apple universe, iWork for iCloud has been updated by the company with a list of new features this week. This update includes updates for the iCloud iterations of Pages, Numbers, and Keynote, the whole lot of them still sitting pretty in the beta environment. While most updates work in each of the three apps, there are a few unique updates for Numbers and Keynote alone, as well.

Continue Reading

NVIDIA GRID powers Amazon cloud computing “G2 instances”

NVIDIA GRID powers Amazon cloud computing “G2 instances”

This week the folks at Amazon Web Services (AWS) have announced that they're rolling with a new EC2 instance called "G2 instances", running with no less a technology than NVIDIA GRID. We've seen NVIDIA's GRID system pop up here and there over the past year, having originated all the way back at CES 2012 where it was first touted as a "revolutionary cloud-gaming architecture". Here in 2013, NVIDIA GRID provides hardware virtualization of their top-level GPU technology: Kepler.

Continue Reading

iWork iCloud public beta rolling out today: here’s what you’ll get

iWork iCloud public beta rolling out today: here’s what you’ll get

What was once a private beta meant only for developers is now trickling out into the public. For those who signed up to be invited to the public beta of iWork for iCloud should be getting them now. Apple originally unveiled the new cloud-based office suite at WWDC last month, and now the software is ready for a public chewing as the company looks to get feedback before an official launch.

Continue Reading

Xbox One Live Cloud gets multiplayer kudos from Titanfall devs

Xbox One Live Cloud gets multiplayer kudos from Titanfall devs

Microsoft may have junked its demands for Xbox One always-on connectivity, but game developers like Titanfall's Respawn are doing their level best to persuade you to keep the next-gen console hooked up, with Xbox Live Cloud processing the carrot. The server-side crunching - which Microsoft has previously described as in effect three virtual consoles adding their processing abilities to that of the user's own Xbox One - has been given a breathlessly positive write-up by Respawn engineer Jon Shiring, who waxes lyrical about the system's potential for multiplayer gaming.

Continue Reading

Xbox One gets trio of ‘cloud consoles’ for extra crunching Microsoft explains

Xbox One gets trio of ‘cloud consoles’ for extra crunching Microsoft explains

The 300,000-server-strong Xbox LIVE cloud for the new Xbox One will share processing duties with the console, Microsoft has detailed, responsible for "latency-insensitive computation" like filling in background detail or figuring out complex lighting effects. The split crunching had been broadly outlined before, but Microsoft shared some specifics with Ars Technica, including how the system would amount to roughly three virtual Xbox One consoles per the one in your living room, and what visual impact it would have for gamers without a persistent internet connection.

Continue Reading

1 2 3 4 5 6 7 8 9 10 11