A radiology physicians group in New Hampshire has some explaining to do today after one of its servers was hacked by a group to play a nice online game of Call of Duty Black Ops. The problem for the medical company comes in that the server hosted private health information on 230,000 patients.
While publisher Activision and developer Treyarch are busy dealing with a bunch of angry customers on Sony's PlayStation 3 video game console, it looks like a lot more than a few individuals out there decided that, instead of buying the game, they'd rather download it from the Internet. Not that that slowed down the sales of the game at all, considering it managed to amass $1 billion in the short time it has been out in global sales. But, with the numbers we're seeing here, it's almost staggering to think how much bigger it could have been.
With the holiday spirit in full effect, and people talking about giving gifts to everyone they know, and hopefully receiving gifts from everyone they know, I realized that I've been thinking a lot about developer Treyarch's Call of Duty: Black Ops. Why? Because a few comments in our recent stories about the poor connectivity for online sessions, and the fact that some people expect something from either Treyarch, or publisher Activision, have made me start wondering if that's actually an option. When should a developer step in, and start proactively trying to make those who purchased their title happy? After all, the plan that just buying the game would make them happy isn't working out. So, if there's a next step, what should it be?
The patches just keep on coming. Despite the fact that Treyarch has said in the past that it tends to take a month before patches can be issued to consoles, here's patch 1.05 just one week after 1.04 landed on the PlayStation 3. Despite the hot fix that was also released earlier in the week, Treyarch seems to be at a constant race to try and make the multiplayer experience what they wanted it to be, right out of the gate. Unfortunately for PlayStation 3 owners especially, that just hasn't been the case.
Since the release of publisher Activision and developer Treyarch's Call of Duty: Black Ops, the companies have watched as their title steadily look over sales records, and sold millions of copies all over the world. In a matter of five days, the title had managed to pull in $650 million in total sales. And now, with the game's first downloadable content for the Xbox 360 coming February 1st, Activision is happy to announce that the game is still selling like hot cakes.
It hasn't been a secret that Microsoft has a deal with all of the right people to carry the first downloadable content for the mega-hit that is Call of Duty: Black Ops, but perhaps it's the timing of the announcement that seems like it might rub all of those players on other systems, like Sony's PlayStation 3. Courtesy of Major Nelson's latest podcast, it's been confirmed that the first DLC for Black Ops, entitled First Strike, will indeed be coming to the Xbox 360 first, and it's launching on February 1st.
Yesterday, we reported that despite the best efforts from developer Treyarch, it looked like owners of the recently released game Call of Duty: Black Ops for Sony's PlayStation 3 were still seeing some major issues with network connectivity. Namely, while it wasn't the best connection possible right when the game released, it's actually been getting worse as each new patch was downloaded to consoles. The latest patch, v1.04, was the worst of the bunch it seemed, and many gamers for the PS3 had been voicing their opinions on the official Black Ops forums. Late last night, Treyarch's Community Manager Josh Olin stepped in, and came forward to respond to some "suggestions" in the forum, as well as announce that a hotfix had been released.
Despite the fact that the same game may be released on multiple consoles, that doesn't necessarily mean that specific console owners are getting the same experience that others are getting. It's become a well known, and much-maligned, belief that the Microsoft Xbox 360 version of the recently released Call of Duty: Black Ops is the superior edition, while the PC and PlayStation 3 variations got the shaft, more or less. To drive this point home, PS3 owners have been vocal about the deteriorating condition of their games, even with each new patch that developer Treyarch releases.
In a formal announcement that some probably saw coming from a mile away, Activision announced that Call of Duty: Black Ops has continued to break records, and has officially managed to rake in $650 million worth of sales in the first five days of being on sale. It would be impressive enough to be just another video game record, but just as they did with the first record breaking 24 hours, this breaks entertainment records as a whole.
It was only three days ago, when we reported that it looked like Activision, and analysts alike, were preparing for the worst when it came to the release of the latest Call of Duty title, Black Ops. It was believed that the new game would manage to sell 20% less than what the previous mega-hit, Modern Warfare 2 managed to sell, and that everyone was pretty much okay with that. However, on the street, and amongst gamers, it was pretty evident that Black Ops was seeing ridiculously strong pre-sales, and that the first 24 hours would be pretty big. As it turns out, the results were actually huge.