Bidding on things from eBay is a daily occurrence for some people out there. The thrill of winning, or losing, and sometimes even getting something pretty cool out of it, too, is all reason enough to keep trying your luck in the global auction. In this case, you could start bidding on a replica helmet from Halo: Reach, worn by the knife-wielding character Emile.
Despite the fact that we're knee deep in the advancements of technology here, we still have a major soft spot for LEGOs. Especially when they get put to use other than buildings forts (though, those can be pretty cool, too). This time around, we get to see what it would look like to be the Master Chief, from Bungie's prodigal Halo series of video games, exclusively available for Microsoft's Xbox and Xbox 360 consoles.
There's no doubt that publisher Activision has been on a bit of a roll as of late, especially with mega-hits like Call of Duty: Modern Warfare, and more recently, Call of Duty: Black Ops breaking records in the entertainment market. But, that's obviously not going to stop them from focusing on the future, and one way to make sure that you have a strong library of titles coming down the pipe is to secure strong developers. Bungie, the makers of Halo, were picked up by Activision not too long ago, and now it looks like Bungie's ready to go multi-platform, more than likely thanks to a big push from Activision.
Halo: Reach was the last Halo-based title from the series' creator, Bungie Studios. But that doesn't mean that the Halo story is over and done with. It's been known for a long time now that Microsoft planned on making more games based in the universe. The main speculation was about who would be making the games, along with when these titles would be released. It's now known that 343 Studios, consisting of a lot of former employees from Bungie Studios, will now take the Halo helm, and it seems that Microsoft is now clearing up (at least a little bit) when they plan on these future games coming out.
There's no doubt that Microsoft pushes a lot of its money into the marketing behind one of its largest marketable products. Halo has been a money factory for the Redmond-based company, as well as Bungie Studios (the studio developing the First Person Shooter (FPS), so to see a huge marketing campaign kicked off before the release of the title is no surprise at all. And, with only a handful of hours to go for those in the UK, seeing a man dressed up like a Spartan take flight in a jetpack may just be outrageous enough to get a fence-sitter to spend the cash on the upcoming blockbuster.
The video game industry is a tough one. It's just as fierce and competitive as any other market in the tech world, and so it's no wonder that someone from Microsoft would boast some pretty fantastic predicted results for the upcoming title Halo: Reach. And when competition is brought up, First Person Shooter (FPS) titles Halo and Call of Duty are the two bodies entered into the title fight. With Reach and Black Ops set to release within arm's reach of one another, talk about sales numbers is starting to heat up.
While some people out there may think it's cool to get your hands on something before it's officially released, it should be pretty obvious in today's world that if you do partake in the pleasantries of "stolen" goods, there's going to some kind of ramification. And, considering the depth and range of Xbox LIVE, Microsoft has had to hone its banhammer over the years, making it better and better as the hackers and modders out there got smarter. First spied on Xbox LIVE as a download needed to be accessed with a special code, Halo: Reach was quickly hijacked from Microsoft servers, and modders went out of their way to play it. But, it's a pretty simple thing to find those who downloaded the leaked version, catch them playing on Xbox LIVE, and ban them. Permanently.
Unfortunately, this is something that's happened before. Actually, modders were able to get their hands on both Halo 2 and Halo 3 before their official releases. Individuals over at Game-Tut.com, the new title from Bungie Studios has been yanked from Microsoft's servers. While the technicalities are all their own, we imagine that it was made much simpler by the fact that Microsoft put the game on their servers, enabling a $1,250 download of the title for reviewers just a few days ago.
This isn't the first time that a game has appeared in Microsoft's Xbox LIVE Marketplace ahead of its launch. And it's not the first time that, even if you had the required amount of money to actually download that said game, you wouldn't be able to. Digitally distributing games for review isn't a new concept, but it definitely does add something quite entertaining to the whole mix. That's exactly what's happening with Halo Reach right now, which you can find in the LIVE Marketplace right now, ready to download. But, as usual, there's a catch.
Despite the fact that Microsoft cut the cord, figuratively speaking we hope, on the original Xbox's access to Xbox LIVE on April 15th, there were determined gamers out there that wanted nothing more than to keep playing their favorite First Person Shooter (FPS) on the service. They wanted it so much, in fact, that they refused to turn off their consoles, or disconnect from their Internet connections at all costs. It garnered them some instant fame, and put them in a spotlight that none of them probably expected.