Today the next generation of DOOM has been brought on in Beta form. This game will be released first with boxed copies of the game Wolfenstein: The New Order. In other words - just so long as you’re getting your OG gaming fix on in one form, you’ll be invited to jump in on the other.
Tonight the decision to stress test Titanfall Beta has been made - codes will not be needed and all players will be able to try the game until the end of the Beta period. At the moment this means users will immediately, if not soon, be able to access Titanfall Beta so that the creators of the game are able to test how much the servers that keep the game active online are able to take.
It would appear that the Titanfall servers bug was a big enough issue over the past 24 hours or so to warrant an extension of the Beta time for users in the long run. In other words - if you were bummed that you'd not be getting as much Titanfall Beta time as possible due to the down-time this weekend, have no fear! The Titanfall Beta has been extended "at least a day".
UPDATE: Respawn Entertainment has decided to make this an OPEN Beta!
While the PC and Xbox One versions of the Titanfall Beta are appearing in access code form this weekend on eBay, we've set about looking for a few more sources for those of you not in the mood for waiting. We've got our own Titanfall Beta gameplay first-impressions for you to have a peek at while you're waiting - but you're going to need to get to work to get yourself a code. So let's to it!
When you enter Titanfall, you realize quite quickly you're inside a truly modern game. Even in Beta, we're not expecting many people to complain about the graphics, that is, even before we enter gameplay. This isn't a game where the developers (Respawn Entertainment) scrimped on the graphic design and user interface surrounding the in-game action - on the contrary. This game is ready to roll in a visually spectacular way right at the first screen.
A touch-friendly variety of Firefox browser for Windows 8 has been promised and in the works for quite a while now, suffering repeated setbacks and delayed launches. Finally, that time has come: tonight the company announced the beta version is ready for testing and up on the company's website for download.
As promised, Pebble rolled out an app store for its iPhone users earlier today, and Android users were left asking for info about when their own would surface. Fortunately, the wait was less than a day, with Pebble announcing a beta version of its appstore for Android -- a few bugs notwithstanding.
Back in April, popular Internet radio service Rdio decided to jump feet-first into the movie streaming business, launching the comparably named Vdio digital movie service as a beta offering. The beta opened up to all users in the United States and UK by June, but over the last six months it has been more or less limping along, and now, on the cusp of the new year, Rdio has elected to close it down.
This week the folks behind the indy-produced aerial combat game Strike Vector have let it be known that an open beta is near ready for release for those that wish to test it. This game has flown under the radar - so to speak - since inception, having gained steam in the headline rings for the amazing feat that was its production primarily. The first 10 months of development were done by just 4 developers, then the follow 5 months saw 15 developers total - now we're about to see one of the most impressive planet-side flight battle games ever made - from the looks of it, at least.
Project Spark was announced for the Xbox One back in June. The game is described as being one that offers "an endless adventure where everything is customizable." Project Spark will allow users to play what other creators have built and also build for others. Basically, the users are the creators and the players. And there is a bit of good news for those who may have been waiting to get hands-on with Project Spark.