augmented reality

3D UI wearable promises Kinect-style discrete Glass alternative

3D UI wearable promises Kinect-style discrete Glass alternative

A new wearable computer with a control system that uses Kinect-style hand tracking could avoid "OK, Glass" style embarrassment, a team from ITRI in Taiwan suggests, aiming to have the headset on the market within the next two years. The 3D floating interface, handiwork of the Industrial Technology Research Institute, puts a depth-sensor array on top of a pair of digital glasses, and can track fingers and other objects as they navigate through a virtual interface.

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GlassUP wearable display takes on Google Glass

GlassUP wearable display takes on Google Glass

Google Glass rival GlassUP has launched its own wearable display project, throwing the wireless headset - the prototype of which we tried out back in March - open to crowdfunding backers. Aiming to raise $150,000 (though promising units even if that goal isn't met) the GlassUP team argues its full glasses design is more functional than Google's eyepiece, beaming details from your Bluetooth-tethered smartphone onto the lens from a projector mounted in the right arm of the frame.

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Oculus Rift unconvinced by Xbox One and PS4 VR potential

Oculus Rift unconvinced by Xbox One and PS4 VR potential

The Oculus Rift team still intends to ignore the Xbox One and PS4 and focus on PC and Android, concerned that lengthening development cycles for consoles could see them left behind in virtual reality, even with the cloud's help. "There's no reason it can't technically work," Oculus Rift CEO Brendan Iribe conceded to OXM, but pointed out that "one of the concerns that we do generally have around consoles is that their life cycles are getting longer all the time." While the PlayStation 4 and Xbox One are considered powerful today, they could be seriously out-performed when it comes to VR in the next few years, Iribe argues.

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Splinter Cell: Blacklist virtual camera brings AR magic to gaming cutscenes

Splinter Cell: Blacklist virtual camera brings AR magic to gaming cutscenes

Splinter Cell: Blacklist is giving developer Ubisoft the chance to test out a new way of filming and editing cutscenes, blending live actors, advanced motion capture, and a new virtual camera system for the human touch. The virtual camera, which Ubisoft Toronto demonstrated to Outside Xbox, mixes real-time video editing with augmented reality, allowing a human camera operator to navigate a virtual rig freely through previously filmed scenes, changing the perspective as they go.

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Meta 1 true augmented-reality headset dev-kit presales inked in for today

Meta 1 true augmented-reality headset dev-kit presales inked in for today

It's turning into a week of wearable computing, with Epson-partnered start-up Meta readying preorders for its true augmented reality headset. First revealed back in January, Meta offers a fully digitally-mediated view of the world - allowing for graphics, video, and text to be superimposed on real people and objects - rather than the Google Glass approach of floating a subdisplay in the corner of your eye. Sales for developers will kick off at 9am Pacific (noon Eastern) on Friday, May 17.

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MedRef for Glass adds face-recognition to Google’s wearable

MedRef for Glass adds face-recognition to Google’s wearable

If there's one thing people keep asking from Google Glass and other augmented reality headsets, it's facial-recognition to bypass those "who am I talking to again?" moments. The first implementation of something along those lines for Google's wearable has been revealed, MedRef for Glass, a hospital management app by NeatoCode Techniques which can attach patient photos to individual health records and then later recognize them based on face-matching.

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Is Google Glass Really Worth It?

Is Google Glass Really Worth It?

Google Glass is all the talk in the wearable technology industry. The headset, which will be work as glasses and allows users to do everything from get directions to snap photos and capture video, is arguably the most exciting device to be entering the technology space.

Wearables are new to quite a few folks. Although they’ve seen (and perhaps used) pedometers or those wristbands that track their movements, the average customer has never really thought about wearing glasses that would allow for communication and all of the other features Glass boasts. And thanks to some smart marketing on Google’s part, quite a few people are now saying that they’d jump at the chance to buy Google Glass when it hits store shelves.

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