augmented reality

Xbox One AR gaming glasses appear in Microsoft patent

Xbox One AR gaming glasses appear in Microsoft patent

It looks like Microsoft is taking a dip into the wearable technology pool with a new patent that reveals plans for a pair of augmented-reality glasses that would be used during multiplayer gaming to receive voice commands, track your eyes, and recognize the faces of other players. As such, these glasses take a different approach than Google Glass.

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GlassUP wearable display takes on Google Glass

GlassUP wearable display takes on Google Glass

Google Glass rival GlassUP has launched its own wearable display project, throwing the wireless headset - the prototype of which we tried out back in March - open to crowdfunding backers. Aiming to raise $150,000 (though promising units even if that goal isn't met) the GlassUP team argues its full glasses design is more functional than Google's eyepiece, beaming details from your Bluetooth-tethered smartphone onto the lens from a projector mounted in the right arm of the frame.

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Oculus Rift unconvinced by Xbox One and PS4 VR potential

Oculus Rift unconvinced by Xbox One and PS4 VR potential

The Oculus Rift team still intends to ignore the Xbox One and PS4 and focus on PC and Android, concerned that lengthening development cycles for consoles could see them left behind in virtual reality, even with the cloud's help. "There's no reason it can't technically work," Oculus Rift CEO Brendan Iribe conceded to OXM, but pointed out that "one of the concerns that we do generally have around consoles is that their life cycles are getting longer all the time." While the PlayStation 4 and Xbox One are considered powerful today, they could be seriously out-performed when it comes to VR in the next few years, Iribe argues.

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Splinter Cell: Blacklist virtual camera brings AR magic to gaming cutscenes

Splinter Cell: Blacklist virtual camera brings AR magic to gaming cutscenes

Splinter Cell: Blacklist is giving developer Ubisoft the chance to test out a new way of filming and editing cutscenes, blending live actors, advanced motion capture, and a new virtual camera system for the human touch. The virtual camera, which Ubisoft Toronto demonstrated to Outside Xbox, mixes real-time video editing with augmented reality, allowing a human camera operator to navigate a virtual rig freely through previously filmed scenes, changing the perspective as they go.

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LiveMap Google Glass concept prototyped in motorcycle helmet

LiveMap Google Glass concept prototyped in motorcycle helmet

While Google Glass can enable hands-free video recording, it's not exactly ideal in every situation. Take motorcycle riding for example: Google Glass probably isn't too comfortable to wear when you have a helmet squeezing your head at the same time. It works, sure, but there has to be a better way. Enter LiveMap's own solution.

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Meta 1 augmented reality headset fully detailed on Kickstarter

Meta 1 augmented reality headset fully detailed on Kickstarter

Earlier this morning, we posted about the Meta 1 augmented reality headset -- a rather unique pair of glasses that lets you play around with virtual 3D objects in the real world. Being right on schedule, the project has officially hit Kickstarter, with the goal of raising 100 grand in just 30 short days.

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Meta 1 true augmented-reality headset dev-kit presales inked in for today

Meta 1 true augmented-reality headset dev-kit presales inked in for today

It's turning into a week of wearable computing, with Epson-partnered start-up Meta readying preorders for its true augmented reality headset. First revealed back in January, Meta offers a fully digitally-mediated view of the world - allowing for graphics, video, and text to be superimposed on real people and objects - rather than the Google Glass approach of floating a subdisplay in the corner of your eye. Sales for developers will kick off at 9am Pacific (noon Eastern) on Friday, May 17.

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MedRef for Glass adds face-recognition to Google’s wearable

MedRef for Glass adds face-recognition to Google’s wearable

If there's one thing people keep asking from Google Glass and other augmented reality headsets, it's facial-recognition to bypass those "who am I talking to again?" moments. The first implementation of something along those lines for Google's wearable has been revealed, MedRef for Glass, a hospital management app by NeatoCode Techniques which can attach patient photos to individual health records and then later recognize them based on face-matching.

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Is Google Glass Really Worth It?

Is Google Glass Really Worth It?

Google Glass is all the talk in the wearable technology industry. The headset, which will be work as glasses and allows users to do everything from get directions to snap photos and capture video, is arguably the most exciting device to be entering the technology space.

Wearables are new to quite a few folks. Although they’ve seen (and perhaps used) pedometers or those wristbands that track their movements, the average customer has never really thought about wearing glasses that would allow for communication and all of the other features Glass boasts. And thanks to some smart marketing on Google’s part, quite a few people are now saying that they’d jump at the chance to buy Google Glass when it hits store shelves.

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Google Glass: 3 videos that will instigate a major perspective shift

Google Glass: 3 videos that will instigate a major perspective shift

Now that Google Glass is out - at least in its developer edition for those wishing to get in on the party first - it's time to track mind-blowing uses of this technology as they appear. Two of the examples you're seeing below are filmed with the Developer edition of Google Glass, showing us what's possible with some simple experiments. The third is a video that's not brand new, but should blow your mind nontheless: it includes a talk by Tom Chi showing how you'll be able to make a very rudimentary Google Glass yourself.

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Xbox 720 will do without IllumiRoom at launch, Microsoft confirms

Xbox 720 will do without IllumiRoom at launch, Microsoft confirms

Microsoft's IllumiRoom technology, which turns your living room into an augmented reality gaming arena by expanding graphics from the confines of your TV, won't be baked in time for the next-gen Xbox, the company has confirmed. The projection technology, which uses Kinect to digitally map a room and then digitally overlay dynamically changing graphics linked to the on-screen entertainment, will be shown off in concept form this year, Microsoft Research's Hrvoje Benko and Brett Jones confirmed to Engadget, but is nowhere near ready for commercial release.

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Microsoft IllumiRoom fleshed out: Gaming and movie AR for your living room

Microsoft IllumiRoom fleshed out: Gaming and movie AR for your living room

Microsoft's IllumiRoom immersive projected gaming system, first shown off at CES, has broken cover again for a more comprehensive demo, complete with more details of how the "TV expanding" augmented reality works. Still described as a proof-of-concept, though thoroughly whetting appetites for what the next-gen Xbox might one day evolve into, IllumiRoom will be presented at CHI 2013 [pdf link] this week, complete with learning the topography and design of your living room and then digitally manipulating it.

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