augmented reality

Wonderbook: Book of Spells lands on November 13

Wonderbook: Book of Spells lands on November 13

Sony's new Wonderbook project has left some scratching their heads, but if you're a Harry Potter fan, you may be pleased to know that the first game in the Wonderbook series will launch on November 13. That first game is dubbed Wonderbook: Book of Spells, and in it, players will use the augmented reality capabilities of the PlayStation Move and Eye to learn about and cast spells from the Harry Potter series, including Incendio, Wingardium Leviosa, and Harry's own signature spell, Expelliarmus. Dark wizards should probably look elsewhere, as we doubt the family-friendly nature of Wonderbook: Book of Spells will allow for incantations such as Crucio and Avada Kedavra.

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TTP augmented reality glasses prototype takes on Google Glass

TTP augmented reality glasses prototype takes on Google Glass

Wearables competition for Google's Glass continues to surface, with a UK-based research team revealing its more discrete take on the head-mounted augmented reality display. The Technology Partnership (TTP) has embedded a micro-projector in one arm of a pair of ostensibly normal-looking glasses, the Guardian reports, beaming an image via a mirror onto a special reflective pattern etched into the lenses and straight into the wearer's eye.

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Google Glass hits the runway for DVF at Fashion Week

Google Glass hits the runway for DVF at Fashion Week

Google's smart glasses project has hit the catwalk, with designer Diane von Furstenberg sending models backstage and on the runway wearing Google Glass headsets. Intended to "capture the DVF creative process from entirely new perspectives," the partnership saw models, make-up artists, stylists, and the designer herself don different colors of the Glass wearable in preparation for the New York Fashion Week show. The eventual results will be combined into a short film, but already there's a preview gallery available.

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Saga takes on Siri and Google Now in mobile context

Saga takes on Siri and Google Now in mobile context

Siri, Google Now and other digital personal assistants have a new rival in the shape of Saga, a mobile app that uses learns from users to provide contextual help, suggestions and more. A free app, currently iPhone-only, Saga pulls in data from Facebook, Twitter and other apps to build an understanding of the individual user, and then crunches that with schedules and preferences to produce suggestions as to nearby restaurants, when would be a good time in the day to run, where friends are (and who users might actually like to hang out with), and other recommendations. However, Saga's future is most definitely in wearables like Google's Glass.

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Valve’s Gabe Newell talks wearable computing, touch and tongues

Valve’s Gabe Newell talks wearable computing, touch and tongues

When he's not trash-talking Windows 8, Valve's Gabe Newell is pondering next-gen wearable computing interfaces and playing with $70,000 augmented reality headsets, the outspoken exec has revealed. Speaking at the Casual Connect game conference this week, Valve co-founder and ex-Microsoftie Newell presented head-up display lag and issues of input and control for wearables as the next big challenge facing mobile computing, VentureBeat reports.

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Wearable technology developer exclaims massive adoption potential

Wearable technology developer exclaims massive adoption potential

This week we had a brief chat with Will Powell, a developer responsible for some rather fantastic advances in the world of what Google has suddenly made a very visible category of devices: wearable technology. With Google's Project Glass nearer and nearer reality with each passing day, we asked Powell how his own projects were making advances at the same time, and how he saw advances in mobile gadgets as moving forward - and possibly away from smartphones and tablets entirely.

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Qualcomm talks mobile benchmarks, user experience, and AR

Qualcomm talks mobile benchmarks, user experience, and AR

Getting started here with Qualcomm we've jumped right into benchmarks. Something that has increasingly been playing a large role in smartphones as a whole, and consumers purchase decisions. Overall when it comes down to it benchmarks should not only test graphics or CPU, but the overall user experience on mobile computing devices.

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