augmented reality

Google’s invests in Magic Leap for more augmented reality

Google’s invests in Magic Leap for more augmented reality

You’ve probably never heard of Magic Leap, and that’s cool (we hadn’t either). You might be hearing a lot more from them in the near future, though. The startup just finished a venture capital funding round that garnered them a cool $542 million. Leading that funding round was Google, but not Google Ventures. The company proper is making the investment, which also puts Android and Chrome boss Sundar Pichai on Magic Leap’s board. After their tongue-in-cheek cardboard giveaway at Google I/O, it seems augmented and/or virtual reality is a serious game for Google.

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RoomAlive augments IllumiRoom: totally interactive rooms

RoomAlive augments IllumiRoom: totally interactive rooms

While some, like Oculus and now Samsung, want to immerse you in virtual worlds by constraining your eyes to a single point and faking the world, others are taking immersion from the other end. RoomAlive can turn any regular room into a completely interactive environment for games and other content, using only off the shelf components and some specialized software.

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Meta 1 shipping today: New AR apps demoed

Meta 1 shipping today: New AR apps demoed

Immersive wearable headset manufacturer Meta has begun shipping Meta 1, its first batch of true augmented reality glasses. 1,500 pre-order customers, mainly looking to develop apps for Meta's unusual computing platform, will be getting units, each capable of creating a virtual office, theater, or gaming arena overlaid on top of their view of the real world.

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Metaio wants to help you build a Holodeck

Metaio wants to help you build a Holodeck

Google's Project Tango isn't the only play for augmented reality out there, with Metaio releasing what it describes as a 6D Augmented Reality Holodeck system for developers wanting to get more immersive in their apps. Initially targeting tablet apps, such as games and educational titles, but with full immersive environments using Oculus Rift and Kinect movement tracking expected to follow, it's not quite the Star Trek Holodeck we might be holding out for, but as the demos show it certainly has potential.

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Epson Moverio BT-200 Review: Smashing Glass

Epson Moverio BT-200 Review: Smashing Glass

Google didn’t invent wearable technology, it just made it contentious. Glass’ play for the mass-market isn’t going smoothly, but Google isn’t the only company pushing head-mounted displays. Epson’s Moverio BT-200 may have been dismissed by many as another “me too” Glass clone when it was unveiled at CES earlier this year, but in many ways it’s the true augmented reality headset we’d hoped Google’s might be, and all it took was pretending to be a drone pilot, an engineer, and a space explorer to figure that out. Read on for the full SlashGear review.

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Osmo turns iPad into AR arena for kids

Osmo turns iPad into AR arena for kids

Osmo is an ecosystem of learning tools - apps and accessories - that transform the Apple iPad into a kid-friendly center for augmented reality. Two key components are a stand - holding the iPad up straight - and a mirror, allowing the iPad’s front-facing camera to work with the area in front of the tablet. From there, it’s all about the apps.

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Metaio Thermal Touch uses hot fingers to make anything AR

Metaio Thermal Touch uses hot fingers to make anything AR

A hot finger and a set of smart glasses could change the way we interact with the digital world, with Metaio tackling augmented reality interaction by turning every surface into a virtual touchscreen. The company's Thermal Touch system uses infrared and regular cameras to track the heat signature left when the user touches a surface, whether that be a display or a wall, and then overlays digital content on top.

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