augmented reality

Metaio wants to help you build a Holodeck

Metaio wants to help you build a Holodeck

Google's Project Tango isn't the only play for augmented reality out there, with Metaio releasing what it describes as a 6D Augmented Reality Holodeck system for developers wanting to get more immersive in their apps. Initially targeting tablet apps, such as games and educational titles, but with full immersive environments using Oculus Rift and Kinect movement tracking expected to follow, it's not quite the Star Trek Holodeck we might be holding out for, but as the demos show it certainly has potential.

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Epson Moverio BT-200 Review: Smashing Glass

Epson Moverio BT-200 Review: Smashing Glass

Google didn’t invent wearable technology, it just made it contentious. Glass’ play for the mass-market isn’t going smoothly, but Google isn’t the only company pushing head-mounted displays. Epson’s Moverio BT-200 may have been dismissed by many as another “me too” Glass clone when it was unveiled at CES earlier this year, but in many ways it’s the true augmented reality headset we’d hoped Google’s might be, and all it took was pretending to be a drone pilot, an engineer, and a space explorer to figure that out. Read on for the full SlashGear review.

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Osmo turns iPad into AR arena for kids

Osmo turns iPad into AR arena for kids

Osmo is an ecosystem of learning tools - apps and accessories - that transform the Apple iPad into a kid-friendly center for augmented reality. Two key components are a stand - holding the iPad up straight - and a mirror, allowing the iPad’s front-facing camera to work with the area in front of the tablet. From there, it’s all about the apps.

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Metaio Thermal Touch uses hot fingers to make anything AR

Metaio Thermal Touch uses hot fingers to make anything AR

A hot finger and a set of smart glasses could change the way we interact with the digital world, with Metaio tackling augmented reality interaction by turning every surface into a virtual touchscreen. The company's Thermal Touch system uses infrared and regular cameras to track the heat signature left when the user touches a surface, whether that be a display or a wall, and then overlays digital content on top.

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Sony demos AR and dynamic lighting technology with PlayStation 4

Sony demos AR and dynamic lighting technology with PlayStation 4

A couple of videos released by Sony Japan showcases PlayStation 4 doing great Augmented Reality and lighting simulations. It’s the kind of technology that appeals to gamers across the board and caters to craze of virtual reality. From what we know at the moment, it is safe to presume that the AR lighting technology is developed using the PlayStation 4 camera.

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Layar for Glass tries AR on Google’s wearable

Layar for Glass tries AR on Google’s wearable

Layar has launched its own Glassware app for Google Glass, bringing augmented reality-style Interactive Print advertisements and location-based points-of-interest to the wearable. The app uses Glass' camera and a new command - "OK Glass, scan this" - to recognize adverts and other content using image recognition, bringing up videos, product details, slideshows, and other content to the headset's display.

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Meta Pro 3D wearable computer hands-on

Meta Pro 3D wearable computer hands-on

GDC isn't just about gaming: virtual reality has dominated the show, and wearables startup Meta has brought along its latest Meta Pro prototype for its first proper public outing. Promising the best of augmented reality in a form-factor slightly more sunglasses-like than, say, Glass, Meta Pro isn't due to start shipping to preorder buyers until later in 2014, but we wheedled some testing time with one of the five prototypes currently in existence.

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