The PlayStation Vita portable is set for a US launch in less than a month and to ensure a good lineup on opening day, Sony has announced two limited edition bundles. These bundles are being called "extremely limited" and will be available only to those "who brave the cold to stand in line on February 22."
It may not be the most amazing game that's been released in the 21st century. Heck, it doesn't even really have any characters or storyline. Yet Lumines has been heralded as one of the most enjoyable games on the PSP, and it's set to be one of the biggest entries on the impending PlayStation Vita. The company behind the addicting puzzle title, Q Entertainment, has brought forth some new details about this next installment.
There's a new personal video game system in town, and it goes by the name PlayStation Vita - and what you're about to learn from no less than Tokashi Sogabe of the Sony Corporate Design Center is that it originally looked just a bit different than it exists in the wild today. In an interview done with James Gallagher of the official PlayStation Blog, Sogabe spoke on how his 27 years of experience working with Sony on such devices as the original Walkman, Vaio notebooks, and the most recent slim model of the PlayStation 3, lead him to the iteration of the PS Vita you see today - and how its original construction looked a bit different. What you'll find is that the first model, never released, had a 5.5-inch display, on-screen controls, and a full metal jacket, as it were.
Sony's PS Vita is getting ready to set foot in the US in February and it's launching with more than 20 game titles right off the bat. But what titles Sony has planned to sustain interest in the PS Vita in the months post launch has remained a mystery until now. Sony's director of hardware marketing John Koller spilled the beans on what to expect during an interview with Gamespot at CES.
This week Kuni Suzuki of Sony spoke at the AT&T Developer Conference on the Sony PlayStation Vita, the Sony Tablet P, and other items - but of course you know the Vita itself, on AT&T's 3G network here and now, is the hero. The PlayStation Vita, Suzuki holding it aloft at the conference, will arrive on AT&T come February 22 2012; check out data plan pricing after the cut.
When a gaming company apologizes for a device they've released, you know good and well that they're at the mercy of their customers - this is just what's happened with Sony's PlayStation Vita not one week after its release in Japan, and a firmware fix does appear to be on the way. Reports surrounded the launch of 300,000 device sold in just the first weekend of its release, and since then (three days, approximately), complaints about unresponsive touchscreens, freezes, and crashes have mounted to a level that Sony's found it necessary to offer up an apology. Future users should take comfort in the idea that this may well only be a temporary set of issues, mind you, which should be fixed up in time for 2012 to roll around - our question for you current users is this: are you having troubles right this minute?
Sony's much anticipated PlayStation Vita portable gaming device has just launched in Japan over the weekend and the company has already issued an apology along with a software update. New owners have been reporting problems with unresponsive touch screens and system freezes, among other issues of which users have begun tweeting and posting their experiences in videos to YouTube.
Sony has confirmed that the PlayStation Vita launch will miss the 2011 holiday season in the US and Europe, with the new handheld instead arriving "early next year." According to Sony VP Kazuo Hirai, only Japan will see the Vita arrive in time for Christmas, with the rest of the "phased global rollout" taking place in early 2012. Rather than a delay, Hirai said the scheduling was intended to give Sony time to prepare "solid" game offerings.
The Sony PlayStation Vita looks ready for its fall debut now that it's passed through the FCC. Today, documents surfaced revealing that the WiFI and Bluetooth capabilities of the handheld have won FCC approval, which is a sure sign that the device is on track for an imminent launch. The latest rumors peg the PS Vita to hit in late October.
Sony has demonstrated the face-recognition and tracking capabilities of the upcoming PlayStation Vita handheld, using the portable console's front-facing camera to track head movement and have on-screen avatars respond accordingly. In the demo, filmed by Siliconera and which you can see after the cut, Sony showed a two-way video chat being held between a pair of animated avatars, the head, mouth, eye and other movements being mapped to those of the gamer.