Microsoft Kinect

Kinect for Windows is dead, long live Kinect for Xbox One

Kinect for Windows is dead, long live Kinect for Xbox One

This news should probably come as a surprise to no one after Microsoft unveiled the Kinect Adapter for Windows last October. In a nutshell, this has made the Kinect for Windows somewhat redundant. So today, Microsoft is officially killing off the product. Of course, it's saying that it's "consolidating" its Kinect portfolio. The tech company will no longer be making the Windows-compatible Kinect, leaving remaining stocks to dwindle. That said, in the end, it should be business as usual for everyone, as they can continue using the Xbox One's Kinect instead.

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Kinect v1 being phased out through 2015

Kinect v1 being phased out through 2015

Current Kinect hardware is being phased out as Microsoft rolls in something better. Via their Kinect blog, Microsoft is announcing they’ve decided to phase out the legacy Kinect version one in order to focus on Kinect version two. Microsoft's Kinect version two shipped in October along with an SDK, which signaled the end of the existing Kinect hardware anyway. No solid drop-dead date was given for the original Kinect, suggesting Microsoft will just be phasing it out as they sell off existing stock.

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Kinect Adapter for Windows makes Xbox One device a USB joint

Kinect Adapter for Windows makes Xbox One device a USB joint

The newest way Microsoft is making Kinect more accessible to the masses is with a device called the Kinect Adapter for Windows. This device allows the Xbox One Kinect to work with your Windows 8 or Windows 8.1 device with a simple USB plug. You’ll need USB 3.0 - which your computer almost certainly has - but besides that it’s just a simple slot. Need a use for that camera that came with your Xbox One? Surprise! Now you have one!

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Is Xbox One’s Kinect dead?

Is Xbox One’s Kinect dead?

Earlier this year Microsoft revealed their response to the $100-cheaper PlayStation 4 in the form of an Xbox One without the Kinect. Previous to this reveal of the $399 Kinect-less Xbox One, there’d only been the Xbox One with Kinect, now called a "bundle", that was $499. Microsoft reported in July that their June Xbox One console sales had "more than doubled" due to the new standard sans-Kinect release. Fast-forward to October of 2014 - right now, that is - and that Kinect "bundle" might be on its way out the door completely.

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RoomAlive augments IllumiRoom: totally interactive rooms

RoomAlive augments IllumiRoom: totally interactive rooms

While some, like Oculus and now Samsung, want to immerse you in virtual worlds by constraining your eyes to a single point and faking the world, others are taking immersion from the other end. RoomAlive can turn any regular room into a completely interactive environment for games and other content, using only off the shelf components and some specialized software.

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Kinect Sports Rivals flops, Rare lays off workers

Kinect Sports Rivals flops, Rare lays off workers

If you have a game that’s so extremely important to the future of your developer group that it’ll make or break said group, you might be Rare. This week it’s being suggested that in light of the less-than-stellar sales of Kinect Sports Rivals, its developers are having to change their game plan.

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Xbox One without Kinect release set for June 9th

Xbox One without Kinect release set for June 9th

It would appear that Microsoft is preparing to take on the gaming market with the Xbox One without their motion-detecting Kinect. This is a bit of a surprise move, as previous to today it was generally accepted as hard-and-fast fact that the Kinect would always be delivered with the console. With this package, the console will cost a cool $399.

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Kinect Sports Rivals Review

Kinect Sports Rivals Review

Kinect Sports Rivals takes Kinect seriously, in a way that no game for the Xbox One yet has. It’s absurd that the Xbox One’s Kinect hadn’t been utilized to the extent that Sports Rivals makes use of it now. Here the developers at Rare and the teams responsible for this game at Microsoft Studios give the platform a good kick in the pants.

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