Features

Moto E hands-on: Is Motorola the new mass-market king?

Moto E hands-on: Is Motorola the new mass-market king?

Motorola has big small hopes for the new Moto E. Most affordable smartphone in the company's line-up, the $129 Android handset aims to differentiate itself not with the fattest spec sheet, or the most distinctive design, but by actually listening to the target audience rather than telling them what they want. In the Android arms-race it's an unusual strategy, but Motorola has evidence it can work with the Moto G. Read on for our first impressions.

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Xbox One didn’t just destroy Kinect

Xbox One didn’t just destroy Kinect

Today the Xbox One without Kinect has been announced, throwing massive numbers of gamers for a loop. Up until today, very few suspected that Microsoft would ever release their Xbox One game console without Kinect - today everything changes. Today the Kinect may or may not have just been doused in doubt.

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Lenovo ThinkPad 10 tablet hands-on

Lenovo ThinkPad 10 tablet hands-on

Lenovo has a new pen-enabled tablet, the ThinkPad 10, complete with a range of accessories including magnetically-attached keyboards and a handy desktop dock, for those who want some proper stylus support with their Windows 8.1. The Atom Z3795 quadcore powered slate has a 10.1-inch 1920 x 1200 touchscreen with 10-finger multitouch, and runs for up to ten hours on a single charge.

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Parrot Bebop Drone hands-on: Oculus Rift’s eye-in-the-sky

Parrot Bebop Drone hands-on: Oculus Rift’s eye-in-the-sky

Parrot is taking to the skies again with the Parrot Bebop Drone, focusing on high-definition video recording with no moving camera parts, unlike rivals like the DJI Phantom 2 Vision+. Building on Parrot's two generations of AR.Drone, the new quadricopter is smaller, smarter, and more maneuverable than the drones that came before it; we grabbed some time at the controls - including using Oculus Rift integration to make you feel like you're riding along - to find out more.

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How will Apple spin a larger iPhone 6?

How will Apple spin a larger iPhone 6?

The market has spoken: big phones are in style, and by all accounts Apple will give consumers just what they want with both a 4.7-inch iPhone 6 and even a 5.5-inch version. It's a sizable change in all respects from a company that has until now insisted that its approach to touchscreen dimensions has been the perfect one. So, the question becomes: how does Apple make the turnaround graceful, rather than face accusations it's playing catch-up?

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The Original Wearable: OMSignal talks smart shirts and context

The Original Wearable: OMSignal talks smart shirts and context

If you’re going to try to take wearable technology mass-market, is there a better model to copy than the clothes we’ve been wearing for centuries? That’s the question health and biometrics startup OMSignal put to me, on the eve of launching their first wearable device: a range of fitness shirts that spread sensors across the whole torso. Listen to Stephane Marceau, co-founder and CEO of OMSignal, and you may never look at a fitness band or smartwatch the same way again.

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Flounder, Molly, TV and HTC: Google I/O 2014 gets fishy

Flounder, Molly, TV and HTC: Google I/O 2014 gets fishy

Speculation, rumor, innuendo — the days and weeks leading up to Google I/O have it all. The long-anticipated, heavily rumored Nexus 8 is once again building steam, as are changes for Google TV (or maybe Android TV). It’s easy to dismiss these as simple rumors, but are they? Maybe this time, Google let info slip a little early.

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Apple’s Beats buy about Music, not headphones

Apple’s Beats buy about Music, not headphones

Apple acquiring Beats is not about design. Apple did not acquire Beats for their design prowess, as the Beats group does not design the physical elements of their own products - Ammunition Group* does. Instead, Apple will have acquired Beats for its inroads to music, one way or the other. It is possible, if this deal is done, that Apple will have made a bad decision.

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Unreal Tournament 2014: Free FPS details release today

Unreal Tournament 2014: Free FPS details release today

This week the folks at Epic Games have unveiled the next generation of Unreal Tournament - a new Unreal Tournament game entirely. This game is being detailed this afternoon with David Spalinski, Unreal Tournament Lead Level Designer; Steve Polge, Unreal Tournament Senior Programmer / Project Lead; and Stacey "Flak" Conley, Unreal Tournament Community Manager. This game will be developed with Unreal Engine 4 technology, top to bottom.

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