It’s all over. Microsoft’s Kinect, which has improved greatly since its launch on the Xbox 360, is officially on a death march that won’t slow down.
Microsoft announced recently that in order to bring its console price down, it will soon start selling the Xbox One without a Kinect. The new price tag for the bundle -- $399 – will certainly attract those who have been turned off by the $499 price, but is it really in the best interests of Microsoft?
Back in August of 2011, I wrote an article entitled Why the iPhone 4S will be Free. As it turned out, the iPhone 4S was not "free" until the release of the iPhone 5s. The iPhone 5S is "free" right now here in 2014, if you close your eyes and pretend you’re not paying for it in your monthly bill to your mobile provider. The concept I spoke of back in 2011 is dead, now, and I no longer consider said concept to be a possibility for Apple.
Today the Xbox One without Kinect has been announced, throwing massive numbers of gamers for a loop. Up until today, very few suspected that Microsoft would ever release their Xbox One game console without Kinect - today everything changes. Today the Kinect may or may not have just been doused in doubt.
Nintendo’s Wii U is officially dead. There. I said it. I know Nintendo fans don’t want to hear it, I know Nintendo doesn’t want to hear it, and I know even those who might not like the console but approve of the competition it provides don’t want to hear it, but it’s true.
In case you missed the recent news, Nintendo reported that the Wii U has now sold 6.2 million units worldwide, meaning it sold 310,000 units worldwide during the last quarter, alone. That’s a 20 percent drop compared to the same period a year ago, and an abysmal start for a console that was supposed to have so much promise.
The market has spoken: big phones are in style, and by all accounts Apple will give consumers just what they want with both a 4.7-inch iPhone 6 and even a 5.5-inch version. It's a sizable change in all respects from a company that has until now insisted that its approach to touchscreen dimensions has been the perfect one. So, the question becomes: how does Apple make the turnaround graceful, rather than face accusations it's playing catch-up?
Imagine a different world, a world without Apple, the most dominant company in the world. Better yet, imagine a world where Apple never existed and never launched its computers, never offered the iPod or iPhone, and never unveiled an iPad.
Now that all of that is in mind, imagine what the world would be like. Would it be a better world? Would the technology industry have more innovative companies delivering technologies we have now? Would companies that Apple demolished along the way have found a way to succeed and do what Apple hasn’t?
The gaming company Mojang made the game Minecraft. Because of this game, primarily, the company is able to make massive amount of profit. This week one of the co-founders of Mojang, Markus "Notch" Persson, made clear that the company is doing so well that they currently have a 10-year safety net.
Apple acquiring Beats is not about design. Apple did not acquire Beats for their design prowess, as the Beats group does not design the physical elements of their own products - Ammunition Group* does. Instead, Apple will have acquired Beats for its inroads to music, one way or the other. It is possible, if this deal is done, that Apple will have made a bad decision.
The group known as Google Ventures operates "entirely" separate from Google. Google Ventures operates independently from Google, that is, and it makes entirely financially-driven decisions with how it invests its money. This week Google Maps was updated to include an Uber link in its suggestions for how you might take public transport from one place to the other.