Results for "oculus rift"

Virtual Reality taking hold: 85k Oculus Rift sold

Virtual Reality taking hold: 85k Oculus Rift sold

It would appear that the wearable trend in smart devices is being skipped over by an especially immersive re-birth of a technology of sorts. Virtual Reality through devices like Oculus Rift and Sony’s upcoming Project Morpheus are wildly popular, commanding not only airwaves, but (in Oculus’ case) device sales as well. What’s more: Oculus’ most recent numbers are much more impressive than any common device due to the fact that they’re not intended for anyone outside the software development environment.

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WebGL plants game in Oculus Rift with one line of code

WebGL plants game in Oculus Rift with one line of code

It’s not every day that you see an internet-based 3D engine pushing a game to virtual reality with one line of code. That’s what’s been demoed this week as HTML5 loomed over the crowd at Microsoft’s BUILD 2014 developers convention. It’s just one line of code with the Babylon.js 3D engine and a game is converted from 2D to fully Oculus Rift-ready.

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Oculus Rift DK2 hands-on and first-impressions

Oculus Rift DK2 hands-on and first-impressions

It’s suggested by Oculus VR that their second Oculus Rift developer unit is made to be much closer to a final deliverable consumer product than the first. In creating a better sense of "presence" as well as an improved overall comfort for the user, they’ve aimed at a device that’ll be ready to use by anyone, not just a developer. Today we’re having an up-close look and feel with the machine at GDC 2014.

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Oculus Rift DK2 dev-kit v.2 revealed: 1080p and more

Oculus Rift DK2 dev-kit v.2 revealed: 1080p and more

Oculus has revealed its second generation Rift VR developer headset, DK2, set to launch in July complete with a new camera peripheral which adds greater body tracking. The updated version, which goes up for preorder today, builds on the Crystal Cove prototype that Oculus showed off back at CES 2014 in January, streamlining the design, increasing resolution, and adding player depth-tracking.

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Myo Jedi-armbands hooked up to Oculus Rift, robots and more

Myo Jedi-armbands hooked up to Oculus Rift, robots and more

Motion-tracking startup Thalmic Labs has been showing off what its early developers can do with a muscle-reading Myo armband and a little imagination, with the new peripheral already integrated with Oculus Rift, capable of remotely controlling mean-looking robots, and more. The company isn't planning to ship broadly until midway through this year, but its Myo Alpha Developers program is underway, and already the ideas are proving diverse.

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EVE Valkyrie: Oculus Rift’s first exclusive launch title

EVE Valkyrie: Oculus Rift’s first exclusive launch title

Virtual reality gaming appears to have picked up some momentum today as the creators of EVE Online and DUST 514 have revealed that they will be the first to reveal an AAA game designed exclusively for Oculus Rift. Having worked with Oculus since they first happened upon the original Kickstarter campaign, a "small, passionate team" from within CCP Games has stepped forward with the game Valkyrie.

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Virtuix Omni eyes-on: Oculus Rift’s virtual best friend gets an upgrade

Virtuix Omni eyes-on: Oculus Rift’s virtual best friend gets an upgrade

When your Kickstarter takes more than seven times its goal amount, you know you've probably got a hit on your hands, but the team behind the Virtuix Omni hasn't rested on its laurels. Instead, the latest version of the Omni hardware - which allows you to physically run through a gaming environment in the comfort of your living room - has made its debut at CES this week, swapping the Kinect-based motion tracking of the original for a far more accurate capacitive sensor system.

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