Results for "nvidia problem"

Apple pull NVIDIA update: new software made problem worse

Apple pull NVIDIA update: new software made problem worse

Apple have removed the NVIDIA driver update posted to their support site at the start of the week, and are yet to explain its disappearance.  The software was intended to fix ongoing performance issues with the new Mini DisplayPort to Dual-Link DVI adapter required by its latest unibody MacBook, MacBook Pro and MacBook Air laptops if they are to work with large-scale monitors.  It also promised improvements in HD video performance.  However early feedback from some Apple users suggests that the update actually made things worse rather than better.

Google’s Project Ara adds NVIDIA and Marvell chips

Google’s Project Ara adds NVIDIA and Marvell chips

Google's Project Ara modular smartphone may be yet to convince everyone that it solves a legitimate problem, but we now at least know it won't be lacking power, with Marvell and NVIDIA both cooking up processor modules for the phone. NVIDIA is creating a Project Ara application processor module from its Tegra K1 - the same potent chipset found inside the Nexus 9 tablet, for instance - according to Google project chief Paul Eremenko, while Marvell is doing the same with its PXA1928 quadcore. It's not the only sign of manufacturer support for Google's big scheme to make future Androids piecemeal, either.

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IBM and NVIDIA give US supercomputers a brain boost

IBM and NVIDIA give US supercomputers a brain boost

US supercomputers are having to grow up, with a wider set of tasks the machines at Lawrence Livermore and Oak Ridge National Laboratories are being asked to do by the researchers, national security teams, and others given access to them demanding a change in architecture in order to keep them flexible. IBM and NVIDIA are upgrading two supercomputers - Sierra at Lawrence Livermore, and Summit at Oak Ridge - using IBM's support for the open-source OpenPOWER standard, increasing the interconnect speed of the CPU and GPU processors responsible for doing all the heavy-duty crunching. In fact, so the companies claim, there'll be as much as a tenfold cut in processing time for real-world applications.

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NVIDIA tackles lighting with VXGI

NVIDIA tackles lighting with VXGI

With Voxel Cone Tracing (VXGI), NVIDIA is bringing on dynamic lighting to games of the future in real time. This system will be integrated with Unreal Engine 4 as well as a number of other major gaming engines by the end of 2014, and it appears that it'll bring a whole new age to the world of realistic lighting for all.

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Retina MacBook Pros graphics bug and trackpad problem fix now available

Retina MacBook Pros graphics bug and trackpad problem fix now available

The newest 13-inch and 15-inch MacBook Pros have a lot going for them, but many users discovered some problems upon frequent usage. Over time, threads on these problems grew to substantial size on Apple's product forums, and Apple had acknowledged that a problem existed with a temporary solution. Though that solution helped affected users, a permanent fix has now been released.

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NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

NVIDIA Editor’s Day 2013 Wrap-up: G-Sync, 4K, and gaming’s blurred lines

Though the event continues to be called "Editor's Day", this week we had an extended stay with NVIDIA in Montreal, learning about the company's newest in gaming development and hardware innovation. The biggest news of the event was surely the unveiling of G-Sync, a hardware module made by NVIDIA to be planted in the backs of high-end gaming monitors, making their functions slave to GeForce GTX graphics cards, but that wasn't the only big push made by the company for industry. Also making appearances were NVIDIA SHIELD, development initiatives through GameWorks, and some of the biggest names in game development today.

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