Search Results for: kinect sign language

Kinect Sign-Language hack is work-in-progress [Video]

Kinect Sign-Language hack is work-in-progress [Video]

Sign language recognition support was one of the surprising potential use-cases for the Kinect beyond simple motion gaming in the run up to the peripheral's release, and a team of researchers at Georgia Tech College of Computing are hard at work making it a reality. They're looking to use Kinect in their ongoing CopyCat project, a video game intended to teach young people American Sign Language (ASL).

Video demo after the cut

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Kinect: “No technological reason” stopping sign language support

Kinect: “No technological reason” stopping sign language support

Were we too quick to write off sign-language support in Microsoft's upcoming Kinect motion sensor add-on for the Xbox 360?  According to Shannon Loftis, head of the Good Science Studio at Microsoft, that could be so; she told Pocket-lint that "sign language is very much within the realm of possibility," and that "there's no technological reason why sign language would not work."

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Kinect won’t support sign language thanks to camera cost-cutting

Kinect won’t support sign language thanks to camera cost-cutting

The mention of American Sign Language (ASL) support in Microsoft's Kinect patent raised hopes that the motion-gaming add on might be useful for more than just interacting with virtual children or swordfighting without swords; unfortunately, Microsoft has confirmed Kinect won't actually ship with ASL functionality.  According to information given to Kotaku, that's because Microsoft downgraded Kinect's video hardware capabilities.

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Kinect patent detailed; American Sign Language supported

Kinect patent detailed; American Sign Language supported

The patent for Microsoft's Kinect console has been unearthed, describing the "gesture keyboarding" system that's tracked by the special PrimeSense-developed depth camera.  Kinect builds a dynamic wireframe representation - or "skeletal mapping" - of the player's body, and then tracks that to recognize various gestures and movements; these can be as minimal as raising up on your toes.

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MobileASL Project Brings American Sign Language to Cell Phones

MobileASL Project Brings American Sign Language to Cell Phones

Just because Microsoft's Kinect doesn't actually support sign language anymore, doesn't mean that engineers out there in the world have to completely forget about it. In fact, that just gives room for those out there interested in developing new ways for systems to understand it. Courtesy of engineers from the University of Washington comes the MobileASL project, designed specifically for those that are deaf or are hard of hearing to still use their cell phones, but to use their primary method of communication.

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Microsoft’s Kinect Dismantled and Peered Into, Results Are Impressive

Microsoft’s Kinect Dismantled and Peered Into, Results Are Impressive

Now that a new patent has shown its face on the Internet, and we know that the Kinect is fully capable of recognizing sign language (which just opens so many doors, it's almost ridiculous), why don't we take a look inside the device itself? Just like with any other proper piece of technology out there, the tear-down is inevitable. While this one may not be as in-depth as many of the others out there, it's good enough for now. And, happily enough, it wields some pretty interesting pieces of intel.

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Leap Motion sees 26,000-strong developer interest: Ships February 2013

Leap Motion sees 26,000-strong developer interest: Ships February 2013

Leap Motion, the startup looking to bring motion-tracking 200x more accurate than Kinect to desktop and mobile, has revealed the gush of developer interest in the gadget, with early units expected to ship within months. Over 26,000 curious developers have applied for free Leap Motion units by last week, the company says, with prospective applications including gaming, robotics, and CAD software. "We've already seen developers propose exciting applications for the Leap that we hadn't even imagined" CEO Michael Buckwald said of the process.

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