Results for "azure"

I can finally recommend Windows Phone

I can finally recommend Windows Phone

It’s taken a while - two major generations and a couple of updates - but Windows Phone finally feels ready to take on Android and iOS with confidence. I’ve always had a soft-spot for the platform, and appreciated its minimalistic UI charms and quiet simplicity, even as I’ve been frustrated by its incomplete feature list and patchy third-party app support. Now, with Windows Phone 8.1, I feel like that quiet enthusiasm can spill over into actively recommending it Microsoft’s OS as a legitimate option.

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Remote GameStream Review with NVIDIA SHIELD

Remote GameStream Review with NVIDIA SHIELD

It’s not often that we review the services of a device we’ve reviewed in the past, but the opening of the gates NVIDIA is providing here in the SHIELD, we must. When NVIDIA SHIELD was first introduced, the service that would eventually be called GameStream showed how we might mirror PC games to a handheld gaming system, and control them with that system too. Here a year and four months later, we get to see this service work outside of our own home internet network.

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Titanfall Xbox 360 release detailed

Titanfall Xbox 360 release detailed

The final first-wave version of Titanfall is nearly here. It’s been confirmed and re-confirmed several times at this point, finally landing on the 8th of April, and today those responsible for its development are speaking up. What we’re to understand this week is that the final presentation is really a looker - despite technical limitations.

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Microsoft chases lead in web security with SSL for devs

Microsoft chases lead in web security with SSL for devs

If there's been a theme online over the past couple of years, it's the rise of web service hacks and privacy blunders, and Microsoft is hoping to help developers keep their users safer with a push for SSL. Currently, getting an SSL certificate - which allows the browser to authenticate what it's showing with the legitimate company behind it - costs money, but as of today Microsoft is offering free SSL security for Azure developers.

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Bulletstorm removed from Steam: Games for Windows Live casualties expand

Bulletstorm removed from Steam: Games for Windows Live casualties expand

This week you’ll notice that the game Bulletstorm is no longer available on Valve’s gaming client Steam. While no explicit reason has been given, this is just one of a variety of games that will need (or will have needed) patching as Microsoft gets rid of Games for Windows Live on the first of July, 2014. Meanwhile, the Games for Windows Marketplace has been closed since August 22nd, 2013.

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Age of Ascent aims at world record for largest video game battle

Age of Ascent aims at world record for largest video game battle

As attempts at getting people to pay attention to your crowd-funding venture go, aiming for a world record with the Guinness book of world records isn’t the worst idea you could have. The team at Illyriao Games are attempting to break the world record for "World’s Largest Videogame PvP Battle" today starting at 7pm GMT / 3pm Eastern / noon Pacific - at the time of this article’s writing, they’ve got 376 players online with a peak of 993.

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Titanfall preload live on Origin: all 49.99GB of it

Titanfall preload live on Origin: all 49.99GB of it

It’s time to get pre-loading for Titanfall with Origin. Users will be able to download most of the package required for them to play the game - the rest will come in on the 11th of March, next week. Meanwhile this game has begun arriving at retailers, at least in the UK. In the United Kingdom the shop known as ShopTo has shown their massive stacks of Titanfall units for Xbox One - crates and crates and crates.

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