Results for "augmented reality"

Google Glass Sessions teach us why we need augmented reality

Google Glass Sessions teach us why we need augmented reality

Google knows that it'll take some education before we're all wearing Google Glass headsets, and so the company has kicked off what it's called Glass Sessions: slices of real life augmented with Glass. First up is persistent video and camera functionality from the perspective of a parent, with Glass being used to capture fleeting moments and share milestones across continents. Check out the video after the cut.

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Qualcomm extends Vuforia augmented reality to the cloud

Qualcomm extends Vuforia augmented reality to the cloud

Remember Vuforia? Qualcomm’s augmented reality platform allows you to scan real world objects and create “interactive experiences” on your smartphone or tablet. The technology had its limitation though, only scanning photos against a local database of 80 images. Now Qualcomm has announced that by adding the cloud into the mix, so the platform can perform image recognition against over one million images.

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Sony PulzAR augmented reality game goes live on Vita

Sony PulzAR augmented reality game goes live on Vita

A lot of excitement swirled around Sony's new augmented reality demo at last week's E3 conference - the Wonderbook project on PS3 could take AR technology to a completely new level. But until that happens, Sony wants to ensure that augmented reality gets all the credit it deserves, and has just launched a new game for the PlayStation Vita that turns the player's surroundings into part of the experience.

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Silicon Micro ST1080 glasses are augmented reality now

Silicon Micro ST1080 glasses are augmented reality now

If you can't want for Google's Project Glass, these beauties will give you your fix, but they're not exactly comparable. A company called Silicon Micro wants to get on the augmented reality game before Google does. Project Glass is an ambitious idea that will most likely define the augmented reality industry. It's a very niche market right now but Google wants to bring it to the mainstream.

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Augmented Reality escapes apps for mobile browser

Augmented Reality escapes apps for mobile browser

Augmented reality is set to escape apps and arrive in the browser, according to industry stalwarts, Wikitude, which has a new version of its AR technology that does away with siloed apps. Wikitude AR Window allows webpage developers to access the camera on a smartphone or tablet and display a live view from it, complete with real-time overlays of relevant information, something that would previously have required a separate download.

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Nokia releases City Lens augmented reality app

Nokia releases City Lens augmented reality app

Remember augmented reality? Smartphone users may have had brief flings with the technology using apps like Layar. The charm doesn’t seem to have stayed with us over the years, although Google is planning to bring it back. That hasn’t stopped Nokia from creating its own augmented reality app for Windows Phone, what they call Nokia City Lens. Designed to work with the Lumia 710, 800 and 900, the app will overlay nearby establishments with the UI you’d expect from Windows Phone.

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Augmented Reality Sandbox makes mudpies with Kinect

Augmented Reality Sandbox makes mudpies with Kinect

AR isn't just about flashing Google Project Glass alerts up in your line of sight, it's also about getting your hands dirty with some mediated reality thanks to an Augmented Reality Sandbox project by UC Davis. The handiwork of researchers at the W.M. Keck Center for Active Visualization in the Earth Sciences, the digital sandbox uses a projector and Microsoft Kinect sensor to track the contours of the sand and overlay a real-time topographic map complete with virtual water flow.

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From Cyborgs to Project Glass: the Augmented Reality Story

From Cyborgs to Project Glass: the Augmented Reality Story

Google's Project Glass has been through the usual story arc - rumors, a mind-blowing concept demo, rabid excitement, practicality doubts and then simmering mistrust - in a concentrated three month period, but the back story to augmented reality is in its fifth decade. The desire to integrate virtual graphics with the real-world in a seamless way can be traced back to the days when computers could do little more than trace a few wireframes on a display; it's been a work-in-progress ever since. If Google's vision left you reeling, the path AR has taken - and where it might go next - could blow your mind.

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