Results for "adobe flash apple"

Adobe Photoshop Touch apps integrate iPad (and eventually other tablets) into famous art software

Adobe Photoshop Touch apps integrate iPad (and eventually other tablets) into famous art software

Adobe may not be quite ready to release Photoshop for iPad, as previewed last month, but it has looked to the iPad for extra functionality when it comes to the latest version of Photoshop in Creative Suite 5.5. Three new iOS apps for the iPad have been released - Adobe Color Lava for Photoshop, Adobe Eazel for Photoshop and Adobe Nav for Photoshop - turning the Apple tablet into a remote control panel for the graphics software. Each uses Adobe's new Touch SDK.

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Apple too closed and Steve Jobs ego-led rants Netgear CEO

Apple too closed and Steve Jobs ego-led rants Netgear CEO

Netgear's CEO and global chairman has heavily criticized Apple for its closed ecosystem, blaming Steve Jobs' ego for certain aspects of company strategy, and suggesting that once the iconic CEO steps down permanently Apple will struggle against Android becoming the de facto standard in consumer electronics. Speaking to the Sydney Morning Herald, CEO Patrick Lo claimed that Steve Jobs' departure is "probably not far away" and that Apple's closed system is leaving content partners "wary" of the company's control.

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Galaxy Tab Flash: an Embarrassment of Riches

Galaxy Tab Flash: an Embarrassment of Riches

With the first stages of the US launch this past week, and European model reviews in the weeks before, the Samsung Galaxy Tab's Flash performance has been well raked over. Flash support has taken center stage as one of the key differentiators between Apple's iPad and Android-based tablets, with Steve Jobs making no disguise of his dislike of the technology and several reviewers flagging up its spotty performance in their coverage of the new Samsung slate. It's enough for Silicon Alley Insider (without actually having used the Galaxy Tab) to describe Flash as "an embarrassing disaster" for Google slates. Problem is, it's a naive stance when an integral part of the Android proposition is flexibility.

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Rosemary’s Baby: iPhone 3G and Android 2.2 Froyo Combine to Form Adobe Flash for iPhone

Rosemary’s Baby: iPhone 3G and Android 2.2 Froyo Combine to Form Adobe Flash for iPhone

It is truly a wish born of a ritualistic and unnatural set of events put in motion by a port of Google's Android 2.2.1 over to the iPhone 3G, allowing then Apple's IOS and Google's Android Froyo OS to have a baby named Flash on the iPhone. The entire process is basically illegal, so don't actually do it if you fear the law or have any hope for getting into Apple or Google heaven, requires that you jailbreak your iPhone. After broken, you'll need to install Cydia (not approved in any way by Apple), add a repository to Cydia, and download the package by the name "iDroid" for either your iPhone 3G or original iPhone.

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Adobe Demos Flash-to-HTML5 Conversion Tool at MAX2010

Adobe Demos Flash-to-HTML5 Conversion Tool at MAX2010

Today Adobe either stunned the world! Or proved many of its citizens right in thinking they'd eventually make a move on HTML5 in the following way - a simple conversion tool. The announcement of such a tool took place at Adobe MAX 2010 which took place October 23-27, 2010, in Los Angeles California. This is a big convention where speakers speak and creators talk to each other and everyone learns about all the fabulous stuff Adobe has up their sleeves. Take a peek at the video of the announcement by engineer Rik Cabanier below.

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Adobe AIR 2.5 released for tablets, phones & TVs; InMarket eases app distribution

Adobe AIR 2.5 released for tablets, phones & TVs; InMarket eases app distribution

Adobe's ambitions for cross-platform software are getting a boost today, with the release of Adobe AIR 2.5.  Now eyeing TVs, mobile devices, desktops and tablets - including Samsung's SmartTVs, RIM's BlackBerry PlayBook and Android smartphones - AIR 2.5 includes support for a broader range of hardware, such as the accelerometer, camera, video, microphone and GPS, together with multitouch and gestures.  The company is also kicking off another round of arguments with Apple, saying that "after Apple changed its App Store policies, we have revived our efforts to bring AIR onto iOS."  Finally, there's a new distribution system called Adobe InMarket, for developers wanting an easier way to release apps in multiple download stores.

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RIM CEO blasts Apple: “people inside the distortion field will begin to resent being told half a story”

RIM CEO blasts Apple: “people inside the distortion field will begin to resent being told half a story”

RIM co-CEO Jim Balsillie has become the latest to speak out against Steve Jobs' tablet tirade, in which the Apple CEO dismissed 7-inch slates as unusable without first sandpapering your fingers down.  In an open statement on RIM's site, Balsillie says that "7-inch tablets will actually be a big portion of the market" and suggests that's common knowledge "for those of us who live outside of Apple's distortion field."  Meanwhile, he also suggests "many customers are getting tired of being told what to think by Apple."

Full statement after the cut

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Apple vs Adobe – what are the real issues?

Apple vs Adobe – what are the real issues?

The war of words between Apple and Adobe started out with public statements, moved to full page advertisements, and has descended into confusion as Apple has backtracked on one of its initial restrictions and RIM and Samsung have highlighted Flash support on their tablets. To unravel this mess, let’s go back to the beginning: In April, Steve Jobs wrote an open letter to Adobe as a press release and posted it on the Apple.com home page (it can still be found online). Jobs lists six extremely well-argued points, but only two of them matter: Flash’s ubiquity on the web, and cross-platform development. (Some of the other points are legitimate – Flash can be buggy, when it runs without hardware acceleration it eats battery life alive, and some Flash content has not been formatted for touch. However, Apple claiming that it cannot support Flash because it isn’t “open” is disingenuous; Apple supports whatever standards it wants to, and while Flash is most certainly a proprietary standard, it is a standard.)

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Apple relax iOS dev tool limits, will publish App Store Review guidelines [Updated]

Apple relax iOS dev tool limits, will publish App Store Review guidelines [Updated]

Apple has loosened its guidelines for iOS developers, allowing them to use third-party tools to produce titles for the App Store.  The move is a backtrack on policies put into place earlier this year, which prescribed which languages could be used to create apps: only C, C++ and Objective-C.  The new stance, Apple says, will allow any development tools "as long as the resulting apps do not download any code."  Meanwhile, the company will also publish the guidelines by which is approves App Store submissions.

Update: Full guidelines now after the cut [Thanks Paul!]

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Flash Player 10.1: This Video is Not Optimized for Mobile

Flash Player 10.1: This Video is Not Optimized for Mobile

Whether or not you've been following the whole Apple and Adobe firefight that's been happening over the last couple of years (but more loudly ever since the launch of the iPad), if you have a smartphone that can browse the web, you've probably been either waiting patiently for Flash to get out of its diapers and give you the full experience you've been aching for, or you simply just haven't cared enough to give it a second thought. Well, now that Android 2.2 has officially "launched" on a device (the Motorola Droid 2), and that means Flash Player 10.1 has officially been "launched," the tests have begun. And, sadly, if you're part of the camp that's been waiting for the full experience of the web on your mobile phone, you might have to keep waiting.

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