Friday, Feb 29th 2008 by Chris Scott Barr


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If asked about my favorite FPS of all time, I would probably go with Goldeneye for the Nintendo 64. No game since has been able to match its incredible gameplay since. There have been times that I’ve wondered if I don’t hold it to such a high standard because I played it so long ago. It’s during those times of doubt that I would simply dust off the old N64 and remind myself just why I loved it. Needless to say, I was very excited when it was confirmed for XBLA, and greatly disappointed when it was scrapped. At least now I’ve got someone to blame.

Goldeneye

According to an article in the latest Xbox 360 World magazine, Saturo Iwata of Nintendo was the one that pulled the plug on the project. What’s strange is that even Reggie Fils-Aime was on board with the release. Apparently Iwata flat refused to allow a Nintendo title to be released on another platform.

This of course makes one wonder how the project got as far as it did before he put his foot down. It would have been a lot less disappointing if we didn’t even know that the game was being worked on.

[via MaxConsole]

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  1.  Leon   View all comments by Leon  Neutral  Add karma Subtract karma Quote

    Maybe he’s hoping to get it released on the VC (something I’d prefer given I don’t have a 360 but do own a Wii!)..?

  2.  AP   View all comments by AP  Neutral  Add karma Subtract karma Quote

    Maybe he’s hoping to get it released on the VC (something I’d prefer given I don’t have a 360 but do own a Wii!)..?

    Well, that can’t happen as Microsoft owns Rare and they probably have MORE right to put their foot down than Nintendo. Apparently Microsoft was willing to allow Nintendo to release it on their Virtual Console too but Nintendo wanted too large a proportion of each download where Microsoft didn’t want to concede more than a lump sump up front…

  3.  NHLMetalhead   View all comments by NHLMetalhead  Neutral  Add karma Subtract karma Quote

    C’mon Nintendo, you got Viva Pinata - let us have this one ;)

  4.  C   View all comments by C  Neutral  Add karma Subtract karma Quote

    Well, that can’t happen as Microsoft owns Rare and they probably have MORE right to put their foot down than Nintendo. Apparently Microsoft was willing to allow Nintendo to release it on their Virtual Console too but Nintendo wanted too large a proportion of each download where Microsoft didn’t want to concede more than a lump sump up front…

    It doesn’t matter that Nintendo sold their share of Rare to MS, they still own the copyright.

    The only thing holding Nintnedo back from releasing it on VC, is that they currently do not have the right to distribute it to any other platform besides the N64.

  5.  Ivan_PSP   View all comments by Ivan_PSP  Neutral  Add karma Subtract karma Quote

    LMFAO @ Xbox 360 owners Microsoft can’t compete with Sony or Nintendo. Sony got the PlayStation 1 for classic PSN games Nintendo got the N64 and the rest of the crap Microsoft got nothing to show for that’s why they bringing the original Xbox games to Live what a ripoff. GoldenEye will never be on Xbox Live maybe on the PLAYSTATION Network since both companies are Japanese and use to be friend long time ago…


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