RED knows how to make really, really expensive cameras. But, they can get away with it because those really, really expensive cameras do more than what's probably necessary (even for that price tag). And, even if we know we'd never have a reason to own one of the RED cameras, we can't help but stare at them. Especially pieces of tech like the RED EPIC.
Indecently appealing camera manufacturer RED have announced that would-be buyers of their latest EPIC and Scarlet models will have a chance to see the latest prototypes in mid-February. The event, which will be held in Los Angeles on February 13th, will also see some RED ONEs with Mysterium-X sensors make an appearance.
RED's new Scarlet and Epic modular cameras might not even be on the market yet, but the company has already tweaked pricing, changed specifications and made what could be an even more tempting trade-in offer to owners of their original RED ONE. According to company president Jim Jannard, RED were "were a bit frustrated" with digital signal processing and REDCODE data rates inside the Scarlet and Epic "brains", so they've brought the development process even more in-house and changed the specs.
Esoteric camera makers RED have been teasing their loyal user community for some time now, with the promise of new products and slivers of photos. Scarlet and EPIC are new camera capture and processing brains (we'd say 'bodies' but the RED system is so damn modular) capable of 3K and 5K video, respectively. They both use RED's Mysterium technology, capable of extremely high-definition captures, and can be configured into different types of camera depending on application, budget and personal preference. Bolt two together and you can even film in high-definition 3D.
I haven't read Nintendo Power since sometime in the 90's, before I discovered the internet. Now I rarely find myself reading magazines, as I can find most of the info I crave right here on my PC. If you happened to pick up the latest issue, you might have noticed an ad with a widescreen DS. You don't see that everyday.
The rumor mill was churning yesterday bringing us news that Microsoft might be interested in purchasing Epic Games. The sum listed by GamePro editor was $1 billion (insert mental image of Dr. Evil). While Epic isn't really saying whether or not they're even interested in a buyout, they do want the world to know that they aren't cheap.
Mark Rein, VP at Epic Games did comment on the GamePro article, which pegged the company as ripe for the picking by Microsoft, and apparently he was in a pretty good mood when he did. Hit the jump for his official quote.
I have not seen the actual GamePro article but if they're going to make predictions about us selling Epic we would prefer if they started at $2 billion," he said. "Because we don't want anyone thinking that we're cheap. :)
Obviously Rein had his bargaining hat on when he issued his response. However, his poker face needs a bit of work, as that smiley face clearly tells us that he's got something to hide. Or does he?
We've all read that Microsoft would love to buy Yahoo. While this was big news to a lot of people, I couldn't actually care less. I haven't touched my Hotmail or Yahoo Mail accounts since I got my Gmail invitation four years ago. However, there is one possible purchase by Microsoft that sparks my interest, Epic Games.
Some of you may recognize this character from one of the many works of art by Dean Bradley. Well apparently Mr. Bradley has decided to produce a few hundred of these things as real life figurines.
With a head made out of a monitor, an axe in one hand, and feet made out of god knows what, I can’t determine whether the keyboard is another weapon he is wielding or his other hand. Regardless, this work of art is pretty great looking, and slightly disturbing.
It's always refreshing to see a shining example of grace under pressure, isn't it? Saying out loud what most of us were thinking the whole time, Epic Games' vice-president, Mark Rein, called Sony's claim that "the next-generation of gaming starts with us" complete and utter...um...malarkey. Well, he didn't use terms that were quite that nice or controlled, but you get the idea. Rein decided to give Sony a piece of his mind at the Game Developers' Conference in London.