Results for "azure"

Titanfall re-released as “Deluxe Edition”

Titanfall re-released as “Deluxe Edition”

This week you'll find the re-release of Titanfall as Titanfall Deluxe Edition for PC and eventually Xbox One. This version of the game will cost LESS than the original release of the game and will include all DLC released since the game was originally launched. This should serve to summon a new wave of players to the game to keep the game going strong online. Titanfall is an entirely online-based game, running on Microsoft's Azure servers across the planet - without players, there is no Titanfall.

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Surface drives nearly billion dollar revenue for Microsoft in Q1

Surface drives nearly billion dollar revenue for Microsoft in Q1

This quarter is a rather good one for Microsoft's Surface tablet lineup, that's for certain. Their financial crew reported Microsoft Financial 2015 Q1 results today, showing the Surface Pro 3 to have driven Surface revenue up to $908 million for the quarter. Microsoft's Devices and Consumer revenue grew 47% to $10.96 billion overall, while total Xbox console sales were 2.4 million, growing a cool 102%. Xbox One also launched in 28 new markets in these past three quarters alone.

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I can finally recommend Windows Phone

I can finally recommend Windows Phone

It’s taken a while - two major generations and a couple of updates - but Windows Phone finally feels ready to take on Android and iOS with confidence. I’ve always had a soft-spot for the platform, and appreciated its minimalistic UI charms and quiet simplicity, even as I’ve been frustrated by its incomplete feature list and patchy third-party app support. Now, with Windows Phone 8.1, I feel like that quiet enthusiasm can spill over into actively recommending it Microsoft’s OS as a legitimate option.

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Remote GameStream Review with NVIDIA SHIELD

Remote GameStream Review with NVIDIA SHIELD

It’s not often that we review the services of a device we’ve reviewed in the past, but the opening of the gates NVIDIA is providing here in the SHIELD, we must. When NVIDIA SHIELD was first introduced, the service that would eventually be called GameStream showed how we might mirror PC games to a handheld gaming system, and control them with that system too. Here a year and four months later, we get to see this service work outside of our own home internet network.

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Titanfall Xbox 360 release detailed

Titanfall Xbox 360 release detailed

The final first-wave version of Titanfall is nearly here. It’s been confirmed and re-confirmed several times at this point, finally landing on the 8th of April, and today those responsible for its development are speaking up. What we’re to understand this week is that the final presentation is really a looker - despite technical limitations.

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Microsoft chases lead in web security with SSL for devs

Microsoft chases lead in web security with SSL for devs

If there's been a theme online over the past couple of years, it's the rise of web service hacks and privacy blunders, and Microsoft is hoping to help developers keep their users safer with a push for SSL. Currently, getting an SSL certificate - which allows the browser to authenticate what it's showing with the legitimate company behind it - costs money, but as of today Microsoft is offering free SSL security for Azure developers.

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Bulletstorm removed from Steam: Games for Windows Live casualties expand

Bulletstorm removed from Steam: Games for Windows Live casualties expand

This week you’ll notice that the game Bulletstorm is no longer available on Valve’s gaming client Steam. While no explicit reason has been given, this is just one of a variety of games that will need (or will have needed) patching as Microsoft gets rid of Games for Windows Live on the first of July, 2014. Meanwhile, the Games for Windows Marketplace has been closed since August 22nd, 2013.

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