It’s a point of pride that the creators of the game franchise Mass Effect have on their resumes that there’s not just now contention over the ending of the game, but that there’s been a similar reaction each time the game’s predecessors have been beaten. In an interview with the director of Mass Effect 3, Digital Trends’ John Gaudiosi asked what he and the rest of the creators of the game thought about the reactions the game and its ending were getting. To his and our surprise, the “polarizing effect” the ending has created is exactly what the developers had intended.
The success of the game thus far on the market, that being 1 million copies sold in just a week, has fallen in deep contrast to what appears very much to be a negative reaction from thousands of users who have found themselves baffled by the game’s ending sequence. Mass Effect 3 has an ending that some say does not present a “fair” result after the massive amount of “work” players have, at that point in the game, put in to getting a result they want.
As Gaudiosi notes though, it was never the intent of the creators of the game to create a flowery love fest and high-five for a good job for the players. As he mentions in response to a question about the ending of the game specifically:
“I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people–debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.” – Gaudiosi
Are you satisfied by that answer, players? The game Mass Effect 3 and its predecessors have never been part of a storyline that’s meant to give you a friendly feeling in your gut – should the ending give you some reprieve from the terror you face throughout the series? Let us know what you think!
[via Digital Trends]