<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How Much Longer Will Consoles Be Around?</title>
	<atom:link href="http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
	<lastBuildDate>Thu, 23 Aug 2012 17:11:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Mark</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-172542</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 18 Jan 2012 05:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-172542</guid>
		<description><![CDATA[Hardware is irrelevant to me, I only buy a console to play a game I want to play. If smart TVs have a game I can&#039;t live without, obviously I will get the hardware to play it.. I wouldn&#039;t buy a PS4 unless there is something on it I want to play. Unless there are next generation games, next generation hardware is useless.  I&#039;m going where the games I like to play are...  If COBY came out with a console with KILLER games I would own one.

Is the current generation of consoles driven to their limit by the current software? As a corrective glasses wearer I&#039;m not overly impressed with 3D. I find it more of a distraction.]]></description>
		<content:encoded><![CDATA[<p>Hardware is irrelevant to me, I only buy a console to play a game I want to play. If smart TVs have a game I can&#8217;t live without, obviously I will get the hardware to play it.. I wouldn&#8217;t buy a PS4 unless there is something on it I want to play. Unless there are next generation games, next generation hardware is useless.  I&#8217;m going where the games I like to play are&#8230;  If COBY came out with a console with KILLER games I would own one.</p>
<p>Is the current generation of consoles driven to their limit by the current software? As a corrective glasses wearer I&#8217;m not overly impressed with 3D. I find it more of a distraction.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-172541</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Wed, 18 Jan 2012 05:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-172541</guid>
		<description><![CDATA[nintendo&#039;s console will be discontinued first, followed by sony&#039;s.   xbox will continue but with digital downloads and cloud gaming rather than discs.    nintendo will have to become a software company to survive, like sega.  sony will not make it.   their exclusives are developed by third companies (e.g. naughty dog) who will no longer have to make exclusive deals and market their games through sony as a middle man.]]></description>
		<content:encoded><![CDATA[<p>nintendo&#8217;s console will be discontinued first, followed by sony&#8217;s.   xbox will continue but with digital downloads and cloud gaming rather than discs.    nintendo will have to become a software company to survive, like sega.  sony will not make it.   their exclusives are developed by third companies (e.g. naughty dog) who will no longer have to make exclusive deals and market their games through sony as a middle man.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zane Charles</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-172345</link>
		<dc:creator>Zane Charles</dc:creator>
		<pubDate>Tue, 17 Jan 2012 07:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-172345</guid>
		<description><![CDATA[I tell people this all the time, that they wouldn&#039;t release ps4 anytime soon. People always in a hurry, most game system makers wont make a new game system least 5 or 6+ years after its been out sometimes longer. Besides not to be that guy, but even if a new game system came out most of you including myself &quot;unless your rich&quot; wouldn&#039;t be able to afford it any !@#$ ways. I&#039;m not ranting just saying, be probably 2000 dollars for it even if it came out today, probably have to save a year or more to get it, and by then it be consider old/used to most, just the facts. Besides games would cost 100 dollars or more a piece if anything be insane to want it out now. If you ask me people are way to picky and needy for wanting new things to come out knowing that even the current game systems are insane enough in prices for the systems and games, seen how long it took prices for the ps3 to come down 3 years after it was released! Sides odds are you would need new tvs to run ps4 and other game systems from other companies, I can imagine 3d tvs will be have to thing in the near future rather than a option if you want to play newer game systems I bet. All the same I wish focus would be in vr gaming then game systems thats so last 00&#039;s, I know it sounds funny me saying that be its true. Isn&#039;t it time for like .hack sign like gaming, other than me looking at my tv with or without goofy 3d glasses and be like oboy another hd gaming machine that has everything but what I need it to be. Thats not being a hater of any game system its just time for change. Otherwise whats the point in wanting it to come out but thats just my opinion.]]></description>
		<content:encoded><![CDATA[<p>I tell people this all the time, that they wouldn&#8217;t release ps4 anytime soon. People always in a hurry, most game system makers wont make a new game system least 5 or 6+ years after its been out sometimes longer. Besides not to be that guy, but even if a new game system came out most of you including myself &#8220;unless your rich&#8221; wouldn&#8217;t be able to afford it any !@#$ ways. I&#8217;m not ranting just saying, be probably 2000 dollars for it even if it came out today, probably have to save a year or more to get it, and by then it be consider old/used to most, just the facts. Besides games would cost 100 dollars or more a piece if anything be insane to want it out now. If you ask me people are way to picky and needy for wanting new things to come out knowing that even the current game systems are insane enough in prices for the systems and games, seen how long it took prices for the ps3 to come down 3 years after it was released! Sides odds are you would need new tvs to run ps4 and other game systems from other companies, I can imagine 3d tvs will be have to thing in the near future rather than a option if you want to play newer game systems I bet. All the same I wish focus would be in vr gaming then game systems thats so last 00&#8242;s, I know it sounds funny me saying that be its true. Isn&#8217;t it time for like .hack sign like gaming, other than me looking at my tv with or without goofy 3d glasses and be like oboy another hd gaming machine that has everything but what I need it to be. Thats not being a hater of any game system its just time for change. Otherwise whats the point in wanting it to come out but thats just my opinion.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jacob Kelly</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-172180</link>
		<dc:creator>Jacob Kelly</dc:creator>
		<pubDate>Mon, 16 Jan 2012 22:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-172180</guid>
		<description><![CDATA[The hardware has to go somewhere at the end of the day. I can&#039;t see the status quo changing until either high speed broadband penetration is much more massive, or performance from SOC&#039;s improves massively. Gotta remember most smart phones have trouble playing video @ 1080p, let alone rendering the types of games we have come to expect from consoles.]]></description>
		<content:encoded><![CDATA[<p>The hardware has to go somewhere at the end of the day. I can&#8217;t see the status quo changing until either high speed broadband penetration is much more massive, or performance from SOC&#8217;s improves massively. Gotta remember most smart phones have trouble playing video @ 1080p, let alone rendering the types of games we have come to expect from consoles.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jacob Kelly</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-172181</link>
		<dc:creator>Jacob Kelly</dc:creator>
		<pubDate>Mon, 16 Jan 2012 22:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-172181</guid>
		<description><![CDATA[The hardware has to go somewhere at the end of the day. I can&#039;t see the status quo changing until either high speed broadband penetration is much more massive, or performance from SOC&#039;s improves massively. Gotta remember most smart phones have trouble playing video @ 1080p, let alone rendering the types of games we have come to expect from consoles.]]></description>
		<content:encoded><![CDATA[<p>The hardware has to go somewhere at the end of the day. I can&#8217;t see the status quo changing until either high speed broadband penetration is much more massive, or performance from SOC&#8217;s improves massively. Gotta remember most smart phones have trouble playing video @ 1080p, let alone rendering the types of games we have come to expect from consoles.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171685</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 15 Jan 2012 20:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171685</guid>
		<description><![CDATA[Consoles in their current form will change. I predict Nintendo will be bought by Microsoft and Mario games will be played on nextboxes in 2015 - 2016. Consoles are still needed because of the audience they are geared toward. There will be games children can connect to a television not on a PC (unless people start abandoning television viewing en mass. The amount of time spent playing games on consoles will change an the software offerings will evolve. Handheld games arent going anywhere either.]]></description>
		<content:encoded><![CDATA[<p>Consoles in their current form will change. I predict Nintendo will be bought by Microsoft and Mario games will be played on nextboxes in 2015 &#8211; 2016. Consoles are still needed because of the audience they are geared toward. There will be games children can connect to a television not on a PC (unless people start abandoning television viewing en mass. The amount of time spent playing games on consoles will change an the software offerings will evolve. Handheld games arent going anywhere either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin Goreschak</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171641</link>
		<dc:creator>Justin Goreschak</dc:creator>
		<pubDate>Sun, 15 Jan 2012 14:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171641</guid>
		<description><![CDATA[&quot;There&#039;s talk of Apple wanting to include apps&quot;
How is that a relevant statement other than including that brand name? Apps and console like games are pretty distant, and besides, Google&#039;s already got Android on a TV with Ubuntu TV coming soon. I don&#039;t consider Apple TV gaining apps an obvious win for hardwareless TVs, like the DVR from DirecTV is, especially since Apple would need to make TVs or allow someone to use their software. Unlikely.]]></description>
		<content:encoded><![CDATA[<p>&#8220;There&#8217;s talk of Apple wanting to include apps&#8221;<br />
How is that a relevant statement other than including that brand name? Apps and console like games are pretty distant, and besides, Google&#8217;s already got Android on a TV with Ubuntu TV coming soon. I don&#8217;t consider Apple TV gaining apps an obvious win for hardwareless TVs, like the DVR from DirecTV is, especially since Apple would need to make TVs or allow someone to use their software. Unlikely.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: evolveordie</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171573</link>
		<dc:creator>evolveordie</dc:creator>
		<pubDate>Sun, 15 Jan 2012 02:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171573</guid>
		<description><![CDATA[Microsoft is perhaps the smartest software company out there. Their console isn&#039;t going anywhere, while Sony and Nintendo will decrease in significance.]]></description>
		<content:encoded><![CDATA[<p>Microsoft is perhaps the smartest software company out there. Their console isn&#8217;t going anywhere, while Sony and Nintendo will decrease in significance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MHazell</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171524</link>
		<dc:creator>MHazell</dc:creator>
		<pubDate>Sat, 14 Jan 2012 22:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171524</guid>
		<description><![CDATA[I think consoles have many years to come. Tablets and Smartphones are no match of a powerful console (PS3), and gaming PC&#039;s.]]></description>
		<content:encoded><![CDATA[<p>I think consoles have many years to come. Tablets and Smartphones are no match of a powerful console (PS3), and gaming PC&#8217;s.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jake higgins</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171497</link>
		<dc:creator>jake higgins</dc:creator>
		<pubDate>Sat, 14 Jan 2012 19:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171497</guid>
		<description><![CDATA[because wow and call of duty are so fun one player...]]></description>
		<content:encoded><![CDATA[<p>because wow and call of duty are so fun one player&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jake higgins</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171496</link>
		<dc:creator>jake higgins</dc:creator>
		<pubDate>Sat, 14 Jan 2012 19:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171496</guid>
		<description><![CDATA[i fully agree. i have been doing this already. angry birds? cut the rope? those are for breaks at work, or mini games. skyrim, call of duty, ect. those are real games. but even as powerful as phones and tablets are getting, they are no match for a desktop. cloud or vnc, as i use now, is the future. i can go to a meeting at work that is hours before my shift and hop on my tablet after to play some battlefield before i start work. to me this is a feat and i&#039;m on the last year stuff (atrix, acer a500, and a wireless keyboard/mouse combo). after taxes, i should be using the prime with dock, gnote that i may be able to tether with better (radio and better battery, but that screen is waaay to big :P), and just a mouse. my current expereince is past playable to nearly full-framed. this is the future! now if at&amp;t could get lte in my area (bentonville, ar)...]]></description>
		<content:encoded><![CDATA[<p>i fully agree. i have been doing this already. angry birds? cut the rope? those are for breaks at work, or mini games. skyrim, call of duty, ect. those are real games. but even as powerful as phones and tablets are getting, they are no match for a desktop. cloud or vnc, as i use now, is the future. i can go to a meeting at work that is hours before my shift and hop on my tablet after to play some battlefield before i start work. to me this is a feat and i&#8217;m on the last year stuff (atrix, acer a500, and a wireless keyboard/mouse combo). after taxes, i should be using the prime with dock, gnote that i may be able to tether with better (radio and better battery, but that screen is waaay to big :P), and just a mouse. my current expereince is past playable to nearly full-framed. this is the future! now if at&amp;t could get lte in my area (bentonville, ar)&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ghinao</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171492</link>
		<dc:creator>Ghinao</dc:creator>
		<pubDate>Sat, 14 Jan 2012 19:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171492</guid>
		<description><![CDATA[Hardware won&#039;t disappear until internet connections can catch up.  Most developed European and Asian countries are doing just fine, but the US?  That&#039;s a different story.  I live 5 min. away from Interstate 5 on the West Coast.  Every high speed connection imaginable runs up and down this highway that goes from Canada to Mexico.  I have 1MB/sec. down wireless internet because there are no cable or fiberoptic solutions.  I don&#039;t live &quot;out in the boonies&quot; either.  I live just 5 min away from a small metro area of around 60,000 people.  They all have fiberoptic high speed ISP&#039;s, but I don&#039;t have that option.  People that live in metro areas seem to forget just how poor high speed coverage is nationwide.  Sure, most of the people in the nation live in metro areas, but quite a large percentage live where I do, on the outskirts.  That said, one of two things needs to happen.  Hardware needs to stay, or America needs to start treating nationwide high speed seriously (I&#039;d prefer this one).  Most other developed countries in the world have insanely high saturation rates.  The US doesn&#039;t.  I know that we&#039;re quite a bit larger than Japan and all, but even China has good coverage on the eastern (more developed) side of the country.]]></description>
		<content:encoded><![CDATA[<p>Hardware won&#8217;t disappear until internet connections can catch up.  Most developed European and Asian countries are doing just fine, but the US?  That&#8217;s a different story.  I live 5 min. away from Interstate 5 on the West Coast.  Every high speed connection imaginable runs up and down this highway that goes from Canada to Mexico.  I have 1MB/sec. down wireless internet because there are no cable or fiberoptic solutions.  I don&#8217;t live &#8220;out in the boonies&#8221; either.  I live just 5 min away from a small metro area of around 60,000 people.  They all have fiberoptic high speed ISP&#8217;s, but I don&#8217;t have that option.  People that live in metro areas seem to forget just how poor high speed coverage is nationwide.  Sure, most of the people in the nation live in metro areas, but quite a large percentage live where I do, on the outskirts.  That said, one of two things needs to happen.  Hardware needs to stay, or America needs to start treating nationwide high speed seriously (I&#8217;d prefer this one).  Most other developed countries in the world have insanely high saturation rates.  The US doesn&#8217;t.  I know that we&#8217;re quite a bit larger than Japan and all, but even China has good coverage on the eastern (more developed) side of the country.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joshua Nohr</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171480</link>
		<dc:creator>Joshua Nohr</dc:creator>
		<pubDate>Sat, 14 Jan 2012 18:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171480</guid>
		<description><![CDATA[I can see streaming content becoming the &quot;next big thing&quot;. A lot of people say that hardcore gamers will stick to their consoles. Being a hardcore gamer, I can understand this. However, videogaming is a media like any other media, they want to make money. It is easy to say without a doubt, more people have televisions then those who have video game consoles. What if you can play games on your television without needing a console. The reason why mobile gaming is so popular because again, easy to say more people have cell phones then have video game consoles. It&#039;s easy to access mobile games and there are a lot of simpler games that appeal to the masses (looking at you angry birds.). People like games, regardless of gender, age, or economic class. What I am trying to say is it makes sense to put gaming onto a medium that the majority of the population already owns and will continue to own.]]></description>
		<content:encoded><![CDATA[<p>I can see streaming content becoming the &#8220;next big thing&#8221;. A lot of people say that hardcore gamers will stick to their consoles. Being a hardcore gamer, I can understand this. However, videogaming is a media like any other media, they want to make money. It is easy to say without a doubt, more people have televisions then those who have video game consoles. What if you can play games on your television without needing a console. The reason why mobile gaming is so popular because again, easy to say more people have cell phones then have video game consoles. It&#8217;s easy to access mobile games and there are a lot of simpler games that appeal to the masses (looking at you angry birds.). People like games, regardless of gender, age, or economic class. What I am trying to say is it makes sense to put gaming onto a medium that the majority of the population already owns and will continue to own.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joshua Nohr</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171470</link>
		<dc:creator>Joshua Nohr</dc:creator>
		<pubDate>Sat, 14 Jan 2012 18:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171470</guid>
		<description><![CDATA[It&#039;s not so much including console like hardware into a TV as it is giving the TV enough power to stream high end games. OnLive is a video gaming site that allows you to stream high end console games. That is where the future is headed right now. Although I don&#039;t see that being the most popular option for years and years to come as some people aren&#039;t even using broadband internet connections yet! I know, in this day and age, who to thought! Consoles will be around for awhile yet, this is a given. First Name has the right idea. As technology gets better and better it becomes cheaper and cheaper, in short. Tech tomorrow will be cheaper then it would have been years ago. Can we kiss the days of $600 console launch prices good bye,not necessarily, but it will get you more now then it ever did. Until tomorrow, that is...]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not so much including console like hardware into a TV as it is giving the TV enough power to stream high end games. OnLive is a video gaming site that allows you to stream high end console games. That is where the future is headed right now. Although I don&#8217;t see that being the most popular option for years and years to come as some people aren&#8217;t even using broadband internet connections yet! I know, in this day and age, who to thought! Consoles will be around for awhile yet, this is a given. First Name has the right idea. As technology gets better and better it becomes cheaper and cheaper, in short. Tech tomorrow will be cheaper then it would have been years ago. Can we kiss the days of $600 console launch prices good bye,not necessarily, but it will get you more now then it ever did. Until tomorrow, that is&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Benitezburns</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171393</link>
		<dc:creator>Benitezburns</dc:creator>
		<pubDate>Sat, 14 Jan 2012 08:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171393</guid>
		<description><![CDATA[I am not! Everything doesn&#039;t need to be downloaded and I love my consoles! :-)]]></description>
		<content:encoded><![CDATA[<p>I am not! Everything doesn&#8217;t need to be downloaded and I love my consoles! :-)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171301</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 13 Jan 2012 22:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171301</guid>
		<description><![CDATA[While I mostly agree, I would like to disagree a bit and say that I think Xbox Live (and PSN) could simply become a standard that finds it&#039;s way into many partner licensed Windows (Or whatever OS) based consumer electronics devices. Laptops, desktops, tablets, phones and such could all have a sticker on them that reads Xbox Live or whatever compatible, with which clients simply log into their account on the network and play whatever, wherever, whenever  they like. ]]></description>
		<content:encoded><![CDATA[<p>While I mostly agree, I would like to disagree a bit and say that I think Xbox Live (and PSN) could simply become a standard that finds it&#8217;s way into many partner licensed Windows (Or whatever OS) based consumer electronics devices. Laptops, desktops, tablets, phones and such could all have a sticker on them that reads Xbox Live or whatever compatible, with which clients simply log into their account on the network and play whatever, wherever, whenever  they like. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171302</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 13 Jan 2012 22:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171302</guid>
		<description><![CDATA[While I mostly agree, I would like to disagree a bit and say that I think Xbox Live (and PSN) could simply become a standard that finds it&#039;s way into many partner licensed Windows (Or whatever OS) based consumer electronics devices. Laptops, desktops, tablets, phones and such could all have a sticker on them that reads Xbox Live or whatever compatible, with which clients simply log into their account on the network and play whatever, wherever, whenever  they like. ]]></description>
		<content:encoded><![CDATA[<p>While I mostly agree, I would like to disagree a bit and say that I think Xbox Live (and PSN) could simply become a standard that finds it&#8217;s way into many partner licensed Windows (Or whatever OS) based consumer electronics devices. Laptops, desktops, tablets, phones and such could all have a sticker on them that reads Xbox Live or whatever compatible, with which clients simply log into their account on the network and play whatever, wherever, whenever  they like. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: First Name</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171289</link>
		<dc:creator>First Name</dc:creator>
		<pubDate>Fri, 13 Jan 2012 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171289</guid>
		<description><![CDATA[In the chip engineering world, we have a saying: transistors are cheaper than wires. That is, it&#039;s easier to recreate a signal on a remote area of a microchip than to pipe it over. This methodology holds true even for relatively short distances, because a handful of duplicated transistors take up less room than a high latency, difficult to route wire.

Likewise, a game console is cheaper than a high speed internet connection for the millions of avid video game players in remote places like Idaho, Montana and even parts of Indiana.


In the short term, broadband connectivity in remote areas 
is very expensive and in many places terrestrial broadband is simply not available at all. These areas are too large of a market for the likes of Microsoft, Sony and 
Nintendo to ignore. Until that is remedied consoles will continue to be the de facto video gaming standard.

In the long term, chips keep getting cheaper. $200 will buy you a lot more performance tomorrow than it ever could today. With this generation we&#039;ve already begun to plateau where performance no longer limits the experiences game authors can create. This means that prices will drop soon and rapidly, possibly even with the very next generation of consoles. We&#039;ve already seen this effect with the Wii being a marginally faster Gamecube and the Xbox 360&#039;s intended 10 year lifespan. If Nintendo had followed through on their intent to make the Wii cost $50 we would have seen sub-$100 Xbox 360s. Picture a future with games including consoles, rather than consoles including games.

This leaves one question, why on Earth would anyone want to trade their already nearly disposable consoles in for high latency games on unreliable remote servers, either now or in the future?]]></description>
		<content:encoded><![CDATA[<p>In the chip engineering world, we have a saying: transistors are cheaper than wires. That is, it&#8217;s easier to recreate a signal on a remote area of a microchip than to pipe it over. This methodology holds true even for relatively short distances, because a handful of duplicated transistors take up less room than a high latency, difficult to route wire.</p>
<p>Likewise, a game console is cheaper than a high speed internet connection for the millions of avid video game players in remote places like Idaho, Montana and even parts of Indiana.</p>
<p>In the short term, broadband connectivity in remote areas<br />
is very expensive and in many places terrestrial broadband is simply not available at all. These areas are too large of a market for the likes of Microsoft, Sony and<br />
Nintendo to ignore. Until that is remedied consoles will continue to be the de facto video gaming standard.</p>
<p>In the long term, chips keep getting cheaper. $200 will buy you a lot more performance tomorrow than it ever could today. With this generation we&#8217;ve already begun to plateau where performance no longer limits the experiences game authors can create. This means that prices will drop soon and rapidly, possibly even with the very next generation of consoles. We&#8217;ve already seen this effect with the Wii being a marginally faster Gamecube and the Xbox 360&#8242;s intended 10 year lifespan. If Nintendo had followed through on their intent to make the Wii cost $50 we would have seen sub-$100 Xbox 360s. Picture a future with games including consoles, rather than consoles including games.</p>
<p>This leaves one question, why on Earth would anyone want to trade their already nearly disposable consoles in for high latency games on unreliable remote servers, either now or in the future?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clintwilkie</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171265</link>
		<dc:creator>Clintwilkie</dc:creator>
		<pubDate>Fri, 13 Jan 2012 20:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171265</guid>
		<description><![CDATA[It is incredibly stupid and wasteful to put all hardware power, including gaming, into a &quot;Smart TV&quot;. I shudder to think of people junking the 55 inch TV on their walls every 4 years, just to upgrade to the latest internal hardware. The average TV lasts 8 years in a household. It is far easier, cheaper, and environmentally responsible to replace a little box connected to your TV, than replacing an all-in-one TV system.  ]]></description>
		<content:encoded><![CDATA[<p>It is incredibly stupid and wasteful to put all hardware power, including gaming, into a &#8220;Smart TV&#8221;. I shudder to think of people junking the 55 inch TV on their walls every 4 years, just to upgrade to the latest internal hardware. The average TV lasts 8 years in a household. It is far easier, cheaper, and environmentally responsible to replace a little box connected to your TV, than replacing an all-in-one TV system.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Davelli0331</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171179</link>
		<dc:creator>Davelli0331</dc:creator>
		<pubDate>Fri, 13 Jan 2012 13:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171179</guid>
		<description><![CDATA[Cloud-based computing of any kind still relies on remote server facilities that send and receive data across the internet.  The primary difference between cloud-based gaming and downloading a game to a specific console would be where the processing takes place.  In console-based gaming, the server is &quot;dumb&quot; in that it simply pushes the data (the game files in this case) via the internet to your console, which processes the data and input from your controller and displays that on your TV. In cloud-based gaming, the server is &quot;smart&quot; in that it not only holds the data, but also processes the video game itself, including input from your controller sent upstream across the net, and then sends the images at 30 frames per second (hopefully) back to your TV downstream across the net.  That&#039;s still a pretty hefty load on your internet connection, not to mention the massive processing power that will be required if, say 50000 people are connected simultaneously to play the latest new release.]]></description>
		<content:encoded><![CDATA[<p>Cloud-based computing of any kind still relies on remote server facilities that send and receive data across the internet.  The primary difference between cloud-based gaming and downloading a game to a specific console would be where the processing takes place.  In console-based gaming, the server is &#8220;dumb&#8221; in that it simply pushes the data (the game files in this case) via the internet to your console, which processes the data and input from your controller and displays that on your TV. In cloud-based gaming, the server is &#8220;smart&#8221; in that it not only holds the data, but also processes the video game itself, including input from your controller sent upstream across the net, and then sends the images at 30 frames per second (hopefully) back to your TV downstream across the net.  That&#8217;s still a pretty hefty load on your internet connection, not to mention the massive processing power that will be required if, say 50000 people are connected simultaneously to play the latest new release.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: L Scott</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171170</link>
		<dc:creator>L Scott</dc:creator>
		<pubDate>Fri, 13 Jan 2012 13:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171170</guid>
		<description><![CDATA[If I had to choose between either cloud-based gaming or being able to download the actual game to either my console, set top box or TV. I&#039;d choose cloud based. Provided this nation&#039;s broadband systems get the needed overhaul and boosts to support it. 

I can only imagine how taxed the servers would be with millions of people trying to download the latest Call of Duty on the day of it&#039;s release (on multiple platforms too). If it&#039;s anything remotely close to what happened when iOS5 was released and error 3200 was the pop up some people saw for hours while trying to download it - I want no parts of that. And that was a relatively small file compared to the 1.5GB - 3GB file size of a full game. The forums and blogs would be lit up -]]></description>
		<content:encoded><![CDATA[<p>If I had to choose between either cloud-based gaming or being able to download the actual game to either my console, set top box or TV. I&#8217;d choose cloud based. Provided this nation&#8217;s broadband systems get the needed overhaul and boosts to support it. </p>
<p>I can only imagine how taxed the servers would be with millions of people trying to download the latest Call of Duty on the day of it&#8217;s release (on multiple platforms too). If it&#8217;s anything remotely close to what happened when iOS5 was released and error 3200 was the pop up some people saw for hours while trying to download it &#8211; I want no parts of that. And that was a relatively small file compared to the 1.5GB &#8211; 3GB file size of a full game. The forums and blogs would be lit up -</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phil Middlemass</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171165</link>
		<dc:creator>Phil Middlemass</dc:creator>
		<pubDate>Fri, 13 Jan 2012 12:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171165</guid>
		<description><![CDATA[I believe the OnLive service is a strong taste of things to come for the future of gaming. Although I do believe it will be a generation after the Xbox 720 and PS4 before it becomes a viable commercial offering for the big 2. Hardware is usually an initial loss leader but becomes another source of income as the platform ages and manufacturing costs reduce

Issues like broadband coverage and the availability of bandwidth to handle the streams need to be addressed massively, also the lag from the controller to the cloud servers and the return stream is still far too long for any serious gamer to put up with.

We all know Microsoft&#039;s strategy looks like becoming a total home entertainment platform, streaming TV, movies, DVR functionality, Kinect gesture and voice control + the core gaming seems like the next obvious step, let&#039;s not put it past either Microsoft or Sony to be working a platform that could play games locally from physical media/downloaded installations but also be looking at a cloud gaming solution through a subscription service like OnLive that could launch either alongside or later in the lifecycle of the consoles]]></description>
		<content:encoded><![CDATA[<p>I believe the OnLive service is a strong taste of things to come for the future of gaming. Although I do believe it will be a generation after the Xbox 720 and PS4 before it becomes a viable commercial offering for the big 2. Hardware is usually an initial loss leader but becomes another source of income as the platform ages and manufacturing costs reduce</p>
<p>Issues like broadband coverage and the availability of bandwidth to handle the streams need to be addressed massively, also the lag from the controller to the cloud servers and the return stream is still far too long for any serious gamer to put up with.</p>
<p>We all know Microsoft&#8217;s strategy looks like becoming a total home entertainment platform, streaming TV, movies, DVR functionality, Kinect gesture and voice control + the core gaming seems like the next obvious step, let&#8217;s not put it past either Microsoft or Sony to be working a platform that could play games locally from physical media/downloaded installations but also be looking at a cloud gaming solution through a subscription service like OnLive that could launch either alongside or later in the lifecycle of the consoles</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean Russell</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171151</link>
		<dc:creator>Sean Russell</dc:creator>
		<pubDate>Fri, 13 Jan 2012 11:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171151</guid>
		<description><![CDATA[I agree. The format is changing. And as the internet makes the need for physical media less of a necessity there is going to be change in method. You can get broadband for ten dollars a month. And there is the Asrock Vision 3D 252 that can play some of the latest games on it and it&#039;s no bigger than a lunchbox. i wish there was something a little better than that though. Like an Alienware M18 laptop motherboard inside a case about the size of the new Acer Revo 100.]]></description>
		<content:encoded><![CDATA[<p>I agree. The format is changing. And as the internet makes the need for physical media less of a necessity there is going to be change in method. You can get broadband for ten dollars a month. And there is the Asrock Vision 3D 252 that can play some of the latest games on it and it&#8217;s no bigger than a lunchbox. i wish there was something a little better than that though. Like an Alienware M18 laptop motherboard inside a case about the size of the new Acer Revo 100.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BE</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171086</link>
		<dc:creator>BE</dc:creator>
		<pubDate>Fri, 13 Jan 2012 03:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171086</guid>
		<description><![CDATA[

Cloud based systems are too expensive, and unlimited
internet access and required up/download speed is not viable to every consumer.
Making a console integrated TV would be a marketing nightmare. There is just
too much involved to make that feasible; standardize components for every TV
manufacture is impossible, multi-national corporations would never agree. The disappearance
of desktops is not plausible. Average consumer desktops will melt into the
HP/Dell all-in-one touch screen desktop type already produced, but for the
gaming community, desktops will always exist. 


Cell phone and tablet technology is leading the field and
leaving consoles in the dust. Console gaming has hit “the wall”. HD, we have
it; 3D, we have it; motion input, we have it; streaming content, we have it.
The “next big thing” in technology, no one knows. Where do we go from here? Nintendo
has taken the 1st step, with the Wii U. The goal, true portable console
gaming. Have the power of the next gen PS3/360 portable, with abilities to
stream A/V directly to home entertainment units.


]]></description>
		<content:encoded><![CDATA[<p>Cloud based systems are too expensive, and unlimited<br />
internet access and required up/download speed is not viable to every consumer.<br />
Making a console integrated TV would be a marketing nightmare. There is just<br />
too much involved to make that feasible; standardize components for every TV<br />
manufacture is impossible, multi-national corporations would never agree. The disappearance<br />
of desktops is not plausible. Average consumer desktops will melt into the<br />
HP/Dell all-in-one touch screen desktop type already produced, but for the<br />
gaming community, desktops will always exist. </p>
<p>Cell phone and tablet technology is leading the field and<br />
leaving consoles in the dust. Console gaming has hit “the wall”. HD, we have<br />
it; 3D, we have it; motion input, we have it; streaming content, we have it.<br />
The “next big thing” in technology, no one knows. Where do we go from here? Nintendo<br />
has taken the 1st step, with the Wii U. The goal, true portable console<br />
gaming. Have the power of the next gen PS3/360 portable, with abilities to<br />
stream A/V directly to home entertainment units.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171073</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 13 Jan 2012 02:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171073</guid>
		<description><![CDATA[At the risk of contradicting myself a bit in the near term... you couldn&#039;t be more wrong about the future.

The hardware that we use, including mobile devices like phones and tablets is/are becoming extremely sophisticated. Visually and technically sophisticated games are nearing a point where they will adequately convey their stories and be playable on even the cheapest and simplest of devices sooner than you think. The MOST sophisticated simulations will be able to be cloud based, with the rendering done on hardware you will never see and you will simply pay for the experience not the hardware that runs it.]]></description>
		<content:encoded><![CDATA[<p>At the risk of contradicting myself a bit in the near term&#8230; you couldn&#8217;t be more wrong about the future.</p>
<p>The hardware that we use, including mobile devices like phones and tablets is/are becoming extremely sophisticated. Visually and technically sophisticated games are nearing a point where they will adequately convey their stories and be playable on even the cheapest and simplest of devices sooner than you think. The MOST sophisticated simulations will be able to be cloud based, with the rendering done on hardware you will never see and you will simply pay for the experience not the hardware that runs it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rmc</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171052</link>
		<dc:creator>Rmc</dc:creator>
		<pubDate>Fri, 13 Jan 2012 01:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171052</guid>
		<description><![CDATA[their will never be viable cloud based gaming it will be a nitch like playing games on your phone or pad  real games will always be on a pc or a box ]]></description>
		<content:encoded><![CDATA[<p>their will never be viable cloud based gaming it will be a nitch like playing games on your phone or pad  real games will always be on a pc or a box </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171008</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 12 Jan 2012 23:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171008</guid>
		<description><![CDATA[As is typical of these hack articles, there has been no distinction between downloadable content delivery and cloud based game processing like what Onlive currently produces. Hence a very confused readership. 

There is a very distinct difference between digital content delivery (digital distribution), which is not process dependent and can take as long as it needs to complete a download of a purchased game, add-on, or application, and processing a game or application remotely but delivering the active experience to the user&#039;s display with minimal or no specific hardware. Onlive claims to be able to deliver state-of-the-art, graphically compelling gaming experiences now using little to no local hardware and even claim to be able to integrate current gen consoles. However, everything I&#039;ve read leads me to believe this tech is too dependent on the connection, and that multiplayer is limited to only other Onlive subscribers which are few and far between.

I believe what the author of this article is trying to put across is the idea of a cloud gaming platform similar to Onlive becoming the next gen. This would require user&#039;s to have broadband connections far superior to what most currently use at home. In my opinion, a solid cloud platform is at least one generation away due to most people having limited or minimal connections and better ones not being available or affordable in most cases in the US. Not to mention the lack of local single player options without a connection.]]></description>
		<content:encoded><![CDATA[<p>As is typical of these hack articles, there has been no distinction between downloadable content delivery and cloud based game processing like what Onlive currently produces. Hence a very confused readership. </p>
<p>There is a very distinct difference between digital content delivery (digital distribution), which is not process dependent and can take as long as it needs to complete a download of a purchased game, add-on, or application, and processing a game or application remotely but delivering the active experience to the user&#8217;s display with minimal or no specific hardware. Onlive claims to be able to deliver state-of-the-art, graphically compelling gaming experiences now using little to no local hardware and even claim to be able to integrate current gen consoles. However, everything I&#8217;ve read leads me to believe this tech is too dependent on the connection, and that multiplayer is limited to only other Onlive subscribers which are few and far between.</p>
<p>I believe what the author of this article is trying to put across is the idea of a cloud gaming platform similar to Onlive becoming the next gen. This would require user&#8217;s to have broadband connections far superior to what most currently use at home. In my opinion, a solid cloud platform is at least one generation away due to most people having limited or minimal connections and better ones not being available or affordable in most cases in the US. Not to mention the lack of local single player options without a connection.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Davelli0331</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-171004</link>
		<dc:creator>Davelli0331</dc:creator>
		<pubDate>Thu, 12 Jan 2012 22:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-171004</guid>
		<description><![CDATA[This article and the question it poses makes sense from a software standpoint, in that one can simply download software (or any kind of data when you consider streaming music or movies) directly to the television assuming that the TV is connected to the internet.

The problem lies in the hardware needed to run games.  Your TV may have the capability of downloading MW3, but will it have the processing power to push it at 30 FPS?  You&#039;re talking about having components that currently make up a console (CPU, GPU, RAM, maybe a small HD of some kind, etc) existing directly in the TV.  While certainly possible, it doesn&#039;t exist now and by the time such tech is introduced, MS, Sony, and Nintendo will be on to their next platforms.  It is a neat thought, though.]]></description>
		<content:encoded><![CDATA[<p>This article and the question it poses makes sense from a software standpoint, in that one can simply download software (or any kind of data when you consider streaming music or movies) directly to the television assuming that the TV is connected to the internet.</p>
<p>The problem lies in the hardware needed to run games.  Your TV may have the capability of downloading MW3, but will it have the processing power to push it at 30 FPS?  You&#8217;re talking about having components that currently make up a console (CPU, GPU, RAM, maybe a small HD of some kind, etc) existing directly in the TV.  While certainly possible, it doesn&#8217;t exist now and by the time such tech is introduced, MS, Sony, and Nintendo will be on to their next platforms.  It is a neat thought, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Casey Comisky</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170997</link>
		<dc:creator>Casey Comisky</dc:creator>
		<pubDate>Thu, 12 Jan 2012 22:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170997</guid>
		<description><![CDATA[Consoles are there to provide a standardized computer gaming environment. It also means, you can buy a cheap computer, not expect it to play games, buy a console and then save money overall.

Consoles play directly into the ultrabook frenzy - you don&#039;t need gaming behemoths to play most video games, because they&#039;re being covered by a slew of different &quot;consoles&quot; from tablets to phones to actual consoles.

Console games might be a different story. But the cheap, relatively reliable hardware will do away with &quot;computer gaming&quot; and that hardware before the opposite happens.

And, cloud services cost a lot and won&#039;t play to previously bought games. But, without backwards compatibility to games I already own, It&#039;ll take at least a &quot;console generation&quot; before cloud is the way to go - unless I can take my XBOX 360 games and PS3 games and enter the codes online.]]></description>
		<content:encoded><![CDATA[<p>Consoles are there to provide a standardized computer gaming environment. It also means, you can buy a cheap computer, not expect it to play games, buy a console and then save money overall.</p>
<p>Consoles play directly into the ultrabook frenzy &#8211; you don&#8217;t need gaming behemoths to play most video games, because they&#8217;re being covered by a slew of different &#8220;consoles&#8221; from tablets to phones to actual consoles.</p>
<p>Console games might be a different story. But the cheap, relatively reliable hardware will do away with &#8220;computer gaming&#8221; and that hardware before the opposite happens.</p>
<p>And, cloud services cost a lot and won&#8217;t play to previously bought games. But, without backwards compatibility to games I already own, It&#8217;ll take at least a &#8220;console generation&#8221; before cloud is the way to go &#8211; unless I can take my XBOX 360 games and PS3 games and enter the codes online.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joseph Tilghman III</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170993</link>
		<dc:creator>Joseph Tilghman III</dc:creator>
		<pubDate>Thu, 12 Jan 2012 22:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170993</guid>
		<description><![CDATA[I agree with your statement but as someone whom has worked at Gamestop, you would be surprised how many people don&#039;t have internet but have an XBOX360 or PS3 I dealt with those guys on a daily basis.]]></description>
		<content:encoded><![CDATA[<p>I agree with your statement but as someone whom has worked at Gamestop, you would be surprised how many people don&#8217;t have internet but have an XBOX360 or PS3 I dealt with those guys on a daily basis.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170992</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 12 Jan 2012 22:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170992</guid>
		<description><![CDATA[&quot;So, how important will consoles be in, say, 2014 or 2015? Will broadband speeds be fast enough to accommodate downloading a big game, like Call of Duty: Modern Warfare 3?&quot;

Umm...we already do that today! It&#039;s actually my preferred method because I hate changing disks every time I want to play a game (my kids put their games in CONSTANTLY!).]]></description>
		<content:encoded><![CDATA[<p>&#8220;So, how important will consoles be in, say, 2014 or 2015? Will broadband speeds be fast enough to accommodate downloading a big game, like Call of Duty: Modern Warfare 3?&#8221;</p>
<p>Umm&#8230;we already do that today! It&#8217;s actually my preferred method because I hate changing disks every time I want to play a game (my kids put their games in CONSTANTLY!).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jay Lynn</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170990</link>
		<dc:creator>Jay Lynn</dc:creator>
		<pubDate>Thu, 12 Jan 2012 22:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170990</guid>
		<description><![CDATA[And there will always be people who want higher performance games/systems than the default general mass stuff.  ]]></description>
		<content:encoded><![CDATA[<p>And there will always be people who want higher performance games/systems than the default general mass stuff.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Promethean</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170987</link>
		<dc:creator>Promethean</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170987</guid>
		<description><![CDATA[&quot;Damn my internet&#039;s gone down, I think i&#039;ll play some single player games... oh wait...&quot;. There&#039;s far too many problems with relying on a constant internet connection and a server located somewhere else in the world to play games. ]]></description>
		<content:encoded><![CDATA[<p>&#8220;Damn my internet&#8217;s gone down, I think i&#8217;ll play some single player games&#8230; oh wait&#8230;&#8221;. There&#8217;s far too many problems with relying on a constant internet connection and a server located somewhere else in the world to play games. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jordon183</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170988</link>
		<dc:creator>Jordon183</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170988</guid>
		<description><![CDATA[Usually if you can&#039;t afford to have internet, you won&#039;t care what the latest and greatest console/gaming platform is.  The real issue for those that have internet is whether or not their speeds will be fast enough to deliver smooth gameplay and the download of large files.  The internet speeds in the U.S. are abysmal in most locations with the only real fast service being in major cities. ]]></description>
		<content:encoded><![CDATA[<p>Usually if you can&#8217;t afford to have internet, you won&#8217;t care what the latest and greatest console/gaming platform is.  The real issue for those that have internet is whether or not their speeds will be fast enough to deliver smooth gameplay and the download of large files.  The internet speeds in the U.S. are abysmal in most locations with the only real fast service being in major cities. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170989</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170989</guid>
		<description><![CDATA[Until Internet access is as fast and as available in rural areas as it is in urban areas, there will always be a demand for hardware consoles and physical discs with games on them.


You can&#039;t live in a small town in Nebraska and get enough bandwidth to download any of the epic titles that are available, as big as they are, in any reasonable period of time... and yes, I hear there are gamers in small-town Nebraska.

Either way, I don&#039;t want to have to buy a new TV to be able to play new games if they integrate with the TV. I also don&#039;t want to buy 3 TVs for the same room so that I have access to exclusive content for each different TV manufacturer. 

What I see more likely happening is that the TV will become a partner to the console more so than just a dumb screen. The TV will have its own OS, its own gaming platform, and you can plug supplementary hardware onto it from gaming manufacturers that will act as a performance enhancer and media loading location. Kind of like the Ubuntu TV on a USB dongle that was recently released, but more geared towards sharing CPU and GPU performance.

We will see desktop PCs go away before we see the &quot;gaming console&quot; go away.]]></description>
		<content:encoded><![CDATA[<p>Until Internet access is as fast and as available in rural areas as it is in urban areas, there will always be a demand for hardware consoles and physical discs with games on them.</p>
<p>You can&#8217;t live in a small town in Nebraska and get enough bandwidth to download any of the epic titles that are available, as big as they are, in any reasonable period of time&#8230; and yes, I hear there are gamers in small-town Nebraska.</p>
<p>Either way, I don&#8217;t want to have to buy a new TV to be able to play new games if they integrate with the TV. I also don&#8217;t want to buy 3 TVs for the same room so that I have access to exclusive content for each different TV manufacturer. </p>
<p>What I see more likely happening is that the TV will become a partner to the console more so than just a dumb screen. The TV will have its own OS, its own gaming platform, and you can plug supplementary hardware onto it from gaming manufacturers that will act as a performance enhancer and media loading location. Kind of like the Ubuntu TV on a USB dongle that was recently released, but more geared towards sharing CPU and GPU performance.</p>
<p>We will see desktop PCs go away before we see the &#8220;gaming console&#8221; go away.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170986</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170986</guid>
		<description><![CDATA[i agree, theres just too much hype over the next gen consoles for them to give up, or for the consumer to lose interest, we will reach a point where consoles lose their  main selling points to the cloud. but for now, consoles are still very much alive.]]></description>
		<content:encoded><![CDATA[<p>i agree, theres just too much hype over the next gen consoles for them to give up, or for the consumer to lose interest, we will reach a point where consoles lose their  main selling points to the cloud. but for now, consoles are still very much alive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Guest</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170985</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170985</guid>
		<description><![CDATA[Because everyone has internet right? ]]></description>
		<content:encoded><![CDATA[<p>Because everyone has internet right? </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: XpAcErX</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170983</link>
		<dc:creator>XpAcErX</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170983</guid>
		<description><![CDATA[As much as i like owning my physical games I learned from services like netflix that i would rather pay for a subscription cloud service and access it from what ever device I want rather than tote around a bunch of dvd&#039;s.  Onlive will be in google TV and GaiKai will be in LG TVs and maybe other smart TV&#039;s.  If i could get console exclusives on a cloud service and play them from my phone, tablet, PC, and TV... um yeah I&#039;m down.

Weather you like it or not cloud is the future and it will be standard.  ]]></description>
		<content:encoded><![CDATA[<p>As much as i like owning my physical games I learned from services like netflix that i would rather pay for a subscription cloud service and access it from what ever device I want rather than tote around a bunch of dvd&#8217;s.  Onlive will be in google TV and GaiKai will be in LG TVs and maybe other smart TV&#8217;s.  If i could get console exclusives on a cloud service and play them from my phone, tablet, PC, and TV&#8230; um yeah I&#8217;m down.</p>
<p>Weather you like it or not cloud is the future and it will be standard.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FB Stalker</title>
		<link>http://www.slashgear.com/how-much-longer-will-consoles-be-around-12209002/#comment-170982</link>
		<dc:creator>FB Stalker</dc:creator>
		<pubDate>Thu, 12 Jan 2012 21:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=209002#comment-170982</guid>
		<description><![CDATA[How is this even a question? How important will they be in 2014 or 15? Just as important as they are now. We know that there is at least going to be 1 more major generation of consoles in the form of a replacement of the 360, PS3, and Wii. At least 1 more generation. And based on the lifespan of the current gen, the next gen will have staying power for at least 6 years. In 2015 consoles will certainly still be entirely relevant, and I would suggest that it won&#039;t be till the end of the next gen&#039;s lifespan that the necessity of consoles will truly be questioned. ]]></description>
		<content:encoded><![CDATA[<p>How is this even a question? How important will they be in 2014 or 15? Just as important as they are now. We know that there is at least going to be 1 more major generation of consoles in the form of a replacement of the 360, PS3, and Wii. At least 1 more generation. And based on the lifespan of the current gen, the next gen will have staying power for at least 6 years. In 2015 consoles will certainly still be entirely relevant, and I would suggest that it won&#8217;t be till the end of the next gen&#8217;s lifespan that the necessity of consoles will truly be questioned. </p>
]]></content:encoded>
	</item>
</channel>
</rss>
