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	<title>Comments on: Halo Reach is what&#8217;s wrong with the gaming industry today</title>
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		<title>By: what's the age?</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-104503</link>
		<dc:creator>what's the age?</dc:creator>
		<pubDate>Mon, 11 Apr 2011 12:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-104503</guid>
		<description><![CDATA[you, like many others see the game you loved the best in the &quot;good ol days&quot; as the best and think that the inderstrys got worse because your game has died out. the &quot;golden age of gameing&quot; will always be with that generation this generation and after this generations. ]]></description>
		<content:encoded><![CDATA[<p>you, like many others see the game you loved the best in the &#8220;good ol days&#8221; as the best and think that the inderstrys got worse because your game has died out. the &#8220;golden age of gameing&#8221; will always be with that generation this generation and after this generations. </p>
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		<title>By: Luke Axworthy</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-93522</link>
		<dc:creator>Luke Axworthy</dc:creator>
		<pubDate>Wed, 09 Feb 2011 04:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-93522</guid>
		<description><![CDATA[Most of the guys below are mostly just arrogant and ignorant to the source of a true game&#039;s popularity.

Gaming was good when it wasn&#039;t as big a culture as it has become now.
Video games used to be considered a luxury where people could put love and care in to making a good video game, but nowadays it&#039;s just as much effort-inducing to make a video game for a buck or two as it is for McDonalds or KFC to come up with a new killer recipe.
It has gotten to the point where video games and their consoles are becoming a necessity. That in itself is one of the most stupidest things that this world could do to such a thing.

Do you watch more TV than you spend time gaming?
Do you watch films at a cinema that you could either watch online or on your own games console?
Snap the hell out of that already. You&#039;re not smart. You&#039;re brainwashed, you filthy pigs!

Surely there are some good things that come out of this, but it only comes to those who are smart enough to know how use it, rather than having false intentions as to what they would do with their purchased products which after a few weeks after misuse or no use whatsoever eventually gathers dust.]]></description>
		<content:encoded><![CDATA[<p>Most of the guys below are mostly just arrogant and ignorant to the source of a true game&#8217;s popularity.</p>
<p>Gaming was good when it wasn&#8217;t as big a culture as it has become now.<br />
Video games used to be considered a luxury where people could put love and care in to making a good video game, but nowadays it&#8217;s just as much effort-inducing to make a video game for a buck or two as it is for McDonalds or KFC to come up with a new killer recipe.<br />
It has gotten to the point where video games and their consoles are becoming a necessity. That in itself is one of the most stupidest things that this world could do to such a thing.</p>
<p>Do you watch more TV than you spend time gaming?<br />
Do you watch films at a cinema that you could either watch online or on your own games console?<br />
Snap the hell out of that already. You&#8217;re not smart. You&#8217;re brainwashed, you filthy pigs!</p>
<p>Surely there are some good things that come out of this, but it only comes to those who are smart enough to know how use it, rather than having false intentions as to what they would do with their purchased products which after a few weeks after misuse or no use whatsoever eventually gathers dust.</p>
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		<title>By: JGC</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-67792</link>
		<dc:creator>JGC</dc:creator>
		<pubDate>Mon, 11 Oct 2010 05:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-67792</guid>
		<description><![CDATA[The comments have basically said it all, but I&#039;ll add my two cents anyway--there is plenty to critique in this article.

1. I can&#039;t quite grasp why developers should be demonized for working for profits?  Should they be spending huge amounts of time, man hours, and money to produce games for us out of the goodness of their hearts?  Ultimately, they make games because they love it AND, more importantly, to make money.  This isn&#039;t a bad thing, and the 1990s developers were no different.

2. There are far more games today than there were in the 1990s. Please don&#039;t delude yourself into thinking there were more options then....]]></description>
		<content:encoded><![CDATA[<p>The comments have basically said it all, but I&#8217;ll add my two cents anyway&#8211;there is plenty to critique in this article.</p>
<p>1. I can&#8217;t quite grasp why developers should be demonized for working for profits?  Should they be spending huge amounts of time, man hours, and money to produce games for us out of the goodness of their hearts?  Ultimately, they make games because they love it AND, more importantly, to make money.  This isn&#8217;t a bad thing, and the 1990s developers were no different.</p>
<p>2. There are far more games today than there were in the 1990s. Please don&#8217;t delude yourself into thinking there were more options then&#8230;.</p>
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		<title>By: TripleShock</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-67118</link>
		<dc:creator>TripleShock</dc:creator>
		<pubDate>Sun, 26 Sep 2010 23:35:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-67118</guid>
		<description><![CDATA[LOL dude. I don&#039;t know what drives people to reminisce about the totally awesome &#039;good old days&#039; or white wash them in shades of win they never had in the first place. Why do people constantly pine for what they had before when what they&#039;re getting right now is objectively and demonstrably better? 

The era of gaming the author of this article speaks of was a messy one. Sega couldn&#039;t decide whether to improve the genesis with endless upgrades or to chuck it for the Saturn, or even if the Saturn itself should be the ultimate 2D machine or a budding 3D one. Nintendo stubbornly stuck with cartridges, a move that arguably cost them the win for that era, and you a lot more than that if you owned one and like to play games with it. The third man in the game was basically faceless because that whole decade was pock-marked with failed console (turbografx 16) after failed console (neo-geo) after fail console (3DO). The industry was just getting it&#039;s shit together and those interested in supporting it, along with their bank accounts, were along for the ride.

Even in the middle of all this, we still had the things Don complains about. We still had a handful of companies dominating the industry, still had indie-devs shut out of the game making process, still had endless sequels of endless clones of endless game franchises. Note that these things are NOT BAD. Gamers then, just as gamers now, would rather buy a game they know they will like and will be fun to play rather than risk blowing their cash on something that strives to &#039;innovate&#039; instead of being fun to play. That is not an artifact of a broken system. It&#039;s a part of it&#039;s obvious function.

Oh of course Don has to trot out the almighty strawman of innovation. Innovation is always good, always gives us what we want and it&#039;s innovation, not making fun games, that the evil for-profit game industry should be pursuing as it&#039;s number one priority. Oh, I forgot, I was supposed to assume, like Don just did, that innovation automagically produces good profitable products. What if it doesn&#039;t? What if we innovate and get something bad?

Anyone remember Tail of the Sun? It&#039;s for the PS1 and is one of those small budget small dev games that Don claims to like so much. Despite his deriding of the industry I doubt he would have played it. Can&#039;t really blame him for that, since it was critically bashed for its insomnia curing non-game-play. On their way to making something totally different, ArtDink forgot to make something totally fun. How &#039;bout the Virtual Boy? Totally innovative. First console with it&#039;s own 3D display ever. Too bad all that awesome 3D came in only one color; bright red. Owners of Nintendo stock didn&#039;t need a VB to see red everywhere after the dismal sales numbers came in. I could go on digging up innovative gaming failures some more, but it&#039;s not needed since we as gamers have all been there before. Of course, none of this means that innovation is bad or that just copying what we&#039;ve done before is good. It just means that innovation is only a side quest towards what we really want; a game thats fun to play.

Also, enough with this &#039;big players don&#039;t innovate&#039; nonsense. The current console sales champion is living proof of what happens when innovation contributes to making games fun to play. The wii nearly ditched the joystick-button only combo for a wand that gets us closer to a holodeck in terms of intuitive interactivity. Given that, as well as the Move which is here now, and the kinect which is soon to follow, no one has any business bitching about there being no innovation in the games industry.

Speaking of that, we call it an &#039;industry&#039; for a bloody reason. These are not holy talismans worth of our undying love and protection; they&#039;re games being sold as products. If the games industry cannot sell their wares and make a profit, there will be no wares for us to buy. I to this day still don&#039;t know where the indignation for big studios turning big profits from good products comes from. We gamers work hard for our money and want to be sure that what we spend it on will be fun, enjoyable and replayable. Yet here, we&#039;re derided as &#039;feeding the beast&#039; for that. Well, sorry Don, but I&#039;m hear to enjoy myself, not &#039;push the industry forward&#039; whatever that&#039;s supposed to mean.

P.S. What&#039;s this about no RPGs around? Just 3/10s of a second at google instant university turns up an endless list of RPGs for the xbox 360 alone.]]></description>
		<content:encoded><![CDATA[<p>LOL dude. I don&#8217;t know what drives people to reminisce about the totally awesome &#8216;good old days&#8217; or white wash them in shades of win they never had in the first place. Why do people constantly pine for what they had before when what they&#8217;re getting right now is objectively and demonstrably better? </p>
<p>The era of gaming the author of this article speaks of was a messy one. Sega couldn&#8217;t decide whether to improve the genesis with endless upgrades or to chuck it for the Saturn, or even if the Saturn itself should be the ultimate 2D machine or a budding 3D one. Nintendo stubbornly stuck with cartridges, a move that arguably cost them the win for that era, and you a lot more than that if you owned one and like to play games with it. The third man in the game was basically faceless because that whole decade was pock-marked with failed console (turbografx 16) after failed console (neo-geo) after fail console (3DO). The industry was just getting it&#8217;s shit together and those interested in supporting it, along with their bank accounts, were along for the ride.</p>
<p>Even in the middle of all this, we still had the things Don complains about. We still had a handful of companies dominating the industry, still had indie-devs shut out of the game making process, still had endless sequels of endless clones of endless game franchises. Note that these things are NOT BAD. Gamers then, just as gamers now, would rather buy a game they know they will like and will be fun to play rather than risk blowing their cash on something that strives to &#8216;innovate&#8217; instead of being fun to play. That is not an artifact of a broken system. It&#8217;s a part of it&#8217;s obvious function.</p>
<p>Oh of course Don has to trot out the almighty strawman of innovation. Innovation is always good, always gives us what we want and it&#8217;s innovation, not making fun games, that the evil for-profit game industry should be pursuing as it&#8217;s number one priority. Oh, I forgot, I was supposed to assume, like Don just did, that innovation automagically produces good profitable products. What if it doesn&#8217;t? What if we innovate and get something bad?</p>
<p>Anyone remember Tail of the Sun? It&#8217;s for the PS1 and is one of those small budget small dev games that Don claims to like so much. Despite his deriding of the industry I doubt he would have played it. Can&#8217;t really blame him for that, since it was critically bashed for its insomnia curing non-game-play. On their way to making something totally different, ArtDink forgot to make something totally fun. How &#8217;bout the Virtual Boy? Totally innovative. First console with it&#8217;s own 3D display ever. Too bad all that awesome 3D came in only one color; bright red. Owners of Nintendo stock didn&#8217;t need a VB to see red everywhere after the dismal sales numbers came in. I could go on digging up innovative gaming failures some more, but it&#8217;s not needed since we as gamers have all been there before. Of course, none of this means that innovation is bad or that just copying what we&#8217;ve done before is good. It just means that innovation is only a side quest towards what we really want; a game thats fun to play.</p>
<p>Also, enough with this &#8216;big players don&#8217;t innovate&#8217; nonsense. The current console sales champion is living proof of what happens when innovation contributes to making games fun to play. The wii nearly ditched the joystick-button only combo for a wand that gets us closer to a holodeck in terms of intuitive interactivity. Given that, as well as the Move which is here now, and the kinect which is soon to follow, no one has any business bitching about there being no innovation in the games industry.</p>
<p>Speaking of that, we call it an &#8216;industry&#8217; for a bloody reason. These are not holy talismans worth of our undying love and protection; they&#8217;re games being sold as products. If the games industry cannot sell their wares and make a profit, there will be no wares for us to buy. I to this day still don&#8217;t know where the indignation for big studios turning big profits from good products comes from. We gamers work hard for our money and want to be sure that what we spend it on will be fun, enjoyable and replayable. Yet here, we&#8217;re derided as &#8216;feeding the beast&#8217; for that. Well, sorry Don, but I&#8217;m hear to enjoy myself, not &#8216;push the industry forward&#8217; whatever that&#8217;s supposed to mean.</p>
<p>P.S. What&#8217;s this about no RPGs around? Just 3/10s of a second at google instant university turns up an endless list of RPGs for the xbox 360 alone.</p>
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		<title>By: didjitaldom</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-67033</link>
		<dc:creator>didjitaldom</dc:creator>
		<pubDate>Thu, 23 Sep 2010 11:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-67033</guid>
		<description><![CDATA[&quot;But maybe we shouldn’t complain. As 2010 has shown us, there are a lot of really great franchises in the gaming space. And those franchises have helped push the industry forward from a niche to an entertainment medium.&quot; - Don Reisinger 28 August 2010. 

&quot;But to me, it’s everything that’s wrong about the gaming industry. The game is part of a major franchise.&quot; - Don Reisinger, 18 September 2010. 

You&#039;re a man of many faces, Sir. And with each face, a differing opinion. You are the James Bond of technology blogging. I doth my cap. Your employer confuses me. I fear I shall no longer use your website for fear of being treated as a thoughtless reader. Good day.]]></description>
		<content:encoded><![CDATA[<p>&#8220;But maybe we shouldn’t complain. As 2010 has shown us, there are a lot of really great franchises in the gaming space. And those franchises have helped push the industry forward from a niche to an entertainment medium.&#8221; &#8211; Don Reisinger 28 August 2010. </p>
<p>&#8220;But to me, it’s everything that’s wrong about the gaming industry. The game is part of a major franchise.&#8221; &#8211; Don Reisinger, 18 September 2010. </p>
<p>You&#8217;re a man of many faces, Sir. And with each face, a differing opinion. You are the James Bond of technology blogging. I doth my cap. Your employer confuses me. I fear I shall no longer use your website for fear of being treated as a thoughtless reader. Good day.</p>
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		<title>By: hingethunder</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-67006</link>
		<dc:creator>hingethunder</dc:creator>
		<pubDate>Wed, 22 Sep 2010 09:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-67006</guid>
		<description><![CDATA[I am not getting what you are saying here - Halo has a huge following, yes. It along with COD games dominate Xbox Live, yes.
Is the variety of gaming genres narrowing? Definitely not.
Is the global majority of game players playing Halo Reach? No way. I was logged on last night and told there were two million players online in the last 24 hours. Mafia Wars can see 4 million daily and Farmville 7 million and that&#039;s just two of the hundreds of games on Facebook alone, then there&#039;s World of Warcraft, what&#039;s the membership at - 12 million is it?
With more gamers than ever before and so many platforms to play games on you can find games for any taste.
On Xbox and PS3 FPS and TPS rules
On Wii party games rule
PC is home to strategy and MMOs
iPhone (Android and soon WP7 too) are the casual games preferred location

But that doesn&#039;t mean it&#039;s all those platforms have to offer.

Look at the variety of Popcap games on all platforms, or quantity of Facebook games. Recently on IGNs GirlFight podcast, they stated &quot;how can you say Farmville is just a casual game when people set their alarms for the middle of the night to tend to their crops&quot;, this made me think - yeah those people are pretty hardcore but it just shows any game, even Halo can be treated as casually or as hardcore as the individual likes.

I agree that there is sometimes a lack of originality but the RPG genre isn&#039;t the shining light of originality, I eagerly await the announcement of Elder Scrolls 5 and whilst I hope it has the same technological leap that Oblivion had over Morrowind, I do hope familiar aspects like interface and fighting remain much the same. Why are there so few RPGs? I don&#039;t know but when the Elder Scrolls franchise is what other games of the genre are compared to, it must be a daunting task to go down that road! Look at Two Worlds - doesn&#039;t even come close.

The 80&#039;s and 90&#039;s were no different when it came to franchise sequels, Donkey Kong, Donkey Kong Jr, Mario Bros, Super Mario Bros, Super Mario World, Manic Miner, Jet Set Willy, Ultima 1-9, Ultima Underworld 1 &amp; 2, Ultima Online, Doom 1 &amp; 2, Quake 1 &amp; 2, Cybernoid 1 &amp; 2, Turrican 1 &amp; 2, System Shock 1 &amp; 2, Descent 1 &amp; 2, Sonic 1-3, Sonic Adventure 1 &amp; 2, StarStrike 1 &amp; 2, X-Wing, Tie Fighter, X-Wing vs Tie Fighter, Final Fantasy 1 to a million, Eye of the Beholder 1 - 3, Dungeon Master 1 &amp; 2, Tetris, Pacman, Space Invaders - They just keep coming!

If you are looking for something different, indie games are everywhere, whether browsing the net, on the iPhone and even on Xbox Live - there&#039;s a massive selection out there and thanks to sales on the latter two platforms - some indie companies are turning a profit, helping them grow and realise some of their unique visions.

In the end, if you can&#039;t find something you want to play, that&#039;s your problem!]]></description>
		<content:encoded><![CDATA[<p>I am not getting what you are saying here &#8211; Halo has a huge following, yes. It along with COD games dominate Xbox Live, yes.<br />
Is the variety of gaming genres narrowing? Definitely not.<br />
Is the global majority of game players playing Halo Reach? No way. I was logged on last night and told there were two million players online in the last 24 hours. Mafia Wars can see 4 million daily and Farmville 7 million and that&#8217;s just two of the hundreds of games on Facebook alone, then there&#8217;s World of Warcraft, what&#8217;s the membership at &#8211; 12 million is it?<br />
With more gamers than ever before and so many platforms to play games on you can find games for any taste.<br />
On Xbox and PS3 FPS and TPS rules<br />
On Wii party games rule<br />
PC is home to strategy and MMOs<br />
iPhone (Android and soon WP7 too) are the casual games preferred location</p>
<p>But that doesn&#8217;t mean it&#8217;s all those platforms have to offer.</p>
<p>Look at the variety of Popcap games on all platforms, or quantity of Facebook games. Recently on IGNs GirlFight podcast, they stated &#8220;how can you say Farmville is just a casual game when people set their alarms for the middle of the night to tend to their crops&#8221;, this made me think &#8211; yeah those people are pretty hardcore but it just shows any game, even Halo can be treated as casually or as hardcore as the individual likes.</p>
<p>I agree that there is sometimes a lack of originality but the RPG genre isn&#8217;t the shining light of originality, I eagerly await the announcement of Elder Scrolls 5 and whilst I hope it has the same technological leap that Oblivion had over Morrowind, I do hope familiar aspects like interface and fighting remain much the same. Why are there so few RPGs? I don&#8217;t know but when the Elder Scrolls franchise is what other games of the genre are compared to, it must be a daunting task to go down that road! Look at Two Worlds &#8211; doesn&#8217;t even come close.</p>
<p>The 80&#8242;s and 90&#8242;s were no different when it came to franchise sequels, Donkey Kong, Donkey Kong Jr, Mario Bros, Super Mario Bros, Super Mario World, Manic Miner, Jet Set Willy, Ultima 1-9, Ultima Underworld 1 &amp; 2, Ultima Online, Doom 1 &amp; 2, Quake 1 &amp; 2, Cybernoid 1 &amp; 2, Turrican 1 &amp; 2, System Shock 1 &amp; 2, Descent 1 &amp; 2, Sonic 1-3, Sonic Adventure 1 &amp; 2, StarStrike 1 &amp; 2, X-Wing, Tie Fighter, X-Wing vs Tie Fighter, Final Fantasy 1 to a million, Eye of the Beholder 1 &#8211; 3, Dungeon Master 1 &amp; 2, Tetris, Pacman, Space Invaders &#8211; They just keep coming!</p>
<p>If you are looking for something different, indie games are everywhere, whether browsing the net, on the iPhone and even on Xbox Live &#8211; there&#8217;s a massive selection out there and thanks to sales on the latter two platforms &#8211; some indie companies are turning a profit, helping them grow and realise some of their unique visions.</p>
<p>In the end, if you can&#8217;t find something you want to play, that&#8217;s your problem!</p>
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		<title>By: Blackacidevil</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-67004</link>
		<dc:creator>Blackacidevil</dc:creator>
		<pubDate>Wed, 22 Sep 2010 05:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-67004</guid>
		<description><![CDATA[If you are implying that Bungie is all about profit, you are dead wrong. Bungie&#039;s only franchise, Halo, get a new game every three years, excluding spin-offs e.g. Halo ODST or Halo Wars. Activision is another story. They&#039;re releasing a new Guitar Hero or Tony Hawk game every freaking year with no real improvement over the last game. Even though Guitar Hero gets downloadble tracks, they STILL somehow see the need to release another one the next year.  Halo is different every single time. Has a different feel, and you can tell that the developers put real work into the games. Why don&#039;t they create another franchise alongside Halo? Because the ENTIRE team is working on this one game, and this one game takes three years to complete. The only reason FPS games are all the rage is because of Halo: CE. Everyone wanted to try to create a &quot;Halo Killer&quot; and they still are with no luck.]]></description>
		<content:encoded><![CDATA[<p>If you are implying that Bungie is all about profit, you are dead wrong. Bungie&#8217;s only franchise, Halo, get a new game every three years, excluding spin-offs e.g. Halo ODST or Halo Wars. Activision is another story. They&#8217;re releasing a new Guitar Hero or Tony Hawk game every freaking year with no real improvement over the last game. Even though Guitar Hero gets downloadble tracks, they STILL somehow see the need to release another one the next year.  Halo is different every single time. Has a different feel, and you can tell that the developers put real work into the games. Why don&#8217;t they create another franchise alongside Halo? Because the ENTIRE team is working on this one game, and this one game takes three years to complete. The only reason FPS games are all the rage is because of Halo: CE. Everyone wanted to try to create a &#8220;Halo Killer&#8221; and they still are with no luck.</p>
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		<title>By: Kyle Manchester</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66974</link>
		<dc:creator>Kyle Manchester</dc:creator>
		<pubDate>Mon, 20 Sep 2010 22:38:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66974</guid>
		<description><![CDATA[What strikes me as even more appalling than Don&#039;s audacity to call himself a journalist, is the fact he&#039;s not yet responded to any of the legitimate criticism levied against him/this article. So not only is he a piss poor excuse for journalist, he&#039;s a coward on top of it. 

Way to go Don, I think it&#039;s time for you to go back to writing slashfic where you blow Steve Jobs until you get lockjaw. Leave the journalism to the professionals.]]></description>
		<content:encoded><![CDATA[<p>What strikes me as even more appalling than Don&#8217;s audacity to call himself a journalist, is the fact he&#8217;s not yet responded to any of the legitimate criticism levied against him/this article. So not only is he a piss poor excuse for journalist, he&#8217;s a coward on top of it. </p>
<p>Way to go Don, I think it&#8217;s time for you to go back to writing slashfic where you blow Steve Jobs until you get lockjaw. Leave the journalism to the professionals.</p>
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		<title>By: iRaf</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66973</link>
		<dc:creator>iRaf</dc:creator>
		<pubDate>Mon, 20 Sep 2010 22:11:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66973</guid>
		<description><![CDATA[Take me back to the 1990&#039;s? I dont know where you get your info, but for most people, the golden age of videogames was when the Nes was around, and that&#039;s the 80&#039;s. There were some great tittles like Legend of Zelda, Final Fantasy and Metal Gear... but wait, aren&#039;t those franchises still around?!?! 

    Not only are they around, but they have evolved (just as Halo has). Like I read in one of the comments -talking about Bungie &quot;I can’t think of a gaming company more dedicated to their fans and to their fan’s wants&quot;, and this is as true as that you are a moron. You saying that Halo is what&#039;s wrong with the gaming industry today, and getting to that conclusion from your &quot;criteria&quot; (or lack of it) means you talk about these as well:

  Mario, Sonic, GTA, Zelda, Gran Turismo, Call of Duty, Medal of Honor, Splinter Cell, Donkey Kong, Resident Evil, Age of Empires, Diablo, Battlefield, Ghost Recon, Half Life, Prince of Persia, Gears of War, Ace Combat, Hitman, and I could keep going, but you get it, right?

    As for the consoles, I have never seen greater support to small companies. PSN and LIVE! have been of huge help for all the smaller companies to make a game that otherwise, you would&#039;ve never heard about. You want diversity? Take a look around and you&#039;ll find more indie games that you could ever play.

    What really pisses me off is that you wrote these article with such arrogance, without knowing what the hell you were talking about.]]></description>
		<content:encoded><![CDATA[<p>Take me back to the 1990&#8242;s? I dont know where you get your info, but for most people, the golden age of videogames was when the Nes was around, and that&#8217;s the 80&#8242;s. There were some great tittles like Legend of Zelda, Final Fantasy and Metal Gear&#8230; but wait, aren&#8217;t those franchises still around?!?! </p>
<p>    Not only are they around, but they have evolved (just as Halo has). Like I read in one of the comments -talking about Bungie &#8220;I can’t think of a gaming company more dedicated to their fans and to their fan’s wants&#8221;, and this is as true as that you are a moron. You saying that Halo is what&#8217;s wrong with the gaming industry today, and getting to that conclusion from your &#8220;criteria&#8221; (or lack of it) means you talk about these as well:</p>
<p>  Mario, Sonic, GTA, Zelda, Gran Turismo, Call of Duty, Medal of Honor, Splinter Cell, Donkey Kong, Resident Evil, Age of Empires, Diablo, Battlefield, Ghost Recon, Half Life, Prince of Persia, Gears of War, Ace Combat, Hitman, and I could keep going, but you get it, right?</p>
<p>    As for the consoles, I have never seen greater support to small companies. PSN and LIVE! have been of huge help for all the smaller companies to make a game that otherwise, you would&#8217;ve never heard about. You want diversity? Take a look around and you&#8217;ll find more indie games that you could ever play.</p>
<p>    What really pisses me off is that you wrote these article with such arrogance, without knowing what the hell you were talking about.</p>
]]></content:encoded>
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		<title>By: gtrplyr18</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66972</link>
		<dc:creator>gtrplyr18</dc:creator>
		<pubDate>Mon, 20 Sep 2010 20:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66972</guid>
		<description><![CDATA[What I think about Halo and the state of games is like this. When Halo came out, it was the first FPS that really &quot;worked&quot; on consoles. Before this, there wasn&#039;t much of an FPS market for shooters on consoles. After Halo, other companies cashed in on the idea. I am not the biggest shooter fan, but I will buy Halo games. 

The problem with the industry is that there&#039;s so much money being put into games and companies will only invest all that money to a tried-and-true formula. Halo started the &quot;FPS Renaissance&quot; and since then, companies only put their money in FPS&#039;s. That&#039;s why the games industry is so bland. I will always gladly buy a Halo game, but I will not buy a FPS other than Halo. 

TL;DR Halo isn&#039;t what&#039;s wrong the the games industry. It&#039;s the games publishers themselves. And the advancement of technology.]]></description>
		<content:encoded><![CDATA[<p>What I think about Halo and the state of games is like this. When Halo came out, it was the first FPS that really &#8220;worked&#8221; on consoles. Before this, there wasn&#8217;t much of an FPS market for shooters on consoles. After Halo, other companies cashed in on the idea. I am not the biggest shooter fan, but I will buy Halo games. </p>
<p>The problem with the industry is that there&#8217;s so much money being put into games and companies will only invest all that money to a tried-and-true formula. Halo started the &#8220;FPS Renaissance&#8221; and since then, companies only put their money in FPS&#8217;s. That&#8217;s why the games industry is so bland. I will always gladly buy a Halo game, but I will not buy a FPS other than Halo. </p>
<p>TL;DR Halo isn&#8217;t what&#8217;s wrong the the games industry. It&#8217;s the games publishers themselves. And the advancement of technology.</p>
]]></content:encoded>
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		<title>By: Timothy W Dalbeck</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66969</link>
		<dc:creator>Timothy W Dalbeck</dc:creator>
		<pubDate>Mon, 20 Sep 2010 19:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66969</guid>
		<description><![CDATA[Seriously how old are you?! I was gaming back in the 80&#039;s and 90&#039;s and am not seeing your point of view at all.  I&#039;m in my mid 30&#039;s and seeing the industry change and shift is something that I don&#039;t mind.

Besides there are a ton of classic games on the XBLA, PSN and Wii Virtual console.  So where is the problem at?]]></description>
		<content:encoded><![CDATA[<p>Seriously how old are you?! I was gaming back in the 80&#8242;s and 90&#8242;s and am not seeing your point of view at all.  I&#8217;m in my mid 30&#8242;s and seeing the industry change and shift is something that I don&#8217;t mind.</p>
<p>Besides there are a ton of classic games on the XBLA, PSN and Wii Virtual console.  So where is the problem at?</p>
]]></content:encoded>
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		<title>By: daniel_owen_uk</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66960</link>
		<dc:creator>daniel_owen_uk</dc:creator>
		<pubDate>Mon, 20 Sep 2010 08:44:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66960</guid>
		<description><![CDATA[Given most of the review I would say that this column is trolling :D

Seriously though, it&#039;s a hard balance to find, you can spend millions developing an engine as good as halo&#039;s, then release 2 or 3 games based upon it (tweaking as you go), or you can spend hundreds of thousands on an engine that (99% of the time) produces 1 mediocre game.

It&#039;s finding the balance between spending so much on an engine that you want to use it again (if it sells well), and being inovative and taking that risk.]]></description>
		<content:encoded><![CDATA[<p>Given most of the review I would say that this column is trolling :D</p>
<p>Seriously though, it&#8217;s a hard balance to find, you can spend millions developing an engine as good as halo&#8217;s, then release 2 or 3 games based upon it (tweaking as you go), or you can spend hundreds of thousands on an engine that (99% of the time) produces 1 mediocre game.</p>
<p>It&#8217;s finding the balance between spending so much on an engine that you want to use it again (if it sells well), and being inovative and taking that risk.</p>
]]></content:encoded>
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		<title>By: xtoastx</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66956</link>
		<dc:creator>xtoastx</dc:creator>
		<pubDate>Sun, 19 Sep 2010 22:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66956</guid>
		<description><![CDATA[You are the worst columnist I have ever read. I first read the title of this article and my first thought was &quot;this guy must not know what he&#039;s talking about&quot;. So instead of being ignorant and calling it a day I read your article to see if there was at least a hint of intelligence in it. I couldn&#039;t find any at all. The only conclusion I could come to is the thought that maybe you&#039;re too old to be writing about video games. And the more I read through the titles of your past articles I find myself glued to that idea. Sure the 80&#039;s and 90&#039;s where the golden age of gaming...but we&#039;re not in 80&#039;s or 90&#039;s anymore. This is 2010. This era is now geared towards graphics and rich story lines. I can begin to babble about our age and how great it is but I&#039;m not a columnist..I&#039;m a reader. I also have found that a lot of your articles are always against the grain. Take E3 for instance. It was great, but you being stuck in 1989 didn&#039;t see it that way. Take a vacation and bring Halo Reach with you. Play it for once with your eyes open and make sure your Pacman cartridge is somewhere you cant get to. Maybe you&#039;ll see why Halo Reach is the greatest game of the year and why everyone loves it. Thanks to your arrogance you have lost a reader.]]></description>
		<content:encoded><![CDATA[<p>You are the worst columnist I have ever read. I first read the title of this article and my first thought was &#8220;this guy must not know what he&#8217;s talking about&#8221;. So instead of being ignorant and calling it a day I read your article to see if there was at least a hint of intelligence in it. I couldn&#8217;t find any at all. The only conclusion I could come to is the thought that maybe you&#8217;re too old to be writing about video games. And the more I read through the titles of your past articles I find myself glued to that idea. Sure the 80&#8242;s and 90&#8242;s where the golden age of gaming&#8230;but we&#8217;re not in 80&#8242;s or 90&#8242;s anymore. This is 2010. This era is now geared towards graphics and rich story lines. I can begin to babble about our age and how great it is but I&#8217;m not a columnist..I&#8217;m a reader. I also have found that a lot of your articles are always against the grain. Take E3 for instance. It was great, but you being stuck in 1989 didn&#8217;t see it that way. Take a vacation and bring Halo Reach with you. Play it for once with your eyes open and make sure your Pacman cartridge is somewhere you cant get to. Maybe you&#8217;ll see why Halo Reach is the greatest game of the year and why everyone loves it. Thanks to your arrogance you have lost a reader.</p>
]]></content:encoded>
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		<title>By: Ryan William Furst</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66955</link>
		<dc:creator>Ryan William Furst</dc:creator>
		<pubDate>Sun, 19 Sep 2010 22:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66955</guid>
		<description><![CDATA[I wonder how long it took you to come up with something bad to say about Halo Reach and the related franchise.

As much validity as your editorial may have, you&#039;re proving something else.  You&#039;re the classic individual that needs to go against mainstream enjoyment.  You obviously wanted to be different by having an Anti-Current Gaming stance in order to generate heat and involvement in your editorial... but really, do you think you&#039;re the only person that has ever tried to do something like this?  Not to mention, your editorial is boring, tedious and a general waste of time.  At this point while I type this, there is a -88 rating after 280 votes on your editorial, and for good reason.
The fact of the matter is that gaming today is exactly what people ask for and play.  Developer, producer and publishing companies such as Bungie, Activision, Treyarch, LucasArts, THQ, Ubisoft, EA, etc... they all listen to the masses.  They build, create, test and distribute games, story lines and play abilities that are requested by their millions of followers.  Everything evolves, everything has change.  Video gaming is not immune to change.

With that being said, I will agree with you that certain titles are dragging out and killing genres of games.  Certain companies [namely small companies that develop video games based on movies] are only kicking around to make a few dollars.  C&#039;mon, Reach is not a place to be sticking your anguish.  The Halo franchise was the first, and most successful franchise to be released for the XBOX, both original and 360.  It paved the way for one of the game types that you&#039;re whining about.  When Halo hit the shelves, it was something new and interesting, but there&#039;s only so far they could&#039;ve taken it.  There are only so many advances in video gaming today, and quite honestly I believe Halo has already surpassed many of those advances.

If you don&#039;t like it, go outside.]]></description>
		<content:encoded><![CDATA[<p>I wonder how long it took you to come up with something bad to say about Halo Reach and the related franchise.</p>
<p>As much validity as your editorial may have, you&#8217;re proving something else.  You&#8217;re the classic individual that needs to go against mainstream enjoyment.  You obviously wanted to be different by having an Anti-Current Gaming stance in order to generate heat and involvement in your editorial&#8230; but really, do you think you&#8217;re the only person that has ever tried to do something like this?  Not to mention, your editorial is boring, tedious and a general waste of time.  At this point while I type this, there is a -88 rating after 280 votes on your editorial, and for good reason.<br />
The fact of the matter is that gaming today is exactly what people ask for and play.  Developer, producer and publishing companies such as Bungie, Activision, Treyarch, LucasArts, THQ, Ubisoft, EA, etc&#8230; they all listen to the masses.  They build, create, test and distribute games, story lines and play abilities that are requested by their millions of followers.  Everything evolves, everything has change.  Video gaming is not immune to change.</p>
<p>With that being said, I will agree with you that certain titles are dragging out and killing genres of games.  Certain companies [namely small companies that develop video games based on movies] are only kicking around to make a few dollars.  C&#8217;mon, Reach is not a place to be sticking your anguish.  The Halo franchise was the first, and most successful franchise to be released for the XBOX, both original and 360.  It paved the way for one of the game types that you&#8217;re whining about.  When Halo hit the shelves, it was something new and interesting, but there&#8217;s only so far they could&#8217;ve taken it.  There are only so many advances in video gaming today, and quite honestly I believe Halo has already surpassed many of those advances.</p>
<p>If you don&#8217;t like it, go outside.</p>
]]></content:encoded>
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		<title>By: micrapple</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66954</link>
		<dc:creator>micrapple</dc:creator>
		<pubDate>Sun, 19 Sep 2010 22:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66954</guid>
		<description><![CDATA[Sometime I get franchise fatigue and ended up skipping the squeal even though I really like the first few game.]]></description>
		<content:encoded><![CDATA[<p>Sometime I get franchise fatigue and ended up skipping the squeal even though I really like the first few game.</p>
]]></content:encoded>
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		<title>By: Drew Capichana</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66953</link>
		<dc:creator>Drew Capichana</dc:creator>
		<pubDate>Sun, 19 Sep 2010 21:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66953</guid>
		<description><![CDATA[dear whoever wrote this article... you are a cod fanboy. STFU. That is all.]]></description>
		<content:encoded><![CDATA[<p>dear whoever wrote this article&#8230; you are a cod fanboy. STFU. That is all.</p>
]]></content:encoded>
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		<title>By: Chris Saturn</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66950</link>
		<dc:creator>Chris Saturn</dc:creator>
		<pubDate>Sun, 19 Sep 2010 18:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66950</guid>
		<description><![CDATA[While I agree with the over-arching point of your comment, I disagree with you reasoning. Sequel-stagnation was certainly prevalent in the &#039;90&#039;s, with series like Street Fighter, Mega Man, Final Fantasy, Dragon Quest, Super Mario, and Sonic. What made gaming different in the &#039;90&#039;s was the audience; a niche group of dedicated players made up the sales for the industry. Now, over ten years later, the gaming audience has more influence from the kind of people who bullied gamers fifteen years ago. The jocks have fueled the sales for franchises like Madden, Gears of War, and Halo. This is no longer a hobby for &quot;nerds&quot;, but rather a medium for all who can pick up a controller, and it&#039;s getting harder to convince the corporations in charge that those of us who were dedicated enough to help them pave the industry have the buying power to continue to help it grow. They&#039;re after the dollars, and the Halo/Madden audience is a lot easier to get them from (and less picky).]]></description>
		<content:encoded><![CDATA[<p>While I agree with the over-arching point of your comment, I disagree with you reasoning. Sequel-stagnation was certainly prevalent in the &#8217;90&#8242;s, with series like Street Fighter, Mega Man, Final Fantasy, Dragon Quest, Super Mario, and Sonic. What made gaming different in the &#8217;90&#8242;s was the audience; a niche group of dedicated players made up the sales for the industry. Now, over ten years later, the gaming audience has more influence from the kind of people who bullied gamers fifteen years ago. The jocks have fueled the sales for franchises like Madden, Gears of War, and Halo. This is no longer a hobby for &#8220;nerds&#8221;, but rather a medium for all who can pick up a controller, and it&#8217;s getting harder to convince the corporations in charge that those of us who were dedicated enough to help them pave the industry have the buying power to continue to help it grow. They&#8217;re after the dollars, and the Halo/Madden audience is a lot easier to get them from (and less picky).</p>
]]></content:encoded>
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		<title>By: berserkerich</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66947</link>
		<dc:creator>berserkerich</dc:creator>
		<pubDate>Sun, 19 Sep 2010 14:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66947</guid>
		<description><![CDATA[I meant that whole thing to be directed at Don... not you Kyle, lol.]]></description>
		<content:encoded><![CDATA[<p>I meant that whole thing to be directed at Don&#8230; not you Kyle, lol.</p>
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		<title>By: berserkerich</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66946</link>
		<dc:creator>berserkerich</dc:creator>
		<pubDate>Sun, 19 Sep 2010 14:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66946</guid>
		<description><![CDATA[There is more substance in the comments regarding this article (rant) than in the article itself.

 I use newsmap to skim through the daily news and this piece of trash had the most hits in the technology section. As I read through this it was pretty clear to me that this clown-shoe blogger has no idea what he is talking about. I confirmed that by reading his other posts. In no way does he ever describe/explain how or why games were better. 

Until I see a list of amazing games over the past 20 years that were free of charge... I think you need to stfu.]]></description>
		<content:encoded><![CDATA[<p>There is more substance in the comments regarding this article (rant) than in the article itself.</p>
<p> I use newsmap to skim through the daily news and this piece of trash had the most hits in the technology section. As I read through this it was pretty clear to me that this clown-shoe blogger has no idea what he is talking about. I confirmed that by reading his other posts. In no way does he ever describe/explain how or why games were better. </p>
<p>Until I see a list of amazing games over the past 20 years that were free of charge&#8230; I think you need to stfu.</p>
]]></content:encoded>
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		<title>By: Kyle Manchester</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66944</link>
		<dc:creator>Kyle Manchester</dc:creator>
		<pubDate>Sun, 19 Sep 2010 13:23:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66944</guid>
		<description><![CDATA[Has anyone read Mr. Reisinger&#039;s other &quot;articles&quot; (I use that term loosely) on slashgear? They all consist of either him sucking off apple as hard as he can or, bitching about things not living up to his warped/clearly skewed standards. Hate to tell you there Don, everything wasn&#039;t better back in the day. Your attitude and articles are pathetic, and quite frankly serves as a good benchmark for what&#039;s wrong with &quot;journalists&quot; today. (I use that j word with as much sarcasm and air quotes as humanly possible)

Using the biggest game of the year to get web hits on your blase&#039;, passive aggressive, clearly Apple motivated articles; is both dirty and quite frankly pathetic. Don I&#039;m all for you not liking Reach or hell... bashing it for not having what you&#039;re looking for, but to use it as an example of how &quot;back in the day&quot; things were better is just plain sad (not to mention ignorant). As a recent commenter stated, Bungie was also cutting their teeth right around the time your supposed &quot;golden age&quot; of gaming was going on. They were right in the thick of that supposed &quot;better time&quot;, and yet you fail to mention/recognize it in your poorly written article. 

Sir you serve as a perfect example of what&#039;s TRULY wrong with the industry today. You&#039;re nothing more than a blogger hoping to make a quick buck, and will sell his opinion to the highest bidder. It really is a sad and dark time in journalism when someone like you has the audacity to call themselves a journalist. You sir are a hack, and nothing more. I for one hope people read this/your other articles just long enough to recognize you for the fraud you truly are.

In closing: While my love for Bungie/the Halo franchise is quite rabid, I unlike you can take a step outside my own opinions and look at things objectively. The sad thing is, I&#039;m not even a journalist. Then again, neither are you.]]></description>
		<content:encoded><![CDATA[<p>Has anyone read Mr. Reisinger&#8217;s other &#8220;articles&#8221; (I use that term loosely) on slashgear? They all consist of either him sucking off apple as hard as he can or, bitching about things not living up to his warped/clearly skewed standards. Hate to tell you there Don, everything wasn&#8217;t better back in the day. Your attitude and articles are pathetic, and quite frankly serves as a good benchmark for what&#8217;s wrong with &#8220;journalists&#8221; today. (I use that j word with as much sarcasm and air quotes as humanly possible)</p>
<p>Using the biggest game of the year to get web hits on your blase&#8217;, passive aggressive, clearly Apple motivated articles; is both dirty and quite frankly pathetic. Don I&#8217;m all for you not liking Reach or hell&#8230; bashing it for not having what you&#8217;re looking for, but to use it as an example of how &#8220;back in the day&#8221; things were better is just plain sad (not to mention ignorant). As a recent commenter stated, Bungie was also cutting their teeth right around the time your supposed &#8220;golden age&#8221; of gaming was going on. They were right in the thick of that supposed &#8220;better time&#8221;, and yet you fail to mention/recognize it in your poorly written article. </p>
<p>Sir you serve as a perfect example of what&#8217;s TRULY wrong with the industry today. You&#8217;re nothing more than a blogger hoping to make a quick buck, and will sell his opinion to the highest bidder. It really is a sad and dark time in journalism when someone like you has the audacity to call themselves a journalist. You sir are a hack, and nothing more. I for one hope people read this/your other articles just long enough to recognize you for the fraud you truly are.</p>
<p>In closing: While my love for Bungie/the Halo franchise is quite rabid, I unlike you can take a step outside my own opinions and look at things objectively. The sad thing is, I&#8217;m not even a journalist. Then again, neither are you.</p>
]]></content:encoded>
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		<title>By: Wren Sharpbeak</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66943</link>
		<dc:creator>Wren Sharpbeak</dc:creator>
		<pubDate>Sun, 19 Sep 2010 12:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66943</guid>
		<description><![CDATA[Maybe gamers are what is wrong with the gaming industry today....]]></description>
		<content:encoded><![CDATA[<p>Maybe gamers are what is wrong with the gaming industry today&#8230;.</p>
]]></content:encoded>
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		<title>By: Michael Barton</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66942</link>
		<dc:creator>Michael Barton</dc:creator>
		<pubDate>Sun, 19 Sep 2010 11:51:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66942</guid>
		<description><![CDATA[Do you also want kids to stay off your lawn?]]></description>
		<content:encoded><![CDATA[<p>Do you also want kids to stay off your lawn?</p>
]]></content:encoded>
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		<title>By: Brent Tyler Brooks</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66937</link>
		<dc:creator>Brent Tyler Brooks</dc:creator>
		<pubDate>Sun, 19 Sep 2010 05:19:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66937</guid>
		<description><![CDATA[No small developers that aren&#039;t money hungry, huh? This Guy has obviously never heard of the iPod Touch. 99 cents for a full game that some random developer made. Or maybe the Facebook platform? Farmtown started as a cute concept in the recess of some nobody&#039;s mind. Now you can buy Farmtown cards in any Wal-Mart. Re-think your argument after you come out of that cave you&#039;ve been living in since the golden era of video games.]]></description>
		<content:encoded><![CDATA[<p>No small developers that aren&#8217;t money hungry, huh? This Guy has obviously never heard of the iPod Touch. 99 cents for a full game that some random developer made. Or maybe the Facebook platform? Farmtown started as a cute concept in the recess of some nobody&#8217;s mind. Now you can buy Farmtown cards in any Wal-Mart. Re-think your argument after you come out of that cave you&#8217;ve been living in since the golden era of video games.</p>
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		<title>By: vconcepts29</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66936</link>
		<dc:creator>vconcepts29</dc:creator>
		<pubDate>Sun, 19 Sep 2010 04:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66936</guid>
		<description><![CDATA[where did you find this guy. go back writing on bathroom walls.]]></description>
		<content:encoded><![CDATA[<p>where did you find this guy. go back writing on bathroom walls.</p>
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		<title>By: St. Jason Jeansonne</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66935</link>
		<dc:creator>St. Jason Jeansonne</dc:creator>
		<pubDate>Sun, 19 Sep 2010 03:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66935</guid>
		<description><![CDATA[this article is horrible on so many levels, i don&#039;t think the author has even played a video game since the 1990&#039;s.  First of all there are so many non first person shooters out there that you can play if that is not your bag including a ton of RPG&#039;s which he seemed to not be able to find.  This last couple of months saw the release of Dragon Quest IX, Ys Seven, Persona 3 Portable, Two new Pokemon&#039;s, and a couple of wii RPG&#039;s.  Sure they didn&#039;t get the press that Reach got but they are certainly being made and being made well.  As far as companies just turning a quick buck that is just plain misinformed.  with the PSN and Xbox live arcade indie devolpers can make smaller games with low budgets and get them to people much easier than they could in the 90&#039;s.  Look at Limbo or Braid or Flower, there are so many unique games getting put out right now that really experiment with things and this author seems to not notice.  We need to get over this whole nostalgia for nostalgia sake that says what ever is being put out today can&#039;t be better than it&#039;s older influences and really except that the games getting put out today are really some of the best games ever made and if Halo Reach can sell 200 million in a day then it&#039;s a good thing for all games as people take games more seriously as revenue makers.]]></description>
		<content:encoded><![CDATA[<p>this article is horrible on so many levels, i don&#8217;t think the author has even played a video game since the 1990&#8242;s.  First of all there are so many non first person shooters out there that you can play if that is not your bag including a ton of RPG&#8217;s which he seemed to not be able to find.  This last couple of months saw the release of Dragon Quest IX, Ys Seven, Persona 3 Portable, Two new Pokemon&#8217;s, and a couple of wii RPG&#8217;s.  Sure they didn&#8217;t get the press that Reach got but they are certainly being made and being made well.  As far as companies just turning a quick buck that is just plain misinformed.  with the PSN and Xbox live arcade indie devolpers can make smaller games with low budgets and get them to people much easier than they could in the 90&#8242;s.  Look at Limbo or Braid or Flower, there are so many unique games getting put out right now that really experiment with things and this author seems to not notice.  We need to get over this whole nostalgia for nostalgia sake that says what ever is being put out today can&#8217;t be better than it&#8217;s older influences and really except that the games getting put out today are really some of the best games ever made and if Halo Reach can sell 200 million in a day then it&#8217;s a good thing for all games as people take games more seriously as revenue makers.</p>
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		<title>By: animalsciences</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66933</link>
		<dc:creator>animalsciences</dc:creator>
		<pubDate>Sun, 19 Sep 2010 02:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66933</guid>
		<description><![CDATA[Ok so the title if this article if you call it that is very misleading and the article should be removed. I&#039;m not a big fan if the halo games and before I get jumped I have played the first 3 and they just dont do it for me. There are tons of great games that have/are franchises, Zelda, super Mario, I could go on but there are plenty of great &quot; one off&quot; games too. As far as game developers making money that&#039;s a given its like when a small time band has that big hit and sells out of coarse they want to make money if they wanted to do it for free they would find a way to publish/ distribute it. Sequels are the bread and butter of the industry what if there are no sequels of Zelda or Mario, no sonic, no final fantasy. There would be no industry with out popular games if you don&#039;t like those games don&#039;t play them easy right]]></description>
		<content:encoded><![CDATA[<p>Ok so the title if this article if you call it that is very misleading and the article should be removed. I&#8217;m not a big fan if the halo games and before I get jumped I have played the first 3 and they just dont do it for me. There are tons of great games that have/are franchises, Zelda, super Mario, I could go on but there are plenty of great &#8221; one off&#8221; games too. As far as game developers making money that&#8217;s a given its like when a small time band has that big hit and sells out of coarse they want to make money if they wanted to do it for free they would find a way to publish/ distribute it. Sequels are the bread and butter of the industry what if there are no sequels of Zelda or Mario, no sonic, no final fantasy. There would be no industry with out popular games if you don&#8217;t like those games don&#8217;t play them easy right</p>
]]></content:encoded>
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		<title>By: BillIam</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66932</link>
		<dc:creator>BillIam</dc:creator>
		<pubDate>Sat, 18 Sep 2010 22:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66932</guid>
		<description><![CDATA[&quot; It’s also why so many one-off titles that catch a cult following, but fail to hit the mainstream, are never heard from again.&quot;  If they were heard from again you&#039;d be ranting that they are making a sequel of it.  And it was part of the problem.  Then you complain about companies making games that sell.  Imagine, making games people want to play!  
The games today have also evolved from their predecessors.  Back in the nineties you couldn&#039;t take cover, for example.]]></description>
		<content:encoded><![CDATA[<p>&#8221; It’s also why so many one-off titles that catch a cult following, but fail to hit the mainstream, are never heard from again.&#8221;  If they were heard from again you&#8217;d be ranting that they are making a sequel of it.  And it was part of the problem.  Then you complain about companies making games that sell.  Imagine, making games people want to play!<br />
The games today have also evolved from their predecessors.  Back in the nineties you couldn&#8217;t take cover, for example.</p>
]]></content:encoded>
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		<title>By: zeek11</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66930</link>
		<dc:creator>zeek11</dc:creator>
		<pubDate>Sat, 18 Sep 2010 22:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66930</guid>
		<description><![CDATA[Accusing Bungie of turning a profit, more specifically using them in an example of &quot;what&#039;s wrong with the gaming industry,&quot; is absolute baloney. Sure Bungie has turned up a handful of FPS games with the title Halo, but in nearly each game the formula was tweaked in some way.

How about instead pointing fingers at small time developers making games based off movies? (who don&#039;t give a rats arse if the game is &#039;fun&#039;) Not after a now dismantled company that made a few &#039;playable&#039; games.

I&#039;m seriously wondering who paid this writer to post this article. That person, and this writer, is a crackpot. Sure the industry has changed a little, but there are still companies out there who believe &#039;good games sell.&#039;]]></description>
		<content:encoded><![CDATA[<p>Accusing Bungie of turning a profit, more specifically using them in an example of &#8220;what&#8217;s wrong with the gaming industry,&#8221; is absolute baloney. Sure Bungie has turned up a handful of FPS games with the title Halo, but in nearly each game the formula was tweaked in some way.</p>
<p>How about instead pointing fingers at small time developers making games based off movies? (who don&#8217;t give a rats arse if the game is &#8216;fun&#8217;) Not after a now dismantled company that made a few &#8216;playable&#8217; games.</p>
<p>I&#8217;m seriously wondering who paid this writer to post this article. That person, and this writer, is a crackpot. Sure the industry has changed a little, but there are still companies out there who believe &#8216;good games sell.&#8217;</p>
]]></content:encoded>
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		<title>By: pepper</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66929</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Sat, 18 Sep 2010 22:09:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66929</guid>
		<description><![CDATA[&gt; Maybe the author should play some of the shooters titled Mass
&gt; Effect or Fallout to see where his beloved RPGs have gone. 

For Mass Effect to get even remotely counted as an RPG they would have to indicate to the player in *advance* of the mission what kind of capabilities he&#039;s going to need.

There is about zero tactics in that game, although the dialog choices are sometimes a bit tricky (but mostly still arbitrary/inconsistent)

I&#039;ll never understand how people could call this an RPG.

Collecting resources on planetes might be the most idiotic task I ever had in a game. Even more dull than walking to remote areas on a very large map.]]></description>
		<content:encoded><![CDATA[<p>&gt; Maybe the author should play some of the shooters titled Mass<br />
&gt; Effect or Fallout to see where his beloved RPGs have gone. </p>
<p>For Mass Effect to get even remotely counted as an RPG they would have to indicate to the player in *advance* of the mission what kind of capabilities he&#8217;s going to need.</p>
<p>There is about zero tactics in that game, although the dialog choices are sometimes a bit tricky (but mostly still arbitrary/inconsistent)</p>
<p>I&#8217;ll never understand how people could call this an RPG.</p>
<p>Collecting resources on planetes might be the most idiotic task I ever had in a game. Even more dull than walking to remote areas on a very large map.</p>
]]></content:encoded>
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		<title>By: WesMantooth</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66927</link>
		<dc:creator>WesMantooth</dc:creator>
		<pubDate>Sat, 18 Sep 2010 20:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66927</guid>
		<description><![CDATA[I think things have changed just a little since the nineties....1. the first generation of consoles were never marketed or made as the all-in-one entertainment unit - which is now the case.
Many of my non-gaming friends have one just as a entertainment centres ( music, movies, etc.,)  So as market share grows so too will the advertising side = Brand recognition, market share,etc, blah, blah (insert marketing buzzword here etc)
2.Back in the 90&#039;s these so called &#039; handful of companies&#039;  such as Bungie,  Rockstar and many others were there in the thick of it honing their chops and becoming what they are today - the best in the business. You see they are the guys that survived in that climate in the 90&#039;s and made the best games; that&#039;s why they are the still here today.]]></description>
		<content:encoded><![CDATA[<p>I think things have changed just a little since the nineties&#8230;.1. the first generation of consoles were never marketed or made as the all-in-one entertainment unit &#8211; which is now the case.<br />
Many of my non-gaming friends have one just as a entertainment centres ( music, movies, etc.,)  So as market share grows so too will the advertising side = Brand recognition, market share,etc, blah, blah (insert marketing buzzword here etc)<br />
2.Back in the 90&#8242;s these so called &#8216; handful of companies&#8217;  such as Bungie,  Rockstar and many others were there in the thick of it honing their chops and becoming what they are today &#8211; the best in the business. You see they are the guys that survived in that climate in the 90&#8242;s and made the best games; that&#8217;s why they are the still here today.</p>
]]></content:encoded>
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		<title>By: therealcmurder</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66926</link>
		<dc:creator>therealcmurder</dc:creator>
		<pubDate>Sat, 18 Sep 2010 20:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66926</guid>
		<description><![CDATA[&quot;Halo Reach is what&#039;s wrong with the gaming industry today&quot;, is one of the dumbest things ive heard in a while.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Halo Reach is what&#8217;s wrong with the gaming industry today&#8221;, is one of the dumbest things ive heard in a while.</p>
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		<title>By: Nekros</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66925</link>
		<dc:creator>Nekros</dc:creator>
		<pubDate>Sat, 18 Sep 2010 19:21:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66925</guid>
		<description><![CDATA[Moron. thats all i have to say. you obviously have never played on Arcade, for xbox live, obviously you don&#039;t know crap about bungie, a small time studio.  and you obviusly have never played Halo Reach.  its 4 games in 1 if not more. whoever pays you needs to stop.  not only do i feel your wrong but your argument made little sense. next time research your story before writing.]]></description>
		<content:encoded><![CDATA[<p>Moron. thats all i have to say. you obviously have never played on Arcade, for xbox live, obviously you don&#8217;t know crap about bungie, a small time studio.  and you obviusly have never played Halo Reach.  its 4 games in 1 if not more. whoever pays you needs to stop.  not only do i feel your wrong but your argument made little sense. next time research your story before writing.</p>
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		<title>By: SethBattin</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66924</link>
		<dc:creator>SethBattin</dc:creator>
		<pubDate>Sat, 18 Sep 2010 19:11:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66924</guid>
		<description><![CDATA[This article is either manufactured opinion purely to attract readers, or a serious case of the rosey recollections.  We all know there are too many shooters on consoles.  Maybe the author should play some of the shooters titled Mass Effect or Fallout to see where his beloved RPGs have gone.  Or maybe he should play videogames for entertainment rather than pulling popular names for fodder in his worthless column.

In the 90s, every &quot;creative&quot; title involved scrolling and jumping on platforms, and people reminisced about the beautiful and purist gameplay of the 80s.  Then there warcraft2&#039;s amazing reviews, and everybody made an RTS.  And then Duke3D and Quake were in competition for best marks, and everybody made a shooter.  And then WoW surpassed the sales of every previous MMO...etc.

This article reminds me of expertise of the guy who declared in the 1990&#039;s that the internet could never support commerce or replace printed information sources (really stupid opinion).]]></description>
		<content:encoded><![CDATA[<p>This article is either manufactured opinion purely to attract readers, or a serious case of the rosey recollections.  We all know there are too many shooters on consoles.  Maybe the author should play some of the shooters titled Mass Effect or Fallout to see where his beloved RPGs have gone.  Or maybe he should play videogames for entertainment rather than pulling popular names for fodder in his worthless column.</p>
<p>In the 90s, every &#8220;creative&#8221; title involved scrolling and jumping on platforms, and people reminisced about the beautiful and purist gameplay of the 80s.  Then there warcraft2&#8242;s amazing reviews, and everybody made an RTS.  And then Duke3D and Quake were in competition for best marks, and everybody made a shooter.  And then WoW surpassed the sales of every previous MMO&#8230;etc.</p>
<p>This article reminds me of expertise of the guy who declared in the 1990&#8242;s that the internet could never support commerce or replace printed information sources (really stupid opinion).</p>
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		<title>By: Jason Wilkens</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66922</link>
		<dc:creator>Jason Wilkens</dc:creator>
		<pubDate>Sat, 18 Sep 2010 17:59:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66922</guid>
		<description><![CDATA[Slashgear.com is what&#039;s wrong with the internet today.

Let me take you back to the 1990s. During that decade, the internet was a much different space. And yet, it could very well be the golden era of the internet. It was a time that was led by extremely unique and fun websites.  It was also a time when the allure of corporate profit gave way to the desire of a handful of people in a room to create a groundbreaking site. Indeed, it was still a business. But it was one that still coveted and cultivated originality.

Today, the internet industry is nothing of the sort. It’s dominated by a handful of companies that want to quickly turn a profit. And they feel that gadget blogs are one of the best ways to do that. In the process, they have effectively forgotten about the unique, fun websites of the past and stuck with what readers know.

That’s precisely why a word like role-playing games will be displayed as a hyperlink in an article, but will link to unrelated advertiser content and upon mouseover will display a popup ad for a cell phone or IBM instead of anything remotely to do with role-playing games.

Admittedly, there are other elements to this argument. Major web publishers will only stick with franchises that do well. And, for the most part, gadget blogs, celebrity blogs, and other topical news blogs have been selling advertising well. Thus, publishers are feeding the beast.

It’s also worth noting that there are still unique and fun websites in the wild. But as far as I’m concerned, there aren’t nearly as many as there should be.]]></description>
		<content:encoded><![CDATA[<p>Slashgear.com is what&#8217;s wrong with the internet today.</p>
<p>Let me take you back to the 1990s. During that decade, the internet was a much different space. And yet, it could very well be the golden era of the internet. It was a time that was led by extremely unique and fun websites.  It was also a time when the allure of corporate profit gave way to the desire of a handful of people in a room to create a groundbreaking site. Indeed, it was still a business. But it was one that still coveted and cultivated originality.</p>
<p>Today, the internet industry is nothing of the sort. It’s dominated by a handful of companies that want to quickly turn a profit. And they feel that gadget blogs are one of the best ways to do that. In the process, they have effectively forgotten about the unique, fun websites of the past and stuck with what readers know.</p>
<p>That’s precisely why a word like role-playing games will be displayed as a hyperlink in an article, but will link to unrelated advertiser content and upon mouseover will display a popup ad for a cell phone or IBM instead of anything remotely to do with role-playing games.</p>
<p>Admittedly, there are other elements to this argument. Major web publishers will only stick with franchises that do well. And, for the most part, gadget blogs, celebrity blogs, and other topical news blogs have been selling advertising well. Thus, publishers are feeding the beast.</p>
<p>It’s also worth noting that there are still unique and fun websites in the wild. But as far as I’m concerned, there aren’t nearly as many as there should be.</p>
]]></content:encoded>
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		<title>By: TTL DDay</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66921</link>
		<dc:creator>TTL DDay</dc:creator>
		<pubDate>Sat, 18 Sep 2010 17:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66921</guid>
		<description><![CDATA[I don&#039;t understand the powerful title &quot;Halo Reach is what&#039;s wrong with the gaming industry&quot; and then the vague two to three sentences clammering for the old days as your reasoning. 

There&#039;s hundreds of &quot;unique and fun&quot; games out there for people to play....and they&#039;re not hard to find. 

Bungie and Halo are what&#039;s right with the gaming industry. They listen to their fans, keep them updated on the happenings, and then give them exactly what they want. 
I&#039;m not even a Halo Fanboy, but this makes absolutely no sense. 

Take a look around. If you think there were more unique and fun games back in the 80&#039;s you&#039;re fooling yourself. I was around in the late 70&#039;s and the gaming boom in the 80&#039;s and I&#039;d be curious as to your list of &quot;unique and fun&quot; games list and I&#039;ll counter it with a much better one from today&#039;s games.

Bungie is in it for a quick profit turnover? Reach has been in the works for years.... I can&#039;t think of a gaming company more dedicated to their fans and to their fan&#039;s wants. Yeah, they obviously want a profit, but give me a break..

Basically, you&#039;re saying that if a game isn&#039;t &quot;groundbreaking&quot;......or &quot;not a FPS&quot; don&#039;t bother..

Color me confused after reading this as I go put my deposit down on CoD:Black Ops.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand the powerful title &#8220;Halo Reach is what&#8217;s wrong with the gaming industry&#8221; and then the vague two to three sentences clammering for the old days as your reasoning. </p>
<p>There&#8217;s hundreds of &#8220;unique and fun&#8221; games out there for people to play&#8230;.and they&#8217;re not hard to find. </p>
<p>Bungie and Halo are what&#8217;s right with the gaming industry. They listen to their fans, keep them updated on the happenings, and then give them exactly what they want.<br />
I&#8217;m not even a Halo Fanboy, but this makes absolutely no sense. </p>
<p>Take a look around. If you think there were more unique and fun games back in the 80&#8242;s you&#8217;re fooling yourself. I was around in the late 70&#8242;s and the gaming boom in the 80&#8242;s and I&#8217;d be curious as to your list of &#8220;unique and fun&#8221; games list and I&#8217;ll counter it with a much better one from today&#8217;s games.</p>
<p>Bungie is in it for a quick profit turnover? Reach has been in the works for years&#8230;. I can&#8217;t think of a gaming company more dedicated to their fans and to their fan&#8217;s wants. Yeah, they obviously want a profit, but give me a break..</p>
<p>Basically, you&#8217;re saying that if a game isn&#8217;t &#8220;groundbreaking&#8221;&#8230;&#8230;or &#8220;not a FPS&#8221; don&#8217;t bother..</p>
<p>Color me confused after reading this as I go put my deposit down on CoD:Black Ops.</p>
]]></content:encoded>
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		<title>By: Alan Lopez</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66920</link>
		<dc:creator>Alan Lopez</dc:creator>
		<pubDate>Sat, 18 Sep 2010 17:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66920</guid>
		<description><![CDATA[Give the franchise enough time to die. You can&#039;t expect it to dissipate in as little over 9 years. We&#039;re not in 1990, we&#039;re two decades ahead. If you&#039;re expecting for innovating self-immersion type of gaming, you won&#039;t be waiting for long.]]></description>
		<content:encoded><![CDATA[<p>Give the franchise enough time to die. You can&#8217;t expect it to dissipate in as little over 9 years. We&#8217;re not in 1990, we&#8217;re two decades ahead. If you&#8217;re expecting for innovating self-immersion type of gaming, you won&#8217;t be waiting for long.</p>
]]></content:encoded>
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		<title>By: Adam Lea</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66919</link>
		<dc:creator>Adam Lea</dc:creator>
		<pubDate>Sat, 18 Sep 2010 17:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66919</guid>
		<description><![CDATA[Reminds me of the movie industry today - franchises or these huge big budget, CGI laden, 3D, marketing friendly films. Yes, some of them are great (like some of the big games) and yes there are some great innovative small players in both industries, but the overall state of affairs in both industries is shot to hell...]]></description>
		<content:encoded><![CDATA[<p>Reminds me of the movie industry today &#8211; franchises or these huge big budget, CGI laden, 3D, marketing friendly films. Yes, some of them are great (like some of the big games) and yes there are some great innovative small players in both industries, but the overall state of affairs in both industries is shot to hell&#8230;</p>
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		<title>By: Idham Idris</title>
		<link>http://www.slashgear.com/halo-reach-is-whats-wrong-with-the-gaming-industry-today-18103124/#comment-66918</link>
		<dc:creator>Idham Idris</dc:creator>
		<pubDate>Sat, 18 Sep 2010 17:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=103124#comment-66918</guid>
		<description><![CDATA[Lots of indie titles out there. Original gameplay, stylistic artwork, ok production values. If you call yourself a gamer, you owe it to yourself to check it out. Go to http://jayisgames.com to see what you&#039;re missing.]]></description>
		<content:encoded><![CDATA[<p>Lots of indie titles out there. Original gameplay, stylistic artwork, ok production values. If you call yourself a gamer, you owe it to yourself to check it out. Go to <a href="http://jayisgames.com" rel="nofollow">http://jayisgames.com</a> to see what you&#8217;re missing.</p>
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