Halo 4 launch day players greeted with server issues

Nov 6, 2012
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We knew the launch of Halo 4 was going to be a big one, especially after the excellent reviews started hitting, but today we're finding out that it might be a bit too big for the folks at 343 Industries to handle. There are obviously a ton of people trying to play Halo 4 online right this very moment, and it seems that a number of them are experiencing issues with the multiplayer servers. This is hardly a surprise, considering that many big games hit a few road bumps on launch day, but it's still a bummer nonetheless.

Fortunately, 343 Industries is aware of these issues and it's already trying to iron them out, posting a message to the Halo Waypoint forums just a couple hours ago. In the message, it says it's working on solving these issues, and asks gamers to describe the problems they're having in the thread. The problem range, but it seems that a lot of players have having issues connecting with friends for multiplayer matches.

Another glitch in the system that's currently making the rounds is knocking players' SR level down to one, which is obviously proving to be a major annoyance. Players have flocked to the Halo Waypoint thread in the hours since 343 started it, with the current tally sitting at 13 pages of posts. That number is climbing quickly too, so it looks like a significant number of Halo 4 players are experiencing launch day server issues.

It's a shame, but as we stated above, it isn't entirely unexpected. A lot of big multiplayer games fall victim to kinks in the system on day one, and unfortunately Halo 4 is no different. We'll update you if 343 Industries makes any progress combating these issues, but in the meantime, let us know if you're experiencing any problems when trying to play Halo 4 online.

[via Kotaku]


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