<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Gears of War writer decides to work for Zynga instead</title>
	<atom:link href="http://www.slashgear.com/gears-of-war-writer-decides-to-work-for-zynga-instead-03231362/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.slashgear.com/gears-of-war-writer-decides-to-work-for-zynga-instead-03231362/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
	<lastBuildDate>Thu, 20 Jun 2013 03:49:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: solomon_rex</title>
		<link>http://www.slashgear.com/gears-of-war-writer-decides-to-work-for-zynga-instead-03231362/#comment-214662</link>
		<dc:creator>solomon_rex</dc:creator>
		<pubDate>Sun, 03 Jun 2012 22:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=231362#comment-214662</guid>
		<description><![CDATA[Head of Zynga: &quot;Hello, Joshua, could you come in now, please?&quot;
Josh: &quot;ok, what did you want to talk about?&quot;
&quot;Well, Josh, there&#039;s this new stuff in your Farmville upgrade..&quot;
&quot;Yes?&quot;
&quot;Well, I&#039;m not positive that we want to take the Farmville brand in this direction just yet.&quot;
&quot;What do you mean?  I&#039;m trying to push the envelope a little, get people out of their comfort zones. I think our audience is ready, Farmville&#039;s getting kind of old, you know?&quot;
&quot;Well, Josh, we love new gameplay ideas and of course the monetization, but we don&#039;t feel the Farmville brand is ready for genocidal pvp action and storylines.&quot;
&quot;I admit it isn&#039;t the first thing that comes to mind when you hear the &#039;farmville&#039; name, but once I added the chainsaws I thought it was a natural fit.  I mean, they&#039;re already in the game, might as well use them&quot;
&quot;I think our audience might be more open to using chainsaws ... to cut trees down.  Just trees.&quot;
&quot;Yes, but it&#039;s just a jumping off point, you know?  Get them started on trees, then they&#039;ve learned the mechanism of cutting things down, then, boom!  Jason on the farm!&quot;
&quot;Well, Josh, again, while the proposal is very interesting, I&#039;m not positive this is the best fit for the Farmville universe.&quot;
&quot;Did you see hatfields and mccoys?  There you go!&quot;
&quot;Yeah, no.  Sorry.  Look, I know you were at Epic a long time and you&#039;re still adjusting, so here&#039;s a stack of books with agrarian themes, Animal Farm, the Grapes of Wrath, that sort of thing.  Why don&#039;t you read these for a while and come back to farmville when you think you&#039;ve mastered the genre, ok?&quot;
&quot;Um, sure, I guess.&quot;
&quot;Think cute and pastoral, got it?&quot;
&quot;Got it. You&#039;re going to keep the chainsaws, right?&quot;
&quot;No, just forget the chainsaws, Josh.&quot;
&quot;Fine, thanks, yeah, I&#039;ll come back when I get through these.&quot; ~sigh~]]></description>
		<content:encoded><![CDATA[<p>Head of Zynga: &#8220;Hello, Joshua, could you come in now, please?&#8221;<br />
Josh: &#8220;ok, what did you want to talk about?&#8221;<br />
&#8220;Well, Josh, there&#8217;s this new stuff in your Farmville upgrade..&#8221;<br />
&#8220;Yes?&#8221;<br />
&#8220;Well, I&#8217;m not positive that we want to take the Farmville brand in this direction just yet.&#8221;<br />
&#8220;What do you mean?  I&#8217;m trying to push the envelope a little, get people out of their comfort zones. I think our audience is ready, Farmville&#8217;s getting kind of old, you know?&#8221;<br />
&#8220;Well, Josh, we love new gameplay ideas and of course the monetization, but we don&#8217;t feel the Farmville brand is ready for genocidal pvp action and storylines.&#8221;<br />
&#8220;I admit it isn&#8217;t the first thing that comes to mind when you hear the &#8216;farmville&#8217; name, but once I added the chainsaws I thought it was a natural fit.  I mean, they&#8217;re already in the game, might as well use them&#8221;<br />
&#8220;I think our audience might be more open to using chainsaws &#8230; to cut trees down.  Just trees.&#8221;<br />
&#8220;Yes, but it&#8217;s just a jumping off point, you know?  Get them started on trees, then they&#8217;ve learned the mechanism of cutting things down, then, boom!  Jason on the farm!&#8221;<br />
&#8220;Well, Josh, again, while the proposal is very interesting, I&#8217;m not positive this is the best fit for the Farmville universe.&#8221;<br />
&#8220;Did you see hatfields and mccoys?  There you go!&#8221;<br />
&#8220;Yeah, no.  Sorry.  Look, I know you were at Epic a long time and you&#8217;re still adjusting, so here&#8217;s a stack of books with agrarian themes, Animal Farm, the Grapes of Wrath, that sort of thing.  Why don&#8217;t you read these for a while and come back to farmville when you think you&#8217;ve mastered the genre, ok?&#8221;<br />
&#8220;Um, sure, I guess.&#8221;<br />
&#8220;Think cute and pastoral, got it?&#8221;<br />
&#8220;Got it. You&#8217;re going to keep the chainsaws, right?&#8221;<br />
&#8220;No, just forget the chainsaws, Josh.&#8221;<br />
&#8220;Fine, thanks, yeah, I&#8217;ll come back when I get through these.&#8221; ~sigh~</p>
]]></content:encoded>
	</item>
</channel>
</rss>
