One of the things I can’t help notice, playing the latest and greatest video games, is how this generation of consoles and PCs have the ability to provide the most realistic worlds I have ever seen with the most intense level of detail and real-world physics models. It makes sense: games are, at their heart, simulations and thanks to Moore’s Law the processing power of today’s devices mean that I can model the world in ever more detail and sophistication.
To me, however, that’s not necessarily a good thing. The problem is that there’s a danger of real becoming a little too real, at least for me. I won’t get into the issues of video game violence (for me it’s simple: parents that are worried about video game violence should watch what their kids play) but watching the latest boxing titles and seeing someone get hit in the face really hard is a little disturbing to me. Sure, I love titles like COD, but as we get to the point of creating really convincing simulations we also begin to face the danger of losing the most important aspect of game play. Fun.
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