There are a lot of Minecraft clones running around out there, and at first glance, you might be tempted to label Cube World as one of them. The colorful voxel environments are surely reminiscent of Minecraft, but judging from the game’s new multiplayer trailer below, that’s where the similarities end. Instead of a focus on building, Cube World puts the focus on exploration, combat, and collecting loot, and if that doesn’t get you excited, then frankly we don’t know what will.
Cube World has been in development since June 2011, and its creator Wolfram von Funck has been quite good at updating his blog with new screenshots, videos, and news on new features. The latest update features the trailer you see below, which delves into the multiplayer aspects of the game. In it, we see the characters flying around the world in hang gliders, engaging in combat with monsters big and small, and of course, exploring dungeons.
Combat in the game seems fast paced, with monster and player alike dodging out of the way to avoid being hit before running back into the fray to perform a flurry of attacks. The scenery looks beautiful, the weapons appear to be varied (one character uses a bow while the other wields a massive sword), and there are pre-built structures and towns for players to explore as well. When it comes down to it, the best way to describe Cube World might be as a cross between Minecraft and Terraria, only with more RPG elements than both.
Trying to fit it with a label is somewhat frivolous, however – all you need to know is that Cube World looks awesome. Sadly, it doesn’t have a solid release date yet, with Funck saying it will be released “when it’s done.” He isn’t following Mojang’s release schedule of “release early, update often” either, meaning that he won’t be releasing a playable version of the game until the whole thing is finished. With this new trailer, Cube World has officially caught our attention, so you can bet we’ll have more news on the game right here at SlashGear.