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	<title>Comments on: Cable cloud gaming to challenge Xbox, PS3 and Wii U in 2013</title>
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	<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
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		<title>By: raindog469</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comment-241135</link>
		<dc:creator>raindog469</dc:creator>
		<pubDate>Thu, 27 Sep 2012 00:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=249250#comment-241135</guid>
		<description><![CDATA[If there were ever a technology that needed cable TV&#039;s bandwidth, this is it. To the people who didn&#039;t actually read the article and just came here to comment because they saw the word &quot;cloud&quot;, this would work like their current on-demand services do now. The cable companies will have their own local servers and unlimited bandwidth, maybe even delivered through new cable boxes so they can claim it&#039;s not going over the Internet and isn&#039;t subject to net neutrality.

The only trouble is, the cable companies have shown time and again that they have no idea how to price services delivered through their cable box, so once gamers get a taste of games that cost 4 bucks a night to play, it&#039;ll be back to the arms of Nintendo, Sony and Microsoft.

Then, and only then, will cloud gaming be dead for good.
]]></description>
		<content:encoded><![CDATA[<p>If there were ever a technology that needed cable TV&#8217;s bandwidth, this is it. To the people who didn&#8217;t actually read the article and just came here to comment because they saw the word &#8220;cloud&#8221;, this would work like their current on-demand services do now. The cable companies will have their own local servers and unlimited bandwidth, maybe even delivered through new cable boxes so they can claim it&#8217;s not going over the Internet and isn&#8217;t subject to net neutrality.</p>
<p>The only trouble is, the cable companies have shown time and again that they have no idea how to price services delivered through their cable box, so once gamers get a taste of games that cost 4 bucks a night to play, it&#8217;ll be back to the arms of Nintendo, Sony and Microsoft.</p>
<p>Then, and only then, will cloud gaming be dead for good.</p>
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		<title>By: Paul Phillips</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comment-241067</link>
		<dc:creator>Paul Phillips</dc:creator>
		<pubDate>Wed, 26 Sep 2012 19:02:00 +0000</pubDate>
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		<description><![CDATA[I was actually hoping one of the big companies was going to announ e this with the advent of their new machines as with the money and leverage a company like sony, nintendo or microsoft has in the market they could really make it work to those who have decent enough connections. Imagine if when the new xbox was announced nintendo announced cloud gaming for the wii u meaning people with one didnt need to upgrade anytime soon to get the newest and best looking games. It could be the kind of shake up the industry needs.]]></description>
		<content:encoded><![CDATA[<p>I was actually hoping one of the big companies was going to announ e this with the advent of their new machines as with the money and leverage a company like sony, nintendo or microsoft has in the market they could really make it work to those who have decent enough connections. Imagine if when the new xbox was announced nintendo announced cloud gaming for the wii u meaning people with one didnt need to upgrade anytime soon to get the newest and best looking games. It could be the kind of shake up the industry needs.</p>
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		<title>By: NotGonnaHappen</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comment-241045</link>
		<dc:creator>NotGonnaHappen</dc:creator>
		<pubDate>Wed, 26 Sep 2012 17:14:00 +0000</pubDate>
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		<description><![CDATA[Three things will prevent cloud gaming from ever becoming feasible...

1. Service. Despite the increases in internet technology, many towns and cities across the US have slow and very expensive ISPs that have monopolized the area so no other faster, cheaper service can move in.

2. Data caps. Many services now charge for speed and data limits, most of which are set so low that after 2 or 3 HD movies you end up racking up a $400 internet bill. 

3. Contracts. Most ISPs require a minimum 2 year contracts. You may be forced to sign up for an ISP due to lack of options but then something better becomes available your stuck with your old service. And once you are in a contract, the customer service level declines. Why tend to your customer&#039;s needs, they have to pay you regardless and when their contract is almost up, then charge them a bogus fee so when they call to have their bill fixed you can switch them to another plan to &quot;fix&quot; the issue and this automatically renews the contract for 2 more years.]]></description>
		<content:encoded><![CDATA[<p>Three things will prevent cloud gaming from ever becoming feasible&#8230;</p>
<p>1. Service. Despite the increases in internet technology, many towns and cities across the US have slow and very expensive ISPs that have monopolized the area so no other faster, cheaper service can move in.</p>
<p>2. Data caps. Many services now charge for speed and data limits, most of which are set so low that after 2 or 3 HD movies you end up racking up a $400 internet bill. </p>
<p>3. Contracts. Most ISPs require a minimum 2 year contracts. You may be forced to sign up for an ISP due to lack of options but then something better becomes available your stuck with your old service. And once you are in a contract, the customer service level declines. Why tend to your customer&#8217;s needs, they have to pay you regardless and when their contract is almost up, then charge them a bogus fee so when they call to have their bill fixed you can switch them to another plan to &#8220;fix&#8221; the issue and this automatically renews the contract for 2 more years.</p>
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		<title>By: Good ol' JS</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comment-240972</link>
		<dc:creator>Good ol' JS</dc:creator>
		<pubDate>Wed, 26 Sep 2012 12:34:00 +0000</pubDate>
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		<description><![CDATA[Cloud gaming is still in its infancy and if Onlive hasn&#039;t shown everyone that it&#039;s not yet ready for primetime then I think the population needs new glasses.  ]]></description>
		<content:encoded><![CDATA[<p>Cloud gaming is still in its infancy and if Onlive hasn&#8217;t shown everyone that it&#8217;s not yet ready for primetime then I think the population needs new glasses.  </p>
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		<title>By: mjw149</title>
		<link>http://www.slashgear.com/cable-cloud-gaming-to-challenge-xbox-ps3-and-wii-u-in-2013-26249250/#comment-240970</link>
		<dc:creator>mjw149</dc:creator>
		<pubDate>Wed, 26 Sep 2012 12:19:00 +0000</pubDate>
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		<description><![CDATA[Either Microsoft gets involved on the other side of an antitrust suit or they become completely irrelevant.  The cable companies will strangle everyone else, unless this nation has proper regulation. Our economy suffers due to overpriced infrastructure, not globalization.]]></description>
		<content:encoded><![CDATA[<p>Either Microsoft gets involved on the other side of an antitrust suit or they become completely irrelevant.  The cable companies will strangle everyone else, unless this nation has proper regulation. Our economy suffers due to overpriced infrastructure, not globalization.</p>
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