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	<title>Comments on: Bethesda job ad points to DirectX 11 in Xbox 720 or PS4</title>
	<atom:link href="http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
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		<title>By: Ryan Farmer</title>
		<link>http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/#comment-191737</link>
		<dc:creator>Ryan Farmer</dc:creator>
		<pubDate>Thu, 08 Mar 2012 18:00:00 +0000</pubDate>
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		<description><![CDATA[Sony doesn&#039;t use OpenGL on the Playstation, they use their own in-house API.

Microsoft has fragmented DirectX badly and trapped developers that want to maximize their exposure using a version of it that hasn&#039;t been significantly improved since 2003.

OpenGL 4.2 has all the same features that are worth pointing out that DirectX 11.1 does, and whether or not you can use it is not tied down to whether or not you paid Microsoft lately. (Nvidia and AMD both support OpenGL 4.2 on Windows XP or later and on Linux).

RAGE uses OpenGL 4.2 on the PC because it would be unplayable by more than two thirds of Windows users if they had gone with DirectX 11 and if they chose DirectX 9 as a lowest common denominator, it would not have looked anywhere near as good.
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		<content:encoded><![CDATA[<p>Sony doesn&#8217;t use OpenGL on the Playstation, they use their own in-house API.</p>
<p>Microsoft has fragmented DirectX badly and trapped developers that want to maximize their exposure using a version of it that hasn&#8217;t been significantly improved since 2003.</p>
<p>OpenGL 4.2 has all the same features that are worth pointing out that DirectX 11.1 does, and whether or not you can use it is not tied down to whether or not you paid Microsoft lately. (Nvidia and AMD both support OpenGL 4.2 on Windows XP or later and on Linux).</p>
<p>RAGE uses OpenGL 4.2 on the PC because it would be unplayable by more than two thirds of Windows users if they had gone with DirectX 11 and if they chose DirectX 9 as a lowest common denominator, it would not have looked anywhere near as good.</p>
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		<title>By: AdyMarty</title>
		<link>http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/#comment-188921</link>
		<dc:creator>AdyMarty</dc:creator>
		<pubDate>Wed, 29 Feb 2012 07:55:00 +0000</pubDate>
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		<description><![CDATA[I used to be a console programmer but then I took an arrow to the knee]]></description>
		<content:encoded><![CDATA[<p>I used to be a console programmer but then I took an arrow to the knee</p>
]]></content:encoded>
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		<title>By: AdyMarty</title>
		<link>http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/#comment-188922</link>
		<dc:creator>AdyMarty</dc:creator>
		<pubDate>Wed, 29 Feb 2012 07:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=216086#comment-188922</guid>
		<description><![CDATA[I used to be a console programmer but then I took an arrow to the knee]]></description>
		<content:encoded><![CDATA[<p>I used to be a console programmer but then I took an arrow to the knee</p>
]]></content:encoded>
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		<title>By: aname</title>
		<link>http://www.slashgear.com/bethesda-job-ad-points-to-directx-11-in-xbox-720-or-ps4-28216086/#comment-188855</link>
		<dc:creator>aname</dc:creator>
		<pubDate>Wed, 29 Feb 2012 01:46:00 +0000</pubDate>
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		<description><![CDATA[I thought ms owns/uses directX and sony uses open gl for their respective graphics processing]]></description>
		<content:encoded><![CDATA[<p>I thought ms owns/uses directX and sony uses open gl for their respective graphics processing</p>
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